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Posted: 25 Aug 2004 23:58
by Andrex
I don't like the floppy in the save button, try not to mix TTD and windows style GUIs.
When I have time, I'll design a nice GUI for you. I'm currently working in details in TTDXC and busy with real life work, which I luckily got this month.
Posted: 09 Sep 2004 13:22
by SHADOW-XIII
I just started creating better Log Creator ....
first shot
Posted: 29 Oct 2004 11:26
by SHADOW-XIII
this is Graphic Manager 3.0.0 pre-alpha release
some things are disabled yet because they are not finished (altough near to end)
Graphic Manager 3.0 will be able to store multiple CFG files (altough if you run TTD with 'RUN GAME' it will use default one in pre-alpha version)
TTD directory and its subdirectories will be scanned for all GRF files it may found (currently there are no depth limit so if you have TTD for example in plain C: then it may take a while

)
Please post any feedback if you run it
Posted: 10 Nov 2004 07:52
by Szappy
SHADOW:
I'm using your latest version, and it does not read the newgrfw.cfg well. I was using the previous GM until now, so it should be compatible, but no.
This is what happens:
When I start the (new) GM it reads the previous .cfg file, and places the .grfs inside it on the top. After that, it reads the .grf files in the newgrf subdirectory, and it places them after the initial list. Regardless if those files were there previously, or not. So I get a duplicated list, that contains almost all .grf files twice.
Of course I could just delete the old .cfg file, and create a new from scratch, but that is a PITA, because I'll have to organize the .grfs again.
BTW have you corrected the '!' sign placed wrongly, before the filename in some occasions?
Posted: 10 Nov 2004 22:35
by SHADOW-XIII
thanks, but I would be greatfull if you could provide a screenshot, I am not sure if I understood correctly
Posted: 11 Nov 2004 07:50
by Szappy
SHADOW-XIII wrote:thanks, but I would be greatfull if you could provide a screenshot, I am not sure if I understood correctly
OK
Posted: 11 Nov 2004 09:51
by SHADOW-XIII
thanks, that's easy to fix, as for you just open cfg and change all / to \

Posted: 11 Nov 2004 09:59
by Szappy
SHADOW-XIII wrote:thanks, that's easy to fix, as for you just open cfg and change all / to \

Thank you too!
I didn't notice there was difference.
Anyway, I think you should include an automatic method for that in the next release.
Posted: 12 Nov 2004 23:12
by SHADOW-XIII
surely I will make convert them

Re: Graphic Manager 2.1 [2004-07-16]
Posted: 09 Sep 2008 16:39
by lbs129
Hello!
Will there be any more updates of Graphics Manager? I like the program and would be very happy if you continued with the development!
/Johan