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Re: The Map Game

Posted: 10 Oct 2011 18:05
by Pilot
Ok, so South Britfracan Forces
Troops:
Ground Forces - 2,000,000
Airmen - 120,000
Naval Men - 450,000

Re: The Map Game

Posted: 11 Oct 2011 00:13
by rdrdrdrd
D-CHGU wrote:What about the acceleration absorbers I invented a few pages ago ?
D-CHGU wrote:On a related note, the RSC Primordial Explorer has left the moons orbit using its ion engines and has fired its NP-engines as soon as the distance to the moon was greater than 2 million kilometers.
The craft is now accelerating with almost 25 G, which is made possible by our recently developed acceleration absorbers....

The crew lived to tell the tale...
oh i missed that, it depends how they work, if they use artificial gravity fields then thats is not allowed but if they are something like fluid immersion or a compressible substance that can recharge when acceleration is 1G then thats ok :wink:

Re: The Map Game

Posted: 11 Oct 2011 00:40
by Emperor Jake
D-CHGU wrote: @Emperor Jake : we'd like to rent the use of your space elevator to tow parts of the first Rojàn outpost in outer space into orbit. There are 4 modules : power generation (480 t), storage (250 t), laboratory (400 t) and living quarters (280 t)

We'd also like to rent the use of your towing spacecraft to put the modules into a wide eliptical orbit around the earth(closest point 450.000km, furthest point 900.000 km)
How much would that be ?
AF$1,000,000 each trip on the space elevator (Cheap!) and the tug UES Pamela will be dispatched for free because you are an UESPA member nation :)


BREAKING NEWS!!!

First men land on Pluto! After several months in cryostasis, the crew of the UES Endeavour finally made it to Pluto. They took this photograph of the Sun as it rises on Pluto, hardly any brighter than the surrounding stars of Orion.
pluto.png
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The UES Avenger attains 0.3c! Using experimental new ion engines and a powerful new fusion plant, the testbed vehicle travelled at relativistic speeds across the solar system. Once the UES Endeavour returns from Pluto, both ships will begin a relativity exercise involving combined speeds of over 1.0c. The Avenger will be remote-controlled as it will experience accelerations of over 40G, and the Endeavour will be fitted with acceleration absorbers.
@D-CHGU, can we have some acceleration absorbers please?

The UES Pioneer has been upgraded to Fusion-Ion drive and now makes the TerraHub-Mars run in only a week! Visits to the Mars Base are now available to members of the public with deep pockets! (whereas the Moon has becme much cheaper with the advent of the space elevator. A new lunar hotel and amusement park is being built, it is to be called Luna Park.

Re: The Map Game

Posted: 11 Oct 2011 04:51
by D-CHGU
rdrdrdrd wrote: oh i missed that, it depends how they work, if they use artificial gravity fields then thats is not allowed but if they are something like fluid immersion or a compressible substance that can recharge when acceleration is 1G then thats ok :wink:
Allthough some of our scientists have given artificial gravity some thoughts, mainly involving magnetic fields to compress the plasma core of a fusion reactor to a singularity, this technology is still far out of reach, but not impossible :wink:


OT/ I give these things many thoughts a day... as a hobby I write a science-fiction novel :wink:


our acceleration absorbers are a combination of both systems... the modules accessible by the crew are submerged in a dense fluid thereby creating an acceleration-free "bubble" in the center. The technical parts of the ship have fluid-compression-absorbers.

Emperor Jake wrote: AF$1,000,000 each trip on the space elevator (Cheap!) and the tug UES Pamela will be dispatched for free because you are an UESPA member nation :)
That sounds like a deal ! thank you :D
Emperor Jake wrote: @D-CHGU, can we have some acceleration absorbers please?
Of course, since we are a member of the UESPA, our technological breakthroughs are at your disposal :wink:


On an un-space-related note :

Breaking News !

Today, the last barrel of oil has been filled at our main pumping station !
Geologists and drilling experts have confirmed that the geological oil reserves have been sucked dry.
Though this will not impact our energy production, our economy might still be concerned since oil was one of our main export products.
In addition we will now need to import a reasonable quantity as raw material for our chemical industry, until an artificial alternative can be found.

At the same time, deep core drilling has begun to use the old oil wells as sources for geothermal energy.

Re: The Map Game

Posted: 11 Oct 2011 06:43
by Voyager One
Rohan is still producing some oil for countries still on fossile fuels. Just say how much you need it. I'm sure we can make some sort of trade agreement.

Re: The Map Game

Posted: 11 Oct 2011 08:09
by D-CHGU
Our chemical industry and plastic production neeb about 150000 tons a month... it's going to be less than that soon since we're working overtime at developping an alternative to oil for this industry.



Our interstellar probe en route to Proxima Centauri has now entered the dwarf stars' heliosphere and begun deceleration. The first images transmitted back are expected to arrive within a few years from now.

