2.6 nightly/alpha discussion

Get help, info, news and advice about the Transport Tycoon Deluxe patch.

Moderator: TTDPatch Moderators

User avatar
DanMacK
Tycoon
Tycoon
Posts: 3906
Joined: 27 Feb 2004 20:03
Location: Ontario, Canada
Contact:

Re: 2.6 nightly/alpha discussion

Post by DanMacK »

Here's an OllyDB Screenshot. Hopefully this has the encessary info. This was done with no newgrf except ttdpbasew and the latest NARS.

09/07 - **EDITED SCREENSHOT**
Attachments
Ollydb.png
Ollydb.png (51.25 KiB) Viewed 1443 times
DaleStan
TTDPatch Developer
TTDPatch Developer
Posts: 10285
Joined: 18 Feb 2004 03:06
Contact:

Re: 2.6 nightly/alpha discussion

Post by DaleStan »

That should be fixed in r1727.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
User avatar
DanMacK
Tycoon
Tycoon
Posts: 3906
Joined: 27 Feb 2004 20:03
Location: Ontario, Canada
Contact:

Re: 2.6 nightly/alpha discussion

Post by DanMacK »

Awesome, thanks DaleStan. It was driving me nuts :D
BobDendry
Tycoon
Tycoon
Posts: 2215
Joined: 06 May 2004 09:10
Location: Sydney

Re: 2.6 nightly/alpha discussion

Post by BobDendry »

I'm having a problem with TTDP. Basically, the terminal window comes up as usual, and asks me if I'm sure I want to start TTDP. I hit y, and it begins to load. Next, the main game window comes up, but it's black. nothingness. I've left it for ten minutes, and it doesn't do a thing.

Any ideas?
Formerly known as Lachie
User avatar
Dave
Moderator
Moderator
Posts: 17243
Joined: 26 Dec 2005 20:19
Location: North London

Re: 2.6 nightly/alpha discussion

Post by Dave »

If you have a custom version dxmci.dll, remove it and try then.
Official TT-Dave Fan Club

Dave's Screenshot Thread! - Albion: A fictional Britain
Flickr


Why be a song when you can be a symphony? r is a...
BobDendry
Tycoon
Tycoon
Posts: 2215
Joined: 06 May 2004 09:10
Location: Sydney

Re: 2.6 nightly/alpha discussion

Post by BobDendry »

I do not.
Formerly known as Lachie
User avatar
Dave
Moderator
Moderator
Posts: 17243
Joined: 26 Dec 2005 20:19
Location: North London

Re: 2.6 nightly/alpha discussion

Post by Dave »

WhiteHand wrote:I do not.
Ignore me then.
Official TT-Dave Fan Club

Dave's Screenshot Thread! - Albion: A fictional Britain
Flickr


Why be a song when you can be a symphony? r is a...
BobDendry
Tycoon
Tycoon
Posts: 2215
Joined: 06 May 2004 09:10
Location: Sydney

Re: 2.6 nightly/alpha discussion

Post by BobDendry »

Hmm, I'll try starting over with my installation.
Formerly known as Lachie
goalie
Route Supervisor
Route Supervisor
Posts: 406
Joined: 28 Aug 2003 14:54
Location: Düsseldorf
Contact:

Re: 2.6 nightly/alpha discussion

Post by goalie »

hi i use the latest nightly

my planes do not leave the hangar

why?
User avatar
wallyweb
Tycoon
Tycoon
Posts: 6102
Joined: 27 Nov 2004 15:05
Location: Canada

Re: 2.6 nightly/alpha discussion

Post by wallyweb »

goalie wrote:hi i use the latest nightly

my planes do not leave the hangar

why?
Because there is a problem and you should look in the problem section where you will find that what you are looking for is already being looked at here :wink:
goalie
Route Supervisor
Route Supervisor
Posts: 406
Joined: 28 Aug 2003 14:54
Location: Düsseldorf
Contact:

Re: 2.6 nightly/alpha discussion

Post by goalie »

wallyweb wrote:
goalie wrote:hi i use the latest nightly

my planes do not leave the hangar

why?
Because there is a problem and you should look in the problem section where you will find that what you are looking for is already being looked at here :wink:

thanks wally

i was away for 5 month
and my english is not so good so i did not search
User avatar
wallyweb
Tycoon
Tycoon
Posts: 6102
Joined: 27 Nov 2004 15:05
Location: Canada

Re: 2.6 nightly/alpha discussion

Post by wallyweb »

goalie wrote:thanks wally

i was away for 5 month
and my english is not so good so i did not search
Not a problem ... and welcome back. :D
kvtb
Engineer
Engineer
Posts: 70
Joined: 13 Mar 2005 11:42

Re: 2.6 nightly/alpha discussion

Post by kvtb »

r1829 crashes less than a minute after loading a game.

