AND sonebody other than V453000. I have about 10 times more projects than I can chew on my own already.Kalen wrote:Maybe FIRS and YETI should join forces...?kamnet wrote:The real question is if it's possible for somebody OTHER than Andy to do it.

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AND sonebody other than V453000. I have about 10 times more projects than I can chew on my own already.Kalen wrote:Maybe FIRS and YETI should join forces...?kamnet wrote:The real question is if it's possible for somebody OTHER than Andy to do it.
I think I owe you an apology; my comment was supposed to be facetious (I don't even play with 32bpp industry/basesets), but the way I wrote it, it sounded more like I was suggesting you undertake such a task all willy-nilly like it's a short amount of work. My bad.V453000 :) wrote:AND sonebody other than V453000. I have about 10 times more projects than I can chew on my own already.
Not necessarily. I just got curious few days ago and made a test. What is usually distracting with zoomed in low res is the jaggies. So I just smoothed some out and it looks much better. I also smoothed some color transitions (it is 32 bit after all).Kalen wrote:Making a higher resolution FIRS set is very hard work, and it takes someone with both the time and the desire to do so. In my (very biased) opinion, I still think that such a redraw would detract from the set's stylistic appeal.
You certainly get freedom to use more colors, antialiasing, and hint at small details, but this is the type of freedom that makes the actual work much more difficult. Having a limited 'vocabulary' of colors means you don't need to spend nearly as much effort to determine how you want to convey something. If I say, "I want you to build me a 3-bedroom house, on this lot, and I only can spend $100,000. Oh also the neighborhood requires a traditional brick style" you know exactly what you need to do, and what challenges await you. If I say, "I want some kind of building, whatever you think is best, somewhere on planet Earth, I don't care where. I want to spend up to 10 billion dollars." you have a ton of work ahead of you just to figure out where to start.NekoMaster wrote:Honestly I always thought that with 32bpp, one could make stuff at two - four times the resolution with pixel/sprite art to give more freedom for detail and color, and may make doing sprites on angles like buildings and vehicles a little easier.
Yes, this is one way to look at it. Downside is that you then actually have to provide more details or otherwise your graphics looks dull and boring and boxy, that is unfortunately very often the case. Also it means that high resolution graphics has to be then downconverted and if it is not specially created for this resolution then the result may look messy and incorrect. If the normal size view is your most common view then it can become quite annoying.NekoMaster wrote:Honestly I always thought that with 32bpp, one could make stuff at two - four times the resolution with pixel/sprite art to give more freedom for detail and color, and may make doing sprites on angles like buildings and vehicles a little easier.
Don't worry about that at all.Kalen wrote:I think I owe you an apology; my comment was supposed to be facetious (I don't even play with 32bpp industry/basesets), but the way I wrote it, it sounded more like I was suggesting you undertake such a task all willy-nilly like it's a short amount of work. My bad.V453000 :) wrote:AND sonebody other than V453000. I have about 10 times more projects than I can chew on my own already.![]()
Making a higher resolution FIRS set is very hard work, and it takes someone with both the time and the desire to do so. In my (very biased) opinion, I still think that such a redraw would detract from the set's stylistic appeal, but of course I'm not opposed to it, since I'm sure many players would like it. But it's definitely something that would warrant a fork by an interested party.
Not enough cargos.SkullKrixzz wrote:....the vehicle chain, i know it is in basic for arctic, but why not have it as part of the "extreme" setting?
andythenorth wrote:Not enough cargos.SkullKrixzz wrote:....the vehicle chain, i know it is in basic for arctic, but why not have it as part of the "extreme" setting?OpenTTD limit is 32, FIRS extreme uses 31. Vehicles chain needs both vehicles, and vehicle parts cargos, so yair, won't fit
http://bundles.openttdcoop.org/firs/pus ... ml#extreme
One option would be to drop a cargo from extreme. Extreme wasn't designed as a cohesive economy, it has grown over the years, and doesn't make a lot of sense in places. It could be reworked. But unpicking it might not be worth it.
Another option is to add a bigger economy featuring the vehicle chain. I'm 99% definitely going to do that sometime. Probably a heavy industry economy, inspired by places like the Great Lakes (USA / Canada) and Rhine-Ruhr (Germany).
Anyway to rejigger it so that an individual can select up to 32 cargo slots on their own?andythenorth wrote:Not enough cargos.SkullKrixzz wrote:....the vehicle chain, i know it is in basic for arctic, but why not have it as part of the "extreme" setting?OpenTTD limit is 32, FIRS extreme uses 31. Vehicles chain needs both vehicles, and vehicle parts cargos, so yair, won't fit
Not a chance. The complexity of configuring that via newgrf parameters would be very very high. It's easier to fork FIRS and make your own - multiple people, including GaryG and SPI have done just that.kamnet wrote:Anyway to rejigger it so that an individual can select up to 32 cargo slots on their own?
How easy would it be? Would it be as simple as changing a few words/numbers in NML or would you need to understand NML a bit more to do your own fork of FIRS?andythenorth wrote:Not a chance. The complexity of configuring that via newgrf parameters would be very very high. It's easier to fork FIRS and make your own - multiple people, including GaryG and SPI have done just that.kamnet wrote:Anyway to rejigger it so that an individual can select up to 32 cargo slots on their own?
Doesn't touch NML at all. Just simple python.NekoMaster wrote:How easy would it be? Would it be as simple as changing a few words/numbers in NML or would you need to understand NML a bit more to do your own fork of FIRS?
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