32 BPP screenshots.

Screenshots of your games! All Transport Tycoon games acceptable (including TTDPatch and OpenTTD).
maquinista
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Re: 32 BPP screenshots.

Post by maquinista »

Some screenshots of my 32 game:
Attachments
Two Spain set trains and some buildings.
Two Spain set trains and some buildings.
Screenshot30.jpg (363.91 KiB) Viewed 1072 times
AI mesh. Other detail is that AI is using steam locomotives in electrified railways.
AI mesh. Other detail is that AI is using steam locomotives in electrified railways.
Screenshot31.jpg (395.01 KiB) Viewed 1072 times
Safe buildings.
Safe buildings.
Screenshot32.jpg (354.49 KiB) Viewed 1072 times
Sorry if my english is too poor, I want learn it, but it isn't too easy.[/list][/size]
EoinL
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Re: 32 BPP screenshots.

Post by EoinL »

maquinista wrote:Some screenshots of my 32 game:
The building under construction in screenshot 30 looks amazing
[15:53] <Jolteon> AND IM AN ANNOYING ****.
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Lord Aro
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Re: 32 BPP screenshots.

Post by Lord Aro »

as i have said many, many times before: *drools* 8o
AroAI - A really feeble attempt at an AI

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petert
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Re: 32 BPP screenshots.

Post by petert »

Now that I play with OpenTTD 32bpp extra zoom, I appreciate how beautiful these screenshots are.
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Michael24
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Re: 32 BPP screenshots.

Post by Michael24 »

Soory if I've missed the info, but where and how to I get this 32bpp into my TTD?
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Gremnon
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Re: 32 BPP screenshots.

Post by Gremnon »

32bpp is already in OpenTTD. If you want the extra zoom levels, you'll need to find the patch for it in the 32bpp graphics section.
To enable 32bpp graphics, add the line:
blitter = 32bpp-optimized
to your openttd.cfg, or alternatively, read the Wiki on how to enable them.
maquinista
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Re: 32 BPP screenshots.

Post by maquinista »

Thanks for the replies. There is three screenshots more:
Attachments
I'm trying to grow this village with water, food and founding new buildings.
I'm trying to grow this village with water, food and founding new buildings.
Screenshot33.jpg (324.49 KiB) Viewed 1072 times
Industrial area. There is a factory and a coal mine near the station. AI players also builds their stations here.
Industrial area. There is a factory and a coal mine near the station. AI players also builds their stations here.
Screenshot34.jpg (322.56 KiB) Viewed 1072 times
Road crossing. A AI player build a station but It is not connected with the road network. The pavement of the new GRF park is maybe too shiny.
Road crossing. A AI player build a station but It is not connected with the road network. The pavement of the new GRF park is maybe too shiny.
Screenshot35.jpg (364.63 KiB) Viewed 1072 times
Sorry if my english is too poor, I want learn it, but it isn't too easy.[/list][/size]
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Ameecher
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Re: 32 BPP screenshots.

Post by Ameecher »

The straw bales in the fields look too higgledy-piggledy. In reality bales are churned out in straight lines, all pretty much parallel to each other.
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Michael24
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Re: 32 BPP screenshots.

Post by Michael24 »

Gremnon wrote:32bpp is already in OpenTTD. If you want the extra zoom levels, you'll need to find the patch for it in the 32bpp graphics section.
To enable 32bpp graphics, add the line:
blitter = 32bpp-optimized
to your openttd.cfg, or alternatively, read the Wiki on how to enable them.
Thank you!
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Nextra
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Re: 32 BPP screenshots.

Post by Nextra »

As much as I like the looks of these images I'm going to be a pain in the arse to someone by pointing out some graphical errors that I spotted in Screenshot 33 I don't know if anyone already knew or anything but I'm just pointing it out.
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Screenshot33 edit.JPG
Screenshot33 edit.JPG (152.89 KiB) Viewed 1072 times
Interested in helping out where ever possible.
ZxBiohazardZx
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Re: 32 BPP screenshots.

Post by ZxBiohazardZx »

it looks good imo, the only thing that bothers me are the looks of the trains, way shortend, they look stupid imo, like blocks on the tracks, but other then that its cool

and yeah #33 contains an error, its because the rendering is off for diagonal pieces i assume..:( shame though
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Re: 32 BPP screenshots.

Post by Roujin »

Here's a screenshot of a little game I started with the 32bpp extra zoom levels patch, purely for viewing pleasure :)
Attachments
32bpp awesome.png
(1.65 MiB) Downloaded 2 times
* @Belugas wonders what is worst... a mom or a wife...
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audigex
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Re: 32 BPP screenshots.

Post by audigex »

Roujin - why no 32bpp station?
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Re: 32 BPP screenshots.

Post by Roujin »

audigex wrote:Roujin - why no 32bpp station?
The platforms are 32bpp.. the beams - is there a 32bpp version of them available? Now that you mention it, I've seen it in one of the threads. But was it also coded?
There's no mention of it on the 32 bpp extra zoom finished graphics wiki page. Nor on the one for non-extrazoom.

edit: sure enough, maquinista has them on his screens.. hmm, where are they hidden? 8)
edit2: there they are: http://www.tt-forums.net/viewtopic.php?p=770079#p770079

Thanks audigex for the hint, now I've got the 32bpp station too. Also, I now got the dutch catenary replacement and wotan's stations to work properly. Here's a screenshot with all three of those in:
Attachments
32bpp more awesome.png
(2.01 MiB) Downloaded 2 times
* @Belugas wonders what is worst... a mom or a wife...
<Lakie> Well, they do the same thing but the code is different.

______________
My patches
check my wiki page (sticky button) for a complete list

ImageImage
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audigex
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Re: 32 BPP screenshots.

Post by audigex »

I knew I'd seen them somewhere :-)

Looks a lot better like that, for sure
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Re: 32 BPP screenshots.

Post by Junafani »

Those trains look funny as they are so short. I think that the original 8 BPP looks better as it is not superdetailed, so you don't notice it easily. If those trains could be longer it would look much better! Otherwise set is great.
Last edited by Junafani on 25 Nov 2009 04:43, edited 1 time in total.
petert
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Re: 32 BPP screenshots.

Post by petert »

Hmm, I think the 32bpp screenshots look amazing. I love the additional attention to detail with the graphics.
maquinista
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Re: 32 BPP screenshots.

Post by maquinista »

Some screenshots more:
Attachments
Trains loading wood, goods and coal.
Trains loading wood, goods and coal.
Train with coal near a small lake.
Train with coal near a small lake.
Small valley.
Small valley.
Sorry if my english is too poor, I want learn it, but it isn't too easy.[/list][/size]
ZxBiohazardZx
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Re: 32 BPP screenshots.

Post by ZxBiohazardZx »

trains still look stupid imo. other then that its looking very nice
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Chrill
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Re: 32 BPP screenshots.

Post by Chrill »

That train is not 32bpp, as far as I can tell anyway. I love these screenshots, they feel a bit more in-game than most 32bpp does
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