"Project Generic Stations" Thread
Moderator: Graphics Moderators
They're in the US set tracking table, it's the animated Berkshire.
http://www.as-st.com/ttd/usa
PM Oracle if you want to code it, if you hurry it'll make the next release.
http://www.as-st.com/ttd/usa
PM Oracle if you want to code it, if you hurry it'll make the next release.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
Argh, I have more assignments this weekend. But after they're done, I wont have any school work to do for the next four weeks. But Ill have a 7:30 to 4pm job full time for that four weeks. But, no schoolwork, so I'll come home and collapse in my nice leather high-back computer chair sitting at my desk and code (And play TTD) like crazy.


Currently working under the name 'reldred' on Github, and Discord.
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
Wel... I spent about six or seven hours straight finishing those assignments, so today, I did some coding.
Bear in mind, this is still Pre2, just reconstructed, and with some additional .grf's people might like
.
Bear in mind, this is still Pre2, just reconstructed, and with some additional .grf's people might like

- Attachments
-
- pgsv1.2w.zip
- Windows
- (22.92 KiB) Downloaded 586 times
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- pgsv1.2.zip
- Dos
- (22.81 KiB) Downloaded 231 times
Currently working under the name 'reldred' on Github, and Discord.
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
These are really good and Oskar's bus stop beside the open sided shelter really fits in.Aegir wrote:Bear in mind, this is still Pre2, just reconstructed, and with some additional .grf's people might like.

- Attachments
-
- Aegir's Suburban City Stations and Oskar's Bus Stop
- Suburban_Rail_And_Bus.png (13.96 KiB) Viewed 7414 times
wallyweb on tt-forums: Screenshots - Wallyweb World - Projects & Releases
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Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
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Screenshot Of The Month Contest Winner: August 2015 - Tied May 2016 - January 2018 - December 2018 - May 2019
Just you wait until Cornelius redraws those shelterswallyweb wrote:These are really good and Oskar's bus stop beside the open sided shelter really fits in.Aegir wrote:Bear in mind, this is still Pre2, just reconstructed, and with some additional .grf's people might like.

/me prods Cornelius
Currently working under the name 'reldred' on Github, and Discord.
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
Not good to make an old man droolAegir wrote:Just you wait until Cornelius redraws those shelters

wallyweb on tt-forums: Screenshots - Wallyweb World - Projects & Releases
wallyweb on Simuscape: Projects - Releases
Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
Screenshot Of The Month Contest Winner: August 2015 - Tied May 2016 - January 2018 - December 2018 - May 2019
wallyweb on Simuscape: Projects - Releases
Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
Screenshot Of The Month Contest Winner: August 2015 - Tied May 2016 - January 2018 - December 2018 - May 2019
Hmmm. I think Im going to go over those suburban/city sprites and ehm, 'trim the grass'. They dont look exactly right in that screenshot. On the shelters, there shouldnt be a green line, well, if it was grey it would look like it was just a ledge. Same with the other platforms when built on foundations.
Time to make the gardeners earn their keep I say.
Time to make the gardeners earn their keep I say.
Currently working under the name 'reldred' on Github, and Discord.
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
awesome stuff Aegir, you stud.
i'm wondering what those loose industrial platforms i've done will look like. and those switchyards as well. cool huh?

i'm wondering what those loose industrial platforms i've done will look like. and those switchyards as well. cool huh?
"Your mother was a lobster, and your father... was also a lobster" -- The rascal formerly known as astath -- Last.fm -- Official TT-Dave Worley Fan Club

<orudge> make love to me while I surf, dear lobster

<orudge> make love to me while I surf, dear lobster
Maybe my eyes are screen shot, but all looks good to me ...Aegir wrote:Hmmm. I think Im going to go over those suburban/city sprites and ehm, 'trim the grass'. They dont look exactly right in that screenshot. On the shelters, there shouldnt be a green line, well, if it was grey it would look like it was just a ledge. Same with the other platforms when built on foundations.
Maybe carry over from al that green grass in the background?
wallyweb on tt-forums: Screenshots - Wallyweb World - Projects & Releases
wallyweb on Simuscape: Projects - Releases
Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
Screenshot Of The Month Contest Winner: August 2015 - Tied May 2016 - January 2018 - December 2018 - May 2019
wallyweb on Simuscape: Projects - Releases
Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
Screenshot Of The Month Contest Winner: August 2015 - Tied May 2016 - January 2018 - December 2018 - May 2019
No, the sprites themselves had grass drawn up the side of the brown walls, obviously to make it look as if the gardeners had all been sitting around taking smoko's all day. Well, they dont now.wallyweb wrote:Maybe my eyes are screen shot, but all looks good to me ...Aegir wrote:Hmmm. I think Im going to go over those suburban/city sprites and ehm, 'trim the grass'. They dont look exactly right in that screenshot. On the shelters, there shouldnt be a green line, well, if it was grey it would look like it was just a ledge. Same with the other platforms when built on foundations.
Maybe carry over from al that green grass in the background?
Ill post a screenshot of one particularly nice looking station later.
Currently working under the name 'reldred' on Github, and Discord.
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
So the ivy will be gone now?Aegir wrote:No, the sprites themselves had grass drawn up the side of the brown walls, obviously to make it look as if the gardeners had all been sitting around taking smoko's all day. Well, they dont now.
Ill post a screenshot of one particularly nice looking station later.

