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Posted: 17 Apr 2006 15:24
by Wile E. Coyote
I tried for first aid to do alternative way, what Patchman said. Please try this GRF:
EDIT: attachment is deleted. DOS taster is in first post.

Posted: 18 Apr 2006 01:49
by WWTBAM
ok
heres a screenie, i think its working.

Posted: 18 Apr 2006 05:51
by Wile E. Coyote
Letters are visible, but broken, I must work on them.
EDIT: it looks like I haven't determined sprites positions good.

Posted: 19 Apr 2006 17:19
by Wile E. Coyote
OK, let's try this:
EDIT: attachment is deleted. DOS taster is in first post.

Posted: 20 Apr 2006 01:33
by WWTBAM
they are in the right locations it seems and and they dont get highlighted when you click on the vehicle in the depot.

Posted: 20 Apr 2006 02:10
by DaleStan
As I mentioned elseforum, glyphs are funny things.

In that image, the green part would get variable colors, but the red part would always be rendered in black.

If you're using the Windows palette, #EE00EE gets variable colors, while #EF00EF is always rendered in black.

Posted: 20 Apr 2006 14:43
by Wile E. Coyote
Thanx for very useful advice as allways, DaleStan! :D
Hope it's now OK:
EDIT: attachment is deleted. DOS taster is in first post.

Posted: 21 Apr 2006 02:21
by WWTBAM
heres the result and i noticed the three vehicles with there windows open are refittable.

Posted: 21 Apr 2006 10:56
by Wile E. Coyote
No problem for refitability, I can fix it, it's taster now, but problem with letters still exists. DaleStan, which is variable and non-variable letter colours for DOS-palette?

Posted: 21 Apr 2006 18:08
by DaleStan
#101010 and #202020; the second and third palette entries, just like in Windows.

Posted: 22 Apr 2006 10:03
by Wile E. Coyote
I tried once more, also fixed refit error (as well as in WIN version).
EDIT: attachment is deleted. DOS taster is in first post.

Posted: 22 Apr 2006 21:18
by Wile E. Coyote
Let me introduce future Serbian trolleys set (me and George are working on it) in raw form:

Posted: 22 Apr 2006 21:40
by Hyronymus
That looks great, Wiley! Can't wait for articulated vehicles if they'll all look like this :).

Posted: 22 Apr 2006 21:51
by Samwise
Is the tramtrack included in the .grf file? cuz I couldn't find them.. I found one on CSTramset.. but there was an error on sprite thingie (#2) so it didn't load.. plx help?

Posted: 23 Apr 2006 03:51
by WWTBAM

Posted: 23 Apr 2006 08:52
by Samwise
Ok thanks ;)

Posted: 23 Apr 2006 08:54
by WWTBAM
the letters change to white when selected.

Posted: 23 Apr 2006 08:57
by Wile E. Coyote
Cool 8) robotboy, thanx for testing! Now you can find DOS GRF on first post.
robotboy, please delete attachment you posted. And I suppose refit problem is solved too?

Posted: 06 Aug 2006 11:32
by G4
Is anyone working on any trams right now?

Posted: 07 Aug 2006 14:29
by Wile E. Coyote
I'm still missing data for early trams. When I collect them, I'll realize next version of tram set.