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Re: [32bpp] Extra zoom levels Graphics
Posted: 18 Apr 2009 20:42
by maquinista
I have coded the last northstar2 building. It's awesome.
Re: [32bpp] Extra zoom levels Graphics
Posted: 21 Apr 2009 00:40
by maquinista
This is the lighthouse from DMH_Mac. I have added a bit of red in the tower with GIMP, the original model was too unsaturated.
Re: [32bpp] Extra zoom levels Graphics
Posted: 22 Apr 2009 00:13
by maquinista
I have coded the latest building modeled by Northstar2. I like it.
This TAR file does not replace the previous file (northstar2_houses.tar). This is because it was too large.
Re: [32bpp] Extra zoom levels Graphics
Posted: 25 Apr 2009 16:20
by maquinista
I have coded a model from DMH_Mac (07-houses-b.blend) because It was like a house tile in TTRS3.
Re: [32bpp] Extra zoom levels Graphics
Posted: 29 Apr 2009 00:16
by maquinista
This is the power station smoke coded. I like it.

Re: [32bpp] Extra zoom levels Graphics
Posted: 29 Apr 2009 10:24
by rickster
Cn you tell me where the graphics re for the aircraft - and also how i can get hold of open ttd?
Re: [32bpp] Extra zoom levels Graphics
Posted: 29 Apr 2009 10:38
by planetmaker
rickster wrote:Cn you tell me where the graphics re for the aircraft - and also how i can get hold of open ttd?
http://lmgtfy.com/?q=graphics+aircraft+openttd
http://lmgtfy.com/?q=openttd
Re: [32bpp] Extra zoom levels Graphics
Posted: 29 Apr 2009 10:52
by maquinista
rickster wrote:Cn you tell me where the graphics re for the aircraft - and also how i can get hold of open ttd?
There aren't planes coded in 32 bpp. There are some planes modeled (and finished), but They was not released, leaving them in a forefer-WIP state.
Re: [32bpp] Extra zoom levels Graphics
Posted: 29 Apr 2009 17:59
by DJ Nekkid
ask zeyphris or foobar (i cant remember who) as he made A LOT of planes in some 3D-software for the opengfx project. Alternatively ask pikkabird, as he did make the AV8 set, and most likely have the originals that can be rendered to suit your needs.
Re: [32bpp] Extra zoom levels Graphics
Posted: 29 Apr 2009 18:31
by FooBar
DJ Nekkid wrote:ask zeyphris or foobar
That would be Zephyris

Re: [32bpp] Extra zoom levels Graphics
Posted: 30 Apr 2009 07:57
by Zephyris
Yeah, the OpenGFX planes were me but you really don't want to use them for higher zoom levels/32bpp...
Re: [32bpp] Extra zoom levels Graphics
Posted: 30 Apr 2009 07:58
by Thief^
The models might serve as a good starting point for someone though.
Re: [32bpp] Extra zoom levels Graphics
Posted: 30 Apr 2009 11:04
by maquinista
Thomash wrote:Hi, new effect rebuild 3725~3736 (basic destruction explosion) here and need you to code them again. The cropped version is only slightly smaller but will need more effort to adjust the reference point (central point) so to make the animation looks like its uncropped version...
P.S. After some comparison I feel that the size of my rebuild may look too small (for z0), please comment if I need to resize it. Thx
I have coded the
small explosion. The
big explosion was done, and doesn't need more work.
I prefer the not cropped version, because the cropped version needs too much work, and It isn't smaller than the not cropped version.
Re: [32bpp] Extra zoom levels Graphics
Posted: 01 May 2009 11:39
by maquinista
This is the lates model by northstar2: the church. It is very good.
Re: [32bpp] Extra zoom levels Graphics
Posted: 05 May 2009 01:57
by maquinista
This is the latest update for northstar2_houses_1.tar
I have included the latest building and I have fixed some wrong offsets of the church.
Re: [32bpp] Extra zoom levels Graphics
Posted: 10 May 2009 12:27
by maquinista
I have coded the two latest models.
The cadaver's office building needs some fixes (It should be taller, because the elevator runs out their path, and I can't change their movement), but I have coded it.
Re: [32bpp] Extra zoom levels Graphics
Posted: 10 May 2009 19:53
by maquinista
This is other building more: the strange and mysterious hanging building.
The model was done by SunnyBoy here:
http://www.tt-forums.net/viewtopic.php?p=470784#p470784
I don't know how it works, but... It's coded!
Re: [32bpp] Extra zoom levels Graphics
Posted: 13 May 2009 21:33
by maquinista
This is the latest Northstar2 building, I like it:
Re: [32bpp] Extra zoom levels Graphics
Posted: 14 May 2009 12:28
by maquinista
Some weeks ago, I coded this tropical foundations, but I forgot upload them:
Re: [32bpp] Extra zoom levels Graphics
Posted: 17 May 2009 12:26
by maquinista
These files are the latest TAR files with the models made by cadaver and northstar2.