wallyweb on tt-forums: Screenshots - Wallyweb World - Projects & Releases
wallyweb on Simuscape: Projects - Releases
Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
Screenshot Of The Month Contest Winner: August 2015 - Tied May 2016 - January 2018 - December 2018 - May 2019
wallyweb on Simuscape: Projects - Releases
Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
Screenshot Of The Month Contest Winner: August 2015 - Tied May 2016 - January 2018 - December 2018 - May 2019
What's wrong with ivy? I like ivy.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
Actually, ivy was my word for it and I think it fits a suburban station, so if the green was a mistake, I think its excusable in this instance. Unfortunately Aegir thinks its grass that needs cutting. The koalas want him kept away from the eucalyptus trees.krtaylor wrote:What's wrong with ivy? I like ivy.

That was sort of off/on topic. On topic, I like this latest edition. The dark industrial stations are typical of an industrial setting, and he's got me chomping at the bit for Corneleus' stuff. What do you think of Oskar's bus stop next to the station?
wallyweb on tt-forums: Screenshots - Wallyweb World - Projects & Releases
wallyweb on Simuscape: Projects - Releases
Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
Screenshot Of The Month Contest Winner: August 2015 - Tied May 2016 - January 2018 - December 2018 - May 2019
wallyweb on Simuscape: Projects - Releases
Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
Screenshot Of The Month Contest Winner: August 2015 - Tied May 2016 - January 2018 - December 2018 - May 2019
Aegir, do you want me to post your latest files to the website, or leave that as it is?
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
Leave as is, Im going to start work on pre3 shortly. When I finish this batch of stations (Probably by pre4), Ill do a full release.
You can upload them if you want, but remember to state that they are preview builds
You can upload them if you want, but remember to state that they are preview builds

Currently working under the name 'reldred' on Github, and Discord.
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
a little note, buggy: the DOS version of Born Acorn's (?) freight station (with the loose platforms, you know) has a little glitch. the blue door on the building has the water thingie, so it's constantly flashing. i'll post a screenie sometime.
"Your mother was a lobster, and your father... was also a lobster" -- The rascal formerly known as astath -- Last.fm -- Official TT-Dave Worley Fan Club

<orudge> make love to me while I surf, dear lobster

<orudge> make love to me while I surf, dear lobster
No need. Both versions have that. I deliberatly left it so that Born_Acorn would catch on and fix the sprites himself instead of me having to do it. I would of thought that he knew not to use those colors when drawing sprites.astath wrote:a little note, buggy: the DOS version of Born Acorn's (?) freight station (with the loose platforms, you know) has a little glitch. the blue door on the building has the water thingie, so it's constantly flashing. i'll post a screenie sometime.

Its all good. Ill probably fix them myself for Pre3
Currently working under the name 'reldred' on Github, and Discord.
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
I found problem.
When i use "pgs-statsw.grf" with "pgsw2_881.grf" TTD always crash if i want to choose one of new stations included in "pgs-statsw.grf". Same problem occur using "pigsw.grf" with "pgs-statsw.grf", or using both "pigsw.grf" and "pgsw2_881.grf" with "pgs-statsw.grf".
If I disable "pgsw2_881.grf" and "pigsw.grf" i couldn't use new stations in "pgs-statsw.grf". Do you have idea where's the problem?
When i use "pgs-statsw.grf" with "pgsw2_881.grf" TTD always crash if i want to choose one of new stations included in "pgs-statsw.grf". Same problem occur using "pigsw.grf" with "pgs-statsw.grf", or using both "pigsw.grf" and "pgsw2_881.grf" with "pgs-statsw.grf".
If I disable "pgsw2_881.grf" and "pigsw.grf" i couldn't use new stations in "pgs-statsw.grf". Do you have idea where's the problem?
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Its already been stated that you should only ever use one of the PGS files. In fact, Aegir got pissed off when someone asked about the same problem because he had stated to not use more than one of the files together a few pages back.
Yarr, thar princess is in 'nother castle!
[16:28] <marcf> lol cant u comine ttd and ottd
[16:29] <marcf> (please don't take me seriously)
[16:28] <marcf> lol cant u comine ttd and ottd
[16:29] <marcf> (please don't take me seriously)
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