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Posted: 20 Aug 2005 12:36
by Wile E. Coyote
Maybe something like this :?:

Posted: 20 Aug 2005 12:38
by Purno
Yeah, that looks good :!:

Posted: 20 Aug 2005 13:09
by Wile E. Coyote
Thanx for suggestions! One more DMU, and all vehicles are finished! Then some industries...

Posted: 20 Aug 2005 13:43
by DaleStan
Wile E. Coyote wrote:Is it possible to fake introduction date? I mean to show in purchase list date before 1921.
Sure. It is very decidedly possible to have an introduction date of 1920. But not before 1920.

Posted: 20 Aug 2005 15:44
by Wile E. Coyote
I mean for example to show in list 1899, and of course, real date would be 1920? So that's impossible?

Posted: 20 Aug 2005 16:55
by Patchman
At the moment it's impossible. It could be coded, but I view it as hardly worth the effort, sorry.

Posted: 21 Aug 2005 13:32
by Wile E. Coyote
And here is NG GRF including new DMU, but still without AI management, so please don't download it if you cannot help!
EDIT: I added one more DMU, so I deleted this GRF and posted new GRF below.

Posted: 21 Aug 2005 18:17
by SkeedR
hi! i am a coder to be. if you would like me to do some coding with trains when i have learned enough please e-mail me, if you can see my e-mail adress. i would very much like to help :D

Posted: 23 Aug 2005 11:43
by Wile E. Coyote
With Georges suggestions, I drew new versions of apple tree, plum tree, and here is new fruit icon. Please post your suggestions. Thanx!

Posted: 23 Aug 2005 13:07
by lifeblood
Very nice! Are these to replace the fruit plantation in the tropics?

Posted: 23 Aug 2005 13:23
by Wile E. Coyote
Yes. You have probably seen (if you downloaded last version) wagons are filling with apples and plums, not with tropic fruit.

Posted: 26 Aug 2005 05:26
by Wile E. Coyote
Admins: could you please remove poll? It's obviously more people are against toyland vehicles, so I could add new poll.
EDIT: Thanx! Please vote and help team to improve set!

Posted: 26 Aug 2005 16:35
by Wile E. Coyote
Hm... I wanted to finish all vehicles finally, but obviously I had no inspiration. Please post your suggestions. Thanx!

Posted: 26 Aug 2005 16:50
by Purno
Wile E. Coyote wrote:Hm... I wanted to finish all vehicles finally,
Congratulations. I hope someone will be able to code this set and then it can be released :D

BTW, you've done a great job, you've drawn a complete set almost by yourself. Really great job :!:

Posted: 26 Aug 2005 16:59
by Wile E. Coyote
Thanx, Purno! Your drawings, tutorials and suggestions were great! But don't forget others. Thanx to all team members! (See first post for credits. :wink: )

Posted: 26 Aug 2005 18:36
by lifeblood
I voted the passenger wagons to be the worst part of the set. The original pasenger and mail wagons should have lines on the roof much the caboose does to make them look a little more realistic. As well, haveing the same passenger and mail wagons from 1921 to 1971 is a little... boring. Are there no other wagons that could be introduced during those years? And one other problem, in that the small freight wagon only holds 8 livestock, it seems a little small.

Apart from those minor things, this set is really fun to play with! The artwork it fastastic, and its a good mix of locos for passenger and freight. I can't wait for the full release!

I look forward to whatever you do next :wink:

Posted: 26 Aug 2005 20:51
by Wile E. Coyote
I prepare surpise... Orient Express wagons! But I'm still collecting data, so this is reason why there are not new passenger/wagons between 1921-1971. They'll be included in some of future versions. Now it's prior goal to finish coding (AI management!), DaleStan is working on it, I hope he'll do it soon. About small Gkks capacity for livestock... that is question for coders. Is it possible to refit wagon with different capacity? Now capacity is 16 crates of goods, and when it's refitted for livestock it's only 8. Can it be 16 also?
Thanx for very useful suggestions!
Next step are new industries, I prepare them with George's help, so I hope they'll be finished soon.

Posted: 26 Aug 2005 22:42
by Wile E. Coyote
Here is GRF with all narrow gauge vehicles. I probably messed up something with callbacks, so both DMUs aren't appear correct (there is empty space between carriages). AI management still isn't fixed. Please help, and don't download this GRF if you can't help. Thanx!

Posted: 28 Aug 2005 13:15
by Wile E. Coyote
This is first step: new fruit plantation. You can download GRF on first page. Pay attention, it's not compatible with George's new cargos for now. Any suggestion is welcome!

Posted: 28 Aug 2005 16:28
by George
Wile E. Coyote wrote:This is first step: new fruit plantation. You can download GRF on first page. Pay attention, it's not compatible with George's new cargos for now. Any suggestion is welcome!
To add some tests to make it compatible with my set (fix the name of your set)

Code: Select all

// Check for George's new cargos set. Skip the rest of file if will be activated
   19 * 9	 07 88 04 08 4D 65 6F 82 01
   20 * 6	 07 83 01 03 04 05
   21 * 51	 0B 02 03 FF 4e 65 77 63 61 72 67 6f 73 20 6d 75 73 74 20 62 65 20 6c 6f 61 64 65 64 20 62 65 66 6f 72 65 20 43 68 53 65 74 20 73 65 74 2e 00 00
   22 * 56	 0B 02 04 FF 4e 65 77 63 61 72 67 6f 73 20 53 65 74 20 6d 75 73 73 20 76 6f 72 20 64 65 6d 20 43 53 53 65 74 20 67 65 6c 61 64 65 6e 20 77 65 72 64 65 6e 2e 00 00
   23 * 52	 0B 02 08 FF 4e 65 77 63 61 72 67 6f 73 20 53 65 74 20 64 6f 69 74 20 ea 74 72 65 20 63 68 61 72 67 e9 20 61 76 61 6e 74 20 43 53 20 53 65 74 2e 00 00
   24 * 52	 0B 02 10 FF 4e 65 77 63 61 72 67 6f 73 20 53 65 74 20 64 65 62 65 20 73 65 72 20 63 61 72 67 61 64 6f 20 61 6e 74 65 73 20 43 68 53 65 74 2e 00 00
   25 * 6	 07 83 01 03 04 00
// action 8 should be somewhere after this line
// Check for George's new cargos set. Change production if active
// Modify oil refenary so it generates cargo 01 as well
   26 * 9	 07 88 04 06 4D 65 6F 82 03
   27 * 9	 07 88 04 08 4D 65 6F 82 02
   28 * 22	 00 0A 05 01 01 08 04 09 04 10 01 05 11 03 FF FF 00 1C 80 00 80 00
   29 * 6	 07 83 01 03 05 01
   30 * 22	 00 0A 05 01 01 08 04 09 04 10 01 19 11 03 FF FF 00 1C 80 00 E0 00