Page 23 of 42
Posted: 03 Sep 2005 22:53
by Wile E. Coyote
Yes, now only in tropic. Later I'll add new industries and cargos in other climates (cars are first on list).
Posted: 04 Sep 2005 07:34
by George
Wile E. Coyote wrote:Something wrong with callbacks. Capacity is OK, but wagon sprites are changing

Yes. The problem is here
{128} * {14} 02 00 03 81 0c 00 ff 01 {10 new capacity} ff 15 15 {0
2 00 here goes the cargo ID of graphics}
Wile E. Coyote wrote:And it'd be good to change refitted capacity for food to 16 tons also (this wagon is refittable for food too). I forgot to mention that

I hoped that I explained clean enough to reproduce it for other cargos. Well
{128} * {14} 02 00 03 81 0c 00 ff 01 {10 new capacity} ff 15 15 02 00
{129} * {14} 02 00 04 81 0c 00 ff 01 {10 new capacity} ff 15 15 02 00
130 * 7 03 00 01 1F {02} {04 03 00 apply to cargo 04 - livestock} {0C 04 00 apply to cargo 0C - food} 02 00
or you can specify to apply same cargo id for food as for livestock. Then it should look this way
{128} * {14} 02 00 03 81 0c 00 ff 01 {10 new capacity} ff 15 15 02 00
129 * 7 03 00 01 1F {02} {04 03 00 apply to cargo 04 - livestock} {0C 03 00 apply to cargo 0C - food} 02 00
Wile E. Coyote wrote:George wrote:Well, prices are much better now, but I'd suggest to make them about 40-50% higher
To all wagons or only for refittable?
For tourists and refitting costs. IMHO all the other wagons should be about 50% cheaper
Wile E. Coyote wrote:George wrote:It also looks strange that many mail and passengers and even cabose wagons are trains. Is it intended or a problem with coding?
I tried to repeat your crash, but wagons are wagons

I'll check code anyway. Probably I forgot to set somewhere running cost bases to 00
It should be power set to 0
Wile E. Coyote wrote:and probably you have loaded some train set before Serbian, and you haven't disabled it.
Yes. xUSSR trains set. That means that you need to specify more properties to all your vehicles or add the checks for incompatible sets. Or you can use new GRF Resource management.
Wile E. Coyote wrote:I updated scw.grf, added name "Valuables" instead of "Diamonds" (and of course, changed all cargo data). Do you know names in other languages?
No. My new cargos was translated by Michael Blunck
Wile E. Coyote wrote:But there is bug: banks in tropic don't produce valuables. What's wrong?
I'll have a look
Posted: 04 Sep 2005 10:28
by Wile E. Coyote
George wrote:Wile E. Coyote wrote:George wrote:Well, prices are much better now, but I'd suggest to make them about 40-50% higher
To all wagons or only for refittable?
For tourists and refitting costs. IMHO all the other wagons should be about 50% cheaper
Done. What about locos? Are there needed any corrections? Note that all locos prices are calculated in comparison with 'Pendolino'.
George wrote:Wile E. Coyote wrote:George wrote:It also looks strange that many mail and passengers and even cabose wagons are trains. Is it intended or a problem with coding?
I tried to repeat your crash, but wagons are wagons

I'll check code anyway. Probably I forgot to set somewhere running cost bases to 00
It should be power set to 0
Fixed
Posted: 30 Sep 2005 15:33
by Wile E. Coyote
Purno, how about drawing for "Pendolino" (EMU 680 included in this set) tilting sprites?
Posted: 30 Sep 2005 18:16
by Purno
Wile E. Coyote wrote:Purno, how about drawing for "Pendolino" (EMU 680 included in this set) tilting sprites?
Ehm... as you might have noticed, I don't draw anything lately. I just don't feel like drawing anything lately. I hope I'll ever feel like drawing again, but currenlty I do not have motivation for it, sorry.
Posted: 19 Oct 2005 21:26
by Wile E. Coyote
I'm very happy!

Last wagon is coded. It's maybe looking ugly in curves, but it's 3-axle wagon, and it behaves just like that.
Posted: 19 Oct 2005 21:28
by Villem
Looks like that Loco will be my favourite one..
Posted: 19 Oct 2005 21:30
by Wile E. Coyote
Because of model code 666?

