Posted: 25 Mar 2006 17:50
Well, I adjusted the color of the windows, and modded the textures a bit.

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I like these colours more, while you used not the colours I suggested, but the previous texture was betetr, imho. Have one more look at windows, pleasenguwland wrote:Well, I adjusted the color of the windows, and modded the textures a bit.
No. Look http://wiki.ttdpatch.net/tiki-index.php ... oordinates section on the wikinguwland wrote:I changed the window color, is this the dark mauve color you ment?
I did not say to make it narrower, I said to colour it to look narrower. That means alliancexs.PNG has righ size. The question was that in the TO player diagonal view there are 4 pixels between the monolote roof colour and the side glasses, while on the FROM player diagonal views there were only 3 pixels, that made the roof to look 1 pixel wider. So you should add the missing difference of 1 pixel, but not change the general dimention.nguwland wrote:I also put the old textures back on it, and modified the width of the roof. I did it at 2 manners. So wich one is the best?
That looks great.nguwland wrote:I added some waiting passengers to the bus stop. The first one is with 0 passengers (0 passengers in game), the second one with 1 passenger (1-10 passengers in game), the third one with 3 passengers (11-100 passengers in game) and the last one is crowded (one even escaped to the roof of the waiting cabin) (100+ passengers in game) Credits to cealan for the waiting cabin.
Can someone code this, perhaps to replace the standard busstop pole wich is in one of the add ons, I only forget wich one.
Ow, okay, i misunderstood it then, and thanx for the link, I'm not colorblind, but sometimes i have trouble seeing the difference between dark purple, mauve or blue colors. So I'll do my best to fix those points. ThanxGeorge wrote: I did not say to make it narrower, I said to colour it to look narrower. That means alliancexs.PNG has righ size. The question was that in the TO player diagonal view there are 4 pixels between the monolote roof colour and the side glasses, while on the FROM player diagonal views there were only 3 pixels, that made the roof to look 1 pixel wider. So you should add the missing difference of 1 pixel, but not change the general dimention.
Mauvу is correct, while the texture is too conrast imho. Also the horisontal vie should have the same colour, as / viwe, not as \ view, unles you make 2 tone diff between \ and / views.nguwland wrote:I hope I finially identified the right color as mauve, at least this one seemed the same with the "player color" image. And about the roof, did you mean like this?
Very nice.nguwland wrote:It's a time awhile, but it has been a busy time at school. Still I worked on the roof. I couldn't came up with something better than this. I also removed the textures from the horisontal view because the contrast. And i gave the Licence plates at the rear an other place, so the rear part looks better now. I also modified the wheels.
The only change, I did, was increasing the height of side in the horizontal views above the windows, because in diagonal views it is higher, than in horizontalnguwland wrote:I think that I can better not change the dimensions of the vehicle, because it is now in scale according to the drawing I used.
Look at the windows. There are seweral windows with the width = 1px, that, I suppose, left from other view drawingnguwland wrote:and what did you mean with a door in the \ from player view? that black thing up front?
It is in 2CC. I’ve tested it in gamenguwland wrote:That blue/green one looks cool George.
Looks like you've missed the details. Have a look at the diff mapnguwland wrote:Oh okay, I must have overlooked them. I fixed it, but noticed that the windows in the \ view were to light, so adjusted their texture to make them look darker. So this is the B95 up to now.
Have a look carefully. It has two lines at the top - for 3 and 4 meters height. That are standard heighs for coach an city buses.Gamble wrote:I don't know George, but it seems your template is more the size of a coach, our citybusses don't have the same height.
and the bus is drawn not at the ful heigh of the 4m template, as you can seeGamble wrote:They're not 4 meters high I know that for sure!
Yes.Gamble wrote:Maybe that's why it's a little bit smaller than you're template, I'm not sure though, so correct me if I'm wrong about you're template. I gotta say, it looks nice the bus, nguwland.