Unhandled exception: page fault on write access to 0x0059b002 in 32-bit code (0x00617338).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:00617338 ESP:0033f8f8 EBP:0043ffff EFLAGS:00010246( - 00 -RIZP1)
EAX:00000000 EBX:0000002e ECX:0000009e EDX:00000000
ESI:00000000 EDI:0059affe
Stack dump:
0x0033f8f8: 004d03ea 020f023a 0062b67f 0062b48d
0x0033f908: 0062b479 005440eb 8154ffff 02f5004f
0x0033f918: 0000023a 00563f59 004e9664 0056ed24
0x0033f928: 004e9664 000b03cd 02f50033 007b008d
0x0033f938: 020fd48d 0056eb3a 004e9664 00c00300
0x0033f948: 008d02f5 00553d5f 0056e16c 0152e5a2
Backtrace:
=>1 0x00617338 in ttdloadw.ovl (+0x217338) (0x0043ffff)
2 0x00000000 (0x00000000)
0x00617338: movb $0x0,0x4(%edi)
DaleStan
TTDPatch Developer
TTDPatch Developer
Posts: 10285
Joined: 18 Feb 2004 03:06
Contact:

Re: 2.6 nightly/alpha discussion

Post by DaleStan »

That crashlog is not entirely useless, but we really need the one that TTDPatch generated; it'll be called CRASH###.txt. If TTDPatch doesn't write one, see my signature.

(And can anyone make sense of that instruction? I can turn it into either movb [0], [edi+4] or movb 0, [edi+4], neither of which are even encodable.)
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
User avatar
Dropzone
Traffic Manager
Traffic Manager
Posts: 178
Joined: 04 Apr 2005 21:38
Location: North Lincs., UK

Re: 2.6 nightly/alpha discussion

Post by Dropzone »

It looks like it's in AT&T syntax (i.e. the operands are backwards), which would make it "mov byte [edi+4], 0" in normal syntax.
DaleStan
TTDPatch Developer
TTDPatch Developer
Posts: 10285
Joined: 18 Feb 2004 03:06
Contact:

Re: 2.6 nightly/alpha discussion

Post by DaleStan »

DropZone wrote:It looks like it's in AT&T syntax (i.e. the operands are backwards), which would make it "mov byte [edi+4], 0" in normal syntax.
This is why I like the TTDPatch logs. They don't attempt to disassemble, so you don't have to wonder which syntax "C6 47 04 00" is using. Plus, that byte-stream dump is a lot less ambiguous than disassembly, as there are no fewer than ten other byte-sequences that would disassemble to the same instruction.

Fortunately, that instruction appears only three times, and it wasn't too hard to guess which one I broke, so you got lucky this time. r1830 should fix it. I still can't reproduce the crash; as far as my machine is concerned, I just removed a couple weird characters from the display.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
User avatar
gnome
Engineer
Engineer
Posts: 7
Joined: 11 Nov 2003 20:16

2.6 nightly >=r1829 crashes on XP x64

Post by gnome »

hi,

as previously written in Problems with TTDPatch the newest nightly >=r1829 doesn't work anymore on my XP x64. It crashes at start after the inro (audio ist still plaiyng).
Restored nightly r1828 still works!

newgrfw.cfg has only 1 entry
TTDPBASEW.GRF

For more details look attached files.

cu
gnome
Attachments
first gamewindow
first gamewindow
Startwindow1.jpg (40 KiB) Viewed 4161 times
second gamewindow
second gamewindow
Startwindow2.jpg (74.45 KiB) Viewed 4163 times
ttdpatch.cfg
(5.91 KiB) Downloaded 93 times
In a world without walls and fences - who needs Windows and Gates?
ImageImageImage
DaleStan
TTDPatch Developer
TTDPatch Developer
Posts: 10285
Joined: 18 Feb 2004 03:06
Contact:

Re: 2.6 nightly >=r1829 crashes on XP x64

Post by DaleStan »

gnome wrote:For more details look attached files.
That is not "more details". "More details" is the TTDPatch-generated crashlog, or, failing that, an OllyDbg screenshot, as detailed at the other end of the link in my signature.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
User avatar
athanasios
Tycoon
Tycoon
Posts: 3138
Joined: 23 Jun 2005 00:09
Contact:

Re: 2.6 nightly/alpha discussion

Post by athanasios »

If it doesn't create a CRASH.TXT how can he post one? ?(

Now some hints, cause as you can see mine crashed too:
Rename your existing configuration file and rerun. Damn, I don't have time to check which setting causes the trouble...
Attachments
crash.png
crash.png (24.16 KiB) Viewed 1143 times
Last edited by athanasios on 10 Mar 2008 00:43, edited 1 time in total.
http://members.fortunecity.com/gamesart
"If no one is a fool I am also a fool." -The TTD maniac.


I prefer to be contacted through PMs. Thanks.
User avatar
gnome
Engineer
Engineer
Posts: 7
Joined: 11 Nov 2003 20:16

Re: 2.6 nightly >=r1829 crashes on XP x64

Post by gnome »

DaleStan wrote:
gnome wrote:For more details look attached files.
That is not "more details". "More details" is the TTDPatch-generated crashlog, or, failing that, an OllyDbg screenshot, as detailed at the other end of the link in my signature.
here you are
Attachments
Crach_of_r1832.jpg
(284.39 KiB) Downloaded 61 times
In a world without walls and fences - who needs Windows and Gates?
ImageImageImage
Post Reply

Return to “General TTDPatch”

Who is online

Users browsing this forum: No registered users and 2 guests