Posted: 19 Oct 2005 23:52
by lifeblood
Looks nice! So is that it for the set then?
Posted: 20 Oct 2005 06:38
by Wile E. Coyote
Yes. There will be also modified some freight cars for glass, and few hoppers for clay/sand, as soon as automotive industry will be finished.
Posted: 20 Oct 2005 08:28
by Purno
Very nice work

Posted: 21 Oct 2005 20:54
by Wile E. Coyote
Thanx!

All remaining to draw is old car carrier, and hoppers filled with clay/sand (hope it'll be done soon)...
Posted: 22 Oct 2005 18:37
by Wile E. Coyote
All drawing jobs are (I hope) done. And now, let me introduce... ORIENT EXPRESS WAGON!!! Only one question for coders: action 0 prop. 04 is not available for wagons. Is it possible to fix that via callback or something else?
Posted: 23 Oct 2005 12:08
by lifeblood
Very nice! You could make these wagons only carry tourists.
Posted: 23 Oct 2005 13:51
by Sanchimaru
Whoa! What a luxury! Now I'm waiting for the chance to ride one of those (in TTD, since the probabilities that I ride the real thing are somehow low...)
Posted: 23 Oct 2005 19:17
by Wile E. Coyote
Thanx people!

Yes, I plan to add them for tourists only (capacity is 16 tourists: original "Orient Express" included 11 passenger cars, capacity of 16 each, and 9 accessory wagons: 3 restaurants, shopping wagons etc.) Max. speed was 90 km/h (altough I found pic with 05-series steamer, which max. speed is 100 km/h). It travelled thru Serbia from 1921-1941, called "Simplon Express". I'll include this wagon in set as far as I fix it's appereance (to disappear from purchase list in 1941, action 0 prop. 4 is not giving any result, I suppose it'll be done via callbacks).
Posted: 23 Oct 2005 22:57
by Snail
Hmm, a French train showing off in another country
Glad you decided to put one of our trains in your set!
Are you sure it had 11 carriages? In reality the consists weren't always the same, and the FRSet, the Orient-Express look will change with the length (that is, the carriages will change appearance with respect to the train's length). Also, which locomotives will you attach it to in your set? That train was capable of much more than 90 km/h, at least when attached to the french Atlantics or (better) Pacifics.
BTW, CIWL coaches were still available even after 1941, with different trains though (Train Bleu, Étoile du Nord...) I don't think they crossed Yugoslavia though

Posted: 24 Oct 2005 08:56
by Wile E. Coyote
Snail wrote:Glad you decided to put one of our trains in your set!

Of course, you can include it in French set
I found data about train here:
http://www.krstarica.com/lat/magazin/za ... va=01-2004
Unfortunately, article is only in Serbian, so here is translation of main parts:
"...First Orient Express travelled from Paris to Bucarest in October 4th, 1883....
...From 1921. this train travels to Constantinopol, named Simplon Express...
...in 30th years of previous century it got it's song. In this time, it drove thru Belgrade...
...Orient Express later travelled from London to Venice, 1800 km in 32 hours, with 3 wagon restaurants, one piano bar and 11 passenger carriages. (My mistake

there were 15, not 20 wagons) Exatly 176 passengers travelled with it...
...King Boris III, fanatic railway fan, used to drive loco and run on railroad at incredible speed of 90 km/h..."
And yes, I also don't think "Orient Express" travelled thru Yugoslavia during and after WWII, and that's reason I want it's coaches to dissapear after 1941. from purchase list.
Posted: 24 Oct 2005 13:48
by lifeblood
Wile E. Coyote wrote:And yes, I also don't think "Orient Express" travelled thru Yugoslavia during and after WWII, and that's reason I want it's coaches to dissapear after 1941. from purchase list.
I think they did. The Orient Express still ran after the war, and I'm pretty sure it went through Yugoslavia.
This page gives some insight:
http://www.seat61.com/OrientExpress.htm
Posted: 24 Oct 2005 14:25
by Wile E. Coyote
So, ending date is 1977

. Thanx for correction!