Re: The Map Game

Posted: 11 Oct 2011 08:31
by Voyager One
Rohan moon base connects to the maglev system.

Also, Rohan has started building a spacedock in Earth's geostationary orbit (above Rohan territory). After it's completed, it will look something like this:
Earth Spacedock.jpg
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It will be powered by a pair of fusion reactors. It will be suitable for about 5000 inhabitants and will feature an inner space dock adapt for three ships. Just in case, we're planning to arm in well...

@UESPA - we'll certainly need the elevator.

Re: The Map Game

Posted: 11 Oct 2011 08:38
by D-CHGU
map unlocked
now features : Rojàn fusion reactor (finally got rid of that nuclear reactor logo :D )
Rojàn space outpost "Rojània 1" in eliptical orbit around the earth


The director of the RFSA, together with the scretary of science affairs, has declared the newly finished Rojàn space station open and invited all UESPA members to celebrate with them on the new station.
It's relatively small and cramped but totally sufficient for its purpose as a research outpost.

Re: The Map Game

Posted: 11 Oct 2011 09:02
by Emperor Jake
@Voyager One: That is a big space station - based on the picture, it looks bigger than the UESPA LunarHub station. Of course, you are welcome to use the UESPA's facilities such as tug-ships and the space elevator. In fact, work on the space elevator upgrade has begun to enable massive 1400-ton payloads (one at a time, all other services have to be cancelled) or up to twelve standard passenger or cargo pods at a time in both directions.

Regarding you "arming" the space station, wasn't there a "no weapons in space" treaty, or is it purely for defensive purposes? Or did we never actually agree to that treaty?

BREAKING NEWS!!!

After tests conducted by the UES Avenger and the UES Endeavour, we now know a lot more about relativistic speeds and the speed of light. It turns out that there is actually no "barrier" as such, as the two ships passed each other at a combined speed of almost 1.1c. This means that one ship was actually travelling faster than the speed of light relative to the other ship, so why should it be impossible to travel at faster than the speed of light relative to the universe?
The UES Avenger will soon begin FTL-trials after an even more powerful fusion reactor is installed. Its flight will be pre-programmed because FTL travel will screw up the remote control signals, and the accelerations of over 60G would squish any human and shock absorber system.

Current fleet of the UESPA:
01 UES Pioneer - Transport to Mars Base
02 UES Endeavour - Exploration and Testing
03-04 UES Pamela-class tugs (fusion powered), 3 more to be built
05 UES Enterprise (never built as such)
06-08 UES Juno-class tugs (caterpillar-drive) for transporting ore from Asteroid Mines
09 UES Ceres - Mining Utility Ship
10 UES Avenger - Testbed for new drives and FTL Travel
11-13 UES Commodore - Multipurpose Science Vessel (under construction)

25 aging MX3000 transports
33 aging MX5000 transports
42 new CargoHopper transports (under construction)

Re: The Map Game

Posted: 11 Oct 2011 09:56
by SprungGeoduck21
Geoduckia does not wish to screw around in space. Have some of our organic coffee! It's organically delicious!

Re: The Map Game

Posted: 11 Oct 2011 11:14
by Voyager One
Emperor Jake wrote:That is a big space station - based on the picture, it looks bigger than the UESPA LunarHub station.
It is a VERY big station. We intend to build something that will last for centuries.

Projected size
Height: 865 m
Max diameter (upper saucer section): 420m
Total mass: approximately 13.000.000 tons
Decks: 225
Armaments
- 20-25 spatial torpedo launchers
- 30-40 proton pulse cannons
Docking facilities:
- internal docking for 3 major ships
- 12 external docking ports
- 5 shuttle bays
Power supply
- increased compared to the original idea - 4 fusion generators, 26.000 TeraWatts total

Yes, we are aware that this is an enormous project that will take decades to complete and vast ammounts of money and resources but we're determined to build the future.

Armaments - defensive purposes only. In any case, we wish this station to become the UNITED EARTH's Space Command Center for generations to come.

Re: The Map Game

Posted: 11 Oct 2011 11:48
by D-CHGU
The FRSA officials are amazed by this visionnary project.
We are willing to support it with all means possible as we feel it will be for the good of all mankind.


At the same time we'd like to propose standartisation of spaceship plans.
Insead of each nation throwing a new desing in the UESPA fleet, a common agreement on designs should be made.
Ships of diferent categories should have common plans so as to make it easier, faster and cheaper to build them.
Every member nation of the UESPA would build the components they can produce best and they would be assembled either in space or in a spaceyard on the earth/moon

Plans should be agreed upon for the following classes :

- Cargo (containers / tankers) (small, medium, large)
- Passenger transport (orbital shuttles, earth-moon, inter-system, inter-planetary)
- Exploration (unmanned probes, manned expeditions, perhaps in the future colonization vessels)
- Armed ships (escorts, destroyers, command-vessels, perhaps carriers for escort-vessels)

Re: The Map Game

Posted: 11 Oct 2011 13:40
by Emperor Jake
If you look at my pictures of UESPA ships, you can see that they use interchangeable components and identical parts. The deuterium tank section and engines are all intercompatible.

