US Set Development Thread
Moderator: Graphics Moderators
Oz, those steel mill stations are truly amazing! I'm working on recoding the Industrial Stations right now so that I can get onto coding yours as soon as possible. Maybe chimneys or something on the roof would be good to improve them but I think they look excellent at the moment anyway.
If you draw cranes in different positions across the track then I could make them randomly change position when trains come in. Unfortunately, making them move up and down the station wouldn't work - they'd jump horribly.
For when you cut them up, here are a few pointers:
Just put all the sprites in one file - I only use that so there's no point putting them in separate files.
Cut them up into lots of different pieces - for the older one, I'd recommend: the gravel floor, the "fences"/supports at each side, the cranes, the steel coils, the small building at the end, the side walls of the "shed" and the roof of the "shed" all as separate sprites.
I look forward to seeing it working!
Regarding maglevs, we only have 12 free IDs. If we are going to do it, we'll need to keep the ID usage to a minimum. That might mean two engines and one refittable car - we are that short. Of course, we can change capacities and liveries on refit, so that's not a massive problem. I have to say that I think Mr X's maglev is a bit bland and uninspiring to include, though.
Dan, you'll have to be more specific about ID usage for the interurbans before I code them. I don't really understand how you want them to work with wagons etc. and obviously you haven't given me the specs yet. Don't worry, though - I'm doing stations at the moment.
If you draw cranes in different positions across the track then I could make them randomly change position when trains come in. Unfortunately, making them move up and down the station wouldn't work - they'd jump horribly.
For when you cut them up, here are a few pointers:
Just put all the sprites in one file - I only use that so there's no point putting them in separate files.
Cut them up into lots of different pieces - for the older one, I'd recommend: the gravel floor, the "fences"/supports at each side, the cranes, the steel coils, the small building at the end, the side walls of the "shed" and the roof of the "shed" all as separate sprites.
I look forward to seeing it working!
Regarding maglevs, we only have 12 free IDs. If we are going to do it, we'll need to keep the ID usage to a minimum. That might mean two engines and one refittable car - we are that short. Of course, we can change capacities and liveries on refit, so that's not a massive problem. I have to say that I think Mr X's maglev is a bit bland and uninspiring to include, though.
Dan, you'll have to be more specific about ID usage for the interurbans before I code them. I don't really understand how you want them to work with wagons etc. and obviously you haven't given me the specs yet. Don't worry, though - I'm doing stations at the moment.
US Train Set v0.87.1 now released: http://www.tt-forums.net/viewtopic.php?t=8754
Don't forget to read the manual: http://wiki.ttdpatch.net/tiki-index.php?page=Manual
Don't forget to read the manual: http://wiki.ttdpatch.net/tiki-index.php?page=Manual
My feelings for maglevs are that it should be just like MB's Transrapid - you get one maglev train, for mail/passengers only, and that's it. That would only take up 3 IDs at the most. We can have different liveries for the three different climates, but that doesn't waste any IDs.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
The white stripe needs to be lighter in color, but otherwise, not bad!
Don't forget, we need the B unit also.
Don't forget, we need the B unit also.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
Lighter looks better.
Currently working under the name 'reldred' on Github, and Discord.
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
Not too bad at all. Although, I have had an NYC PA-1 (and PB-1) in the works for a few months... really need to get those done.
- Attachments
-
- NYC PA-1 and PB-1 in Lightning Stripe
- NYCLSPA-1.png (1.56 KiB) Viewed 1579 times
Regards,
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site

CN Boxcar drawn by Dave Hersrud
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site
CN Boxcar drawn by Dave Hersrud
OK, the ID suggestions are as follows
1. Wooden Interurban - Refittable to Passengers, Mail, Goods, Food, Valuables, Gold, Diamonds
2. Steeplecab Locomotive
3. Express Car - Refittable to mail, goods, , Food, Valuables, Gold, Diamonds
4. Steel Interurban - Passengers Only (May be refittable in the future)
5. Electroliner - Passengers Only
That leaves us 7 ID's free
1. Wooden Interurban - Refittable to Passengers, Mail, Goods, Food, Valuables, Gold, Diamonds
2. Steeplecab Locomotive
3. Express Car - Refittable to mail, goods, , Food, Valuables, Gold, Diamonds
4. Steel Interurban - Passengers Only (May be refittable in the future)
5. Electroliner - Passengers Only
That leaves us 7 ID's free
Regards,
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site

