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Posted: 26 Apr 2005 02:50
by krtaylor
Well, the kids of Fort Drenfingfield - at least the older ones - will be enjoying the thrills of the big top tonight. My express roars past the circus train, which is stopping on the opposite track. I can almost hear the calliope; I can certainly smell the elephants.

Posted: 26 Apr 2005 02:56
by krtaylor
And here we are at Westerhaven, the end of the line. It has grown quite a bit since the last time I saw was here. That's good for traffic, but it might be inconvenient for me, as I am intending to extend the line further off the end of the station. It looks like we will have to get rid of a couple of houses and a piece of road or two. I always hate to send out the bulldozers, but progress must have its way. As I recall, the Westerhaven town fathers were a bit stroppy the last time I met with them, but the large and somewhat heavy suitcase the porter is helping me off the train with should assuage any concerns they may have.
Well, that's what the older section of my railroad looks like, with most of my favorite steam locomotives still around. Now I need to travel overland to another section which isn't connected to the mainline yet. Originally two towns made us an offer we couldn't refuse, even though they weren't anywhere near where we started; so we connected them, and made a self-sustaining division. Then they grew like Topsy. Just recently, we made some major expansion over there to feed a factory and support the growing cities. Since this is fairly new, it's all diesel, and well spread out, so the trains are long. It'll be a good comparison with the traditional way the rest of the network is run.
Posted: 26 Apr 2005 13:33
by The Irish
Krtaylor, good to see some pics from you as well. And very nice ones as well.
I have also started a new tropic game, using the latest US-set.
Here are a few impressions from the San Martin & Janutiba RR
We start in the river delta where the sun is shining most year round but the nearby water provides the perfect ground for growing fruits.
Posted: 26 Apr 2005 13:46
by The Irish
second batch
Posted: 26 Apr 2005 13:58
by The Irish
the third batch
Posted: 26 Apr 2005 14:04
by The Irish
more, more, more....
Posted: 26 Apr 2005 14:13
by The Irish
OK, last batch for now.
Posted: 26 Apr 2005 14:55
by The Irish
Two mre that I forgot.
Its a bit later in the game and the network has evolved a bit. The freight services bring in nice money, but the passenger services are still highly uneconomical. This didn't stop me as the President of the board to put in this crazy plan for a passenger line. It wouldn't be passengers only, though. It will as well provide a nice baseline for future freight traffic, as it connects completely new areas with big potential.
so lets hope that the board will approve.
Posted: 26 Apr 2005 21:18
by Geo Ghost
Nice heat wave in the last picture
or did someone forget the gaps in the rails when building and they have buckled

Posted: 27 Apr 2005 01:58
by krtaylor
Well, I'm back, ready for a trip down my railroad's new division. This is an all-diesel operation, with plenty of straightaways and few complicated interchanges and roundabouts. Thus, the trains are longer and run faster.
At Minston, I board the passenger train to Sanley Market. Neither an express nor a local, it's nonstop to the other end of the line, but that's because there aren't any towns in between. The PA-1 is a fairly fast engine, but not nearly as fast as the E8. It's cheaper and more powerful, though, so it can accelerate from stops more briskly when it gets stuck behind a freight train. Although, on this line even the freights are no slouches.
Posted: 27 Apr 2005 02:00
by krtaylor
This run, there don't seem to be any freights in the way, they're all on the opposite track. Makes for nice viewing! Right now there's one on each side: a returning empty on the left, and one stopped and loading on the right. The F7s make superb freight locomotives, as I can add more units as needed until there's enough power up front. I don't have to replace the whole thing to get more motive power.
Posted: 27 Apr 2005 02:03
by krtaylor
And here's Sanley Market. It's really the perfect run - not very close by, but not too far away either.
From here on, there is no passenger service; there are no cities to serve, just industries. I guess in the company towns, the regular folks don't get out much, and the owners have private railcars for when they want to travel.
So, I'll have to thumb a ride with the next train heading in that direction. It would appear I just missed one. Ah well, I'll take a look around Sanley Market. Maybe I can figure out why it's growing so well on that side of the station, but I can't induce them to build more on this side.
Posted: 27 Apr 2005 02:06
by krtaylor
Well, what luck! The next train along is... the Bungling Bros. Circus! Much more comfortable than the caboose of a freight train, except of course I'll have to bring extra cologne for my handkerchief. I always wondered why they put the coaches for the performers behind the cars for the animals. Maybe I'll ask the snake lady, she's a real charmer. Should be an interesting conversation!
Posted: 27 Apr 2005 02:10
by krtaylor
Uh, oh, this was a bad plan. One would think I would be familiar with the route, after all I designed it, but I was distracted by the charms of conversing with the snake lady, and now I find that we are entering the long tunnel. And I am still in the snake lady's car.
With the snakes.
It's a good thing these F7s go at 80mph, we will not be in the tunnel for too long. I'll sit very still...
Posted: 27 Apr 2005 02:11
by krtaylor
Watching from the window of the clown's car, we roll into Sanley Market Woods, the main factory for this division of the line. The circus is performing here, so I'll be changing to a southbound freight. The performers have all been most freindly, after all they are on my railroad. The snakes were very friendly too. I am glad they were defanged. I wish I had known that beforehand.
Next time, I'll ride with the elephant trainer, I think.
Posted: 27 Apr 2005 02:14
by krtaylor
Again, a question of comfort vs. foul odors. There's lots of room in the caboose, but the locomotive is in front of the livestock cars. I think I'll ride there. Well, a railroad president needs his pinstripe suit at times, and at other times the same overalls my people wear work just fine for me. Certainly it's nothing like as filthy as the cab of even the fairly clean Js. But then, I might as well be in an office, it's all just buttons and knobs. There's something living about a steam locomotive that simply isn't there with these diesels.
I do like the view of the intersections from the cab, though.
Posted: 27 Apr 2005 02:16
by krtaylor
The trains are long on this line, but there are few of them. We roar on undisturbed.
This flying junction is probably excessive; a level junction would have done just as well, with the fairly low quantity of traffic here. But there was plenty of room for it, and I may be glad it's there later.
Posted: 27 Apr 2005 02:20
by krtaylor
And we enter the Great Flendhead South farm station, just as the previous train pulls out. Perfect time.
The farm buildings have a great view of the sea, and I have a fine view of my yacht awaiting me there, as ordered. My colleagues at the oil company have been talking about drilling for oil offshore, and I'd like to take a look. I hope they have better luck with that; their oil wells onshore are all running dry. They've not been much worth my while; maybe these offshore platforms will be more profitable.
And that really sums up the dilemma - oil vs. coal? We've made lots of money both hauling and using coal, but times are changing. This all-diesel division surely runs faster, smoother, and more efficiently than the older division that's mostly steam powered. Ah well, perhaps we will be able to keep a J or two for special excursions; the board should allow me that much. We can write it off to public relations.

Posted: 27 Apr 2005 06:34
by Raichase
*Applauds*
Excellent work guys - great way to keep me from missing TTD whilst my computer is down

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Thanks again
![Pleased :]](./images/smilies/pleased.gif)
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Posted: 27 Apr 2005 10:03
by Geo Ghost
Raichase wrote:*Applauds*
Excellent work guys - great way to keep me from missing TTD whilst my computer is down

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Thanks again
![Pleased :]](./images/smilies/pleased.gif)
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Unlucky Raichase, i feel so sorry for you
Some one without TTD is like the world without water