For tanker ships and other heavy cargo transport, we just need to build containers that can be attached to the already standardised Pamela and Juno class tugs, much like the large containers already used for ore transport from the mines.
The upcoming Commodore class will be able to serve many purposes - they will be defensively armed and include command and research facilities.
We don't have a standard design for smaller vessels yet, but we are working on a framework design that will be adaptable to passenger and light freight vessels.

The LunarHub station near the Moon will be obsoleted by the new space station. The shipyard facilities will all be transferred to the TerraHub which has direct space elevator access for easy construction of space station modules and starships. Touristic and command facilities will be moved to the new station when it is completed.

@Voyager One: How are we planning to implement gravity on the space station? The LunarHub station has a spinning section that simulates gravity, but the rest is a weightless environment.
Also, does it really need that much power? Surely 0.5 gigawatts should be more than enough, as 26000 Terawatts is about as much as the entire nation of USAf requires.
Remember fusion generators require a lot of deuterium, which is why over half of a fusion-powered starship's volume is full of deuterium tanks.

Theoretically, since the new space station is in geostationary orbit, it should be feasible to connect it to TerraHub with a cable similar to the space elevator itself. Then the new station would essentially have a direct connection with the ground (Or you could run another space elevator cable down directly to Rohan)

Re: The Map Game

Posted: 11 Oct 2011 15:31
by Voyager One
Emperor Jake wrote:How are we planning to implement gravity on the space station?
Emperor Jake wrote: Then the new station would essentially have a direct connection with the ground (Or you could run another space elevator cable down directly to Rohan)
Very simple. The station would spin around it's axis. Just as your LunarHub. Unfortunately, this rejects the elevator connection idea. Maybe we can try slightly changing the design to make a non-rotational bottom for attaching an elevator cable. In any case, it would also be acceptable to build a separate elevator nearby. Well, we'll discuss it further.
Emperor Jake wrote:Also, does it really need that much power?
Yes, this is an issue to discuss too. However, we have calculated this much power is needed because of the following:
- to power up all those pulse cannons (they are the major power users)
- to polarize the entire hull as a defensive measure
- life support and station operations
- for the internal "drydock" (basically a shipyard) that would drain a lot of power too
- possibility of making certain special manufacturing plants within the station.

Basically, setting aside standard operations and offensive/defensive capabilities, we're planning this station to be a point to build and launch new ships.
Emperor Jake wrote:Remember fusion generators require a lot of deuterium
Yes, this is a problem, we're aware of it. Frankly, we don't see any alternative for now. We're experimenting with deuterium + lithium methods of fusion. It's still VERY experimental but it seems it consumes much less "fuel".

Re: The Map Game

Posted: 11 Oct 2011 15:32
by Jacko
The Corsh Empire has followed the path of many other countries, and set up a space thingy.
The CSEA, Which stands for the Corsh Space Exploration Asscociation
we are planning a trip to Mars

'The Moon was old, now we wish to colonise Mars'
Our Great kings words appealing to all, especially to teens who could be future Astronauts!

Re: The Map Game

Posted: 11 Oct 2011 15:34
by APDAF
FOR THE LAST TIME HAS ANYONE SEEN MY SHIP?!

Re: The Map Game

Posted: 11 Oct 2011 15:35
by Jacko
WE SAW IT.

Jesus dont have a fit because youre trying to get everyones attention.
besides, we have a much better Ship in Planning.

Re: The Map Game

Posted: 11 Oct 2011 15:37
by APDAF
Like what?

Re: The Map Game

Posted: 11 Oct 2011 15:37
by Jacko
im not telling you until its done

Re: The Map Game

Posted: 11 Oct 2011 16:23
by Pilot
USS Enterprise has broke Apart
The crew of USS Enterprise has been killed today after the Craft entered the Atmosphere of Earth and entered an uncontrollable dived. It is believed the craft expierenced speeds up to Warp 1.8 during the Dive. Of course no survivors were found. In the meantime CSA are dealing with the rebels.

While the troops are fighting many new companies form in South Britfraca.
The South Britfracan Locomotive Works LTD start construct on there new trains.
Here is a list of the Current Trains
DM430 - 4 axle General Purpose locomotive - 80MPH
DM636 - Heavy duty 6 axle freight locomotive - 75MPH
DMP430H - Standard passenger locomotive - 100MPH
DM-ICD - High Speed diesel powered express train - 150MPH
DM-ICE - High Speed Electric express train - 200MPH
DM650-E - High Speed Electric General Purpose Locomotive - 110MPH
SBLWL.png
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Many thanks go out to DanMacK for letting me use these Graphics.