CN Boxcar drawn by Dave Hersrud
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site
CN Boxcar drawn by Dave Hersrud
@DanMacK - Why would the wooden interurban be refittable to all those things? It'd make more sense for it just to tow an ordinary boxcar, which I think they could do.
@WhiteHand - Hmm. You may be right about the stripe. But the rest of the loco is lighter too, particularly the roof, which isn't black, but grey. Here's a good photo:

@WhiteHand - Hmm. You may be right about the stripe. But the rest of the loco is lighter too, particularly the roof, which isn't black, but grey. Here's a good photo:
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
Your point is well taken, but I only post a photo of a model when I can't find one of the real thing. The many different manufacturers of this model and livery are all a similar shade of grey, though, and it's also the same grey I've seen on other NYC stuff, so I tend to think it's accurate. Dan might be able to make a definitive ruling, though.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
I though NYC also had a black/grey/silver colorscheme? Atleast every photo and model (Inluding my nice little NYC f7) has that color scheme. Regardless, I like Whitehand's sprites.
Currently working under the name 'reldred' on Github, and Discord.
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
I think they do also, but not on the PAs. That version has a darker black, and a brighter white. Maybe it's the freight livery, and the grey was the passenger livery? Dan?
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
Interurbans - The "Wood Interurban" should be refittable to all of those things, the box motor variant could be used to haul all of those things - Everything the express car is designed to handle. Saves having 2 separate ID's for a passenger motor and a box motor. Box motor is designed for light, fast freight shipments, and can only handle oen or 2 cars.
NYC PA-1's. As you can see on the version I've got in the works, the model is accurate. Most new HO scale models are designed accurately. I have got a light grey LS unit halfway done however, so it would be overkill to start another one.
NYC PA-1's. As you can see on the version I've got in the works, the model is accurate. Most new HO scale models are designed accurately. I have got a light grey LS unit halfway done however, so it would be overkill to start another one.
Regards,
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site

CN Boxcar drawn by Dave Hersrud
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site
CN Boxcar drawn by Dave Hersrud
Decided against the chimneys. I figure when (!) I get working on the actual mill industry sprites there's going to be plenty going on with the blast furnaces, coke ovens, open hearths, etc. And, in all honesty, I looked over some old photos of the US Steel Gary Works, and train sheds were just that: sheds.
Breaking down the sprites might take a little while. I'm actually on a short vacation at my folks' place, and they don't have PhotoShop. Just downloaded the GIMP, though, and it'll take a little bit to get the indexed color settings right. Gonna try to get them broken down in the next few days. That depends on how much trouble me and my miscreant buddies get into.
krtaylor: if you look at the complete picture of my sprites a few pages back you'll see the platforms with LOTS of coils. I figured on three states: empty, a few coils, and holy shiznat-get those coils off of the platform.
Cheers!
Breaking down the sprites might take a little while. I'm actually on a short vacation at my folks' place, and they don't have PhotoShop. Just downloaded the GIMP, though, and it'll take a little bit to get the indexed color settings right. Gonna try to get them broken down in the next few days. That depends on how much trouble me and my miscreant buddies get into.
krtaylor: if you look at the complete picture of my sprites a few pages back you'll see the platforms with LOTS of coils. I figured on three states: empty, a few coils, and holy shiznat-get those coils off of the platform.
Cheers!
Arguments from authority carry little weight (in science there are no "authorities"). - Dr. Carl Sagan. "The Demon Haunted World"




I would think maybe more than three intermediary stages would be good - but then, the platform is probably more than one square long; maybe we can mix the three graphic levels to achieve a gradation.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
Last edited by B52 on 23 May 2005 23:47, edited 5 times in total.
see my pictures at [a href]http://www.railpictures.net/showphotos.php?userid=7492[/a] railpictures.net
Possible, yes. I've been thinking about CN slugs for the Canadian set, but what purpose would they serve? They have no HP, just tractive effort. Road slugs a-la-CSX may be possible, but agian, what's the advantage over a loco with HP?
Regards,
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site

CN Boxcar drawn by Dave Hersrud
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site
CN Boxcar drawn by Dave Hersrud
Like cabooses, it could be a nice feature. Cabooses have no HP or speed. It is just their for eye-candy.
see my pictures at [a href]http://www.railpictures.net/showphotos.php?userid=7492[/a] railpictures.net
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