Page 3 of 6

Posted: 25 Apr 2004 12:07
by Hyronymus
Cool, I thought I included them :( . I'll see when I have time to fix it. Thanks for the reminder!

PS: maybe this is a good solution for Oskar's problem with pilars?!

Posted: 03 May 2004 19:11
by Colonel32
are you planning to redraw some of the bridges ?
because the steel cages (cantiliever) are really ugly

thx for answer

Posted: 06 May 2004 08:38
by Purno
There something wrong with the European Roadset: The barriers at railroad crossings are placed on the wrong side of the road: They should be on the right side in stead of the left side, because in most European countries people drive on the right side.

Posted: 06 May 2004 12:41
by Hyronymus
I think you've set the wrong drivers side. Everything is allright in my own version. Check the drivers side.

Posted: 06 May 2004 12:43
by Purno
Does it work when you change the driving side if you've already started a game (I tested that and it didn't work, note that I didn't have any railroad crossings or road vehicles)

Posted: 06 May 2004 12:44
by eis_os
Change Drive Side (If you can)
Savegame
Loadgame

Posted: 06 May 2004 12:48
by Hyronymus
Once you started a game it's too late :(.

Posted: 06 May 2004 12:53
by Mek
Hyronymus wrote:Once you started a game it's too late :(.
Why do you think so? Just do as eis_os says.. it works for me...

Posted: 06 May 2004 13:04
by Dinges
You can change driving side until you have build your first road vehicle :roll:

Posted: 06 May 2004 15:33
by Rob
Dinges wrote:You can change driving side until you have build your first road vehicle :roll:
Or the AI has done that for you. :wink:

Posted: 06 May 2004 18:38
by Dinges
Rob wrote:
Dinges wrote:You can change driving side until you have build your first road vehicle :roll:
Or the AI has done that for you. :wink:
I never play with AI's (their sooooooooooooo stupid)

Posted: 16 May 2004 17:47
by Raven
Shouldn't the center line be continous aut of towns, well, i know there are no highways, but....

Posted: 16 May 2004 17:53
by Hyronymus
I modeled them after the dutch roads and we don't necessairily have continuous lines outside towns here. They are only painted in the road on dangerous locations.

Posted: 16 May 2004 20:23
by ChrisCF
Not to mention the yellow lines in towns, which I've seen in various countries. There are some outside my house here, I've seen them in Spain, I've seen them in Sweden, and I'm fairly certain I've seen them in France as well. Not only that, but I still think the roads look too flat.

Posted: 16 May 2004 20:46
by Hyronymus
Roads are to flat, I agree. I have to really dedicate time to fix that and, guess, I rather don't do that right now. Yellow lines are here too at some places but as you said yourself, not everywhere in town or in all countries. I'm trying to keep this set as general as possible and might release an American version later on. They you will have yellow as far as you can see

Posted: 16 May 2004 20:50
by ChrisCF
Yeah, but their yellow lines are in the middle, which just isn't right ;)

As for not having yellow lines everywhere in town, you've never tried parking here, have you? :)
You could add them to just one type of urban roads, e.g. those used at the very centre, or if that's too yellow the tree-lined ones.

Posted: 16 May 2004 21:07
by Hyronymus
I'll see what I'll do with it. Making the road rounder is my first goal.

Posted: 17 May 2004 17:05
by Raven
Oh man, there's nothing worse than restricted parking intown, I'm gonna draw a madrid roadset to reflect those damned blue lines. (just hope you never get caught by a police without having paid for the parking time), hehh. This will be jsut to reflect frustration....

Another thing, what about crossing lights?
I made a set but it is too flickering for me, I ended up half crazy WITH!!!!! those turning lights. I also found the problem of clipping so the lightpost(aree they called semaphores? oh, whaterever, those red yellow green) must be really really small. And thinking about a street Above the road.... impossible...

Posted: 17 May 2004 18:53
by krtaylor
Hyronymus wrote:I'm trying to keep this set as general as possible and might release an American version later on. They you will have yellow as far as you can see
If you wanted to do this, I'd have no problem with including it in the US set. Although, you don't want to have the yellow lines solid outside of town, you want to have them dotted (on the straightaways, not on corners.) That's so you can pass. Not that the solid lines generally actually stop people from attempting to pass, but you get horrible head-on collisions that way. Hey, there's an idea for another disaster, if we could code disasters - idiot driver tries to pass when he shouldn't and smashes into an oncoming vehicle. Yikes. Better hope he wasn't driving a petroleum tanker, or a chemical-products tanker.

Posted: 18 May 2004 01:37
by lobster
bug: after fiddling my dbset upwards in the grf-list the european roadset version 0.22 decided not to do the railway crossings correctly anymore. it looked horrible.