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Posted: 30 Aug 2006 08:57
by Antonio_NL
if downloadet LDD yesterday.
give me Ldraw, mucht better. i dont understant the **** of LDD.
but what do you all need for the set?
Posted: 30 Aug 2006 09:00
by Killer 11
well we need trucks, buses, ships and planes for the moment we already have a handful of tran models

Posted: 30 Aug 2006 16:06
by Antonio_NL
alrite lets see what i can dig up
Posted: 24 Sep 2006 09:51
by KawaiiImoto-e
Sorry to stumble in like this.
I once built a rough version of the zürich S-Bahn in MLcad, if you want, I could give you the LDR-Files and you could inlcude it.. (It contains a loco, doubledecker wagon and steering car).
You would be allowed to change the livery to mach the rest of your trains.
a HQ-Render of the loco.
Posted: 24 Sep 2006 10:42
by Antonio_NL
wat the hell, witch MLCad do you use?
not LDraw that is certain.
Posted: 24 Sep 2006 10:44
by KawaiiImoto-e
Antonio_NL wrote:wat the hell, witch MLCad do you use?
not LDraw that is certain.
Standard MLCad, converting to POV with LDPub, rendering with the help of Radiosity.
LDPup and MLCad are in the standard file of the LDraw Tools.
Posted: 25 Sep 2006 11:09
by Antonio_NL
how do you make the slope?
becouse ldraw cant make that angle.
Posted: 25 Sep 2006 11:26
by KawaiiImoto-e
Antonio_NL wrote:how do you make the slope?
becouse ldraw cant make that angle.
I entered the angle by hand. Was a pain to do, but it worked.
Posted: 25 Sep 2006 20:49
by Antonio_NL
KawaiiImoto-e wrote:Antonio_NL wrote:how do you make the slope?
becouse ldraw cant make that angle.
I entered the angle by hand. Was a pain to do, but it worked.
i now how to make "normal" models.
Re: BrickLand set(32bit) (WIP)
Posted: 07 Jun 2015 06:58
by kamnet
An old dig, but since I know a few of the people involved are still around... how about bringing this back and finishing it off?

These are great graphics!
Re: BrickLand set(32bit) (WIP)
Posted: 07 Jun 2015 16:30
by doxlulzem
Old dig indeed - 9 years ago!
But that would be a grand idea, this is awesome!