Re: [Patch] Automatic giant screens aka Timelapse
Posted: 28 Mar 2009 05:30
Urgh, that's why I don't like that patch format.
If anything conflicts, TurtoiseSVN just spits out a "This patch seems outdated!" message. With SVN .diffs, you get at least to view the file and can decide how to handle conflicts...
So here's a svn .diff for 0.7.0RC2. Only little (not visible in game) changes compared to pm's last version:
* renamed some leftover "patches" to "settings"
* moved stuff around a little
* replaced a wrong type (uint8) by a better one (TransparencyOptionBits)
Have fun!
edit: I've just noticed that the version planetmaker has been updating all the time was not the most recent one I made and is missing features such as number of commands until screenshot is taken, or flexible local screenshot prefix.
currently investigating if this was by mistake or on purpose for some reason...

So here's a svn .diff for 0.7.0RC2. Only little (not visible in game) changes compared to pm's last version:
* renamed some leftover "patches" to "settings"
* moved stuff around a little
* replaced a wrong type (uint8) by a better one (TransparencyOptionBits)
Have fun!
edit: I've just noticed that the version planetmaker has been updating all the time was not the most recent one I made and is missing features such as number of commands until screenshot is taken, or flexible local screenshot prefix.
currently investigating if this was by mistake or on purpose for some reason...