Page 3 of 3

Re: NewGRF: Disable closure for all (Open)TTD industries

Posted: 12 Aug 2010 11:05
by maquinista
I will change these details in the second release.

The production changes are lost, because this GRF changes the type of industry. It would be better to use callbacks, control them and disable all production changes if They could close the industry. Also, It would be better to use a parameter to modify only some industries.
For example:
- Factory, Steelmill, sawmill... -> They could close if They doesn't get cargo in at least 10 years.
- Forest and farms -> They mustn't close.
- Mines, oil rigs... - They can close.

Re: NewGRF: Disable closure for all (Open)TTD industries

Posted: 12 Aug 2010 19:19
by FooBar
maquinista wrote:I will change these details in the second release.
That is fine, but you also must remove the first release, as it violates section 2a of the GNU GPL v2 license :wink:

Re: NewGRF: Disable closure for all (Open)TTD industries

Posted: 19 Dec 2018 11:23
by greatest
Hallo.
I know, the topic is very old. I hope you can help anyway.

grf from frosch doesn't work
the grf from maquinista helps for some industries ... production is really constant
but forest or mine of iron ore don't produce anything

can someone help? Is there a grf, that can fix the production volume of all industries?

Re: NewGRF: Disable closure for all (Open)TTD industries

Posted: 19 Dec 2018 12:03
by kamnet
greatest wrote:Hallo.
I know, the topic is very old. I hope you can help anyway.

grf from frosch doesn't work
the grf from maquinista helps for some industries ... production is really constant
but forest or mine of iron ore don't produce anything

can someone help? Is there a grf, that can fix the production volume of all industries?
Download Manual Industries from the Online content service.

Re: NewGRF: Disable closure for all (Open)TTD industries

Posted: 19 Dec 2018 12:31
by greatest
both grf's destroy the industries ...

Re: NewGRF: Disable closure for all (Open)TTD industries

Posted: 19 Dec 2018 14:25
by kamnet
greatest wrote:both grf's destroy the industries ...
I misunderstood what you're trying to accomplish. This NewGRF cannot modify other NewGRF industries. Manual Industries is only an implementation of the default industries which allows you to make certain modifications. It was not meant to be used with other industry NewGRFs.

If you want to modify production and stop closure of ECS industries, you need to do two things:
1. Go into each ECS NewGRF and enable "No industry appearing/closure" to stop industries from closing.
2. Open the cheat menu <ctrl-alt-c> and set "Enable modifying production values" to On, and then adjust the industry output in each industry tile within the game.

Re: NewGRF: Disable closure for all (Open)TTD industries

Posted: 19 Dec 2018 16:59
by greatest
kamnet wrote:
greatest wrote:both grf's destroy the industries ...
... and then adjust the industry output in each industry tile within the game.
that is, what doesn't work.
productions level / productions output breaks down after a short time.

Re: NewGRF: Disable closure for all (Open)TTD industries

Posted: 19 Dec 2018 22:19
by kamnet
You should open a new discussion topic and upload a save to it so that somebody can analyze what's going on.