
error at sprite 5394

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Does it give an error code? If not, please delete your ttdpttxt.dat file or follow the instructions at the end of this page to enable display of the error code. The code will doubtlessly be very helpful in fixing it.uzurpator wrote:I cannot play because of a bug![]()
error at sprite 5394on alpha 47
Someone told me not to put it in Arctic, I'm sure.krtaylor wrote:2. Where's the Shay? It should be available through the whole steam era.
krtaylor wrote:3. Having real US names is a major improvement. And I like the town of "West Oracle." I'll have to make sure to give it plenty of food and goods when the time comes.
I obviously haven't set the refit capacity callback correctly.krtaylor wrote:And another thing: Why can boxcars hold 35 crates of goods, but only 17 tons of wheat, whereas livestock cars can hold 30 items of livestock? Seems off here, and I don't remember it being that way before. I'd think a car could hold more wheat than livestock. Needs adjustment.
Both were, but they're fixed now.DanMacK wrote:The forward facing C&NW GP9 is off, not sure about the C&O one.
It's currently 1961DanMacK wrote:Also, the Train Master should be available until about 1960.
The introduction date was wrong but the streamlined one was right.DanMacK wrote:Another bug, the J3a Hudson should appear in 1927, the streamlined version in 1938 (temperate only)
I don't use road names in the game (although the readme is wrong) but will Class M1a 'Mountain' be acceptable as the in-game name?DanMacK wrote:Also, the Mountain is a 'PRR M1a Class Mountain'
You've been reading the readme too carefullyDanMacK wrote:End-of-train device should come in in 1970, not 1958
I was about to ask for that. I really don't know what's the problem but I did find an incorrect length a few sprites before, which might be the cause. An updated version is currently being uploaded (at the same location), so see if that works.Patchman wrote:Does it give an error code? If not, please delete your ttdpttxt.dat file or follow the instructions at the end of this page to enable display of the error code. The code will doubtlessly be very helpful in fixing it.uzurpator wrote:I cannot play because of a bug![]()
error at sprite 5394on alpha 47
None whatsoever.Oracle wrote:Do none of you have serious problems with TTD sometimes freezing when starting a new game?
Oracle wrote:Someone told me not to put it in Arctic, I'm sure.krtaylor wrote:2. Where's the Shay? It should be available through the whole steam era.
But the tender weighs 50 tons, does it not? Dan did the research for this one already.uzurpator wrote: Consolidation - power is too much - it should be in the 1200-1500 hp range. Also - weight is wrong - should be about 90-100 tons. Is 40
We've argued this out several times. No more arguments from data. If there's a gameplay or balance issue, that's different.uzurpator wrote:Shay - power is WAAAAY to high. Shays were about 300-400 hp. For the sake of the game - let us say it is 600 hp. Also weight should be about 110 tonnes. With that weight the tractive effort should be about 280 kN. (minimum weight for 337 kN is about 130 tonnes.
The Y6b is the famous one, I'm not sure what the difference is. Dan? I agree about the double tenders.uzurpator wrote:N&w Y6b - should be Class Y6 - yr 1936 - the data as it is now. And a single tender. Double tender Y6b's were song of the future - introduced about 1955.
I'm not 100% clear on the difference between the various E and F models, but as I recall they were introduced quite some while before they became common, initially because of wartime materials shortages, later I think because the railroads had a whole lot of things they needed capital investment in and locos were only one. In my games, despite the introduction of diesels in the early 40s (and no wartime shortages), the transition doesn't really happen until the mid-50s, which is realistic. So we got the balance right I think.uzurpator wrote:Isn't 1949 too early for E8. I thought these locos were introduced in early sixites/late fifties.
Dan? Again, don't forget the tender. Is it different from the past version? I haven't noticed any problems with it. Also, increasing the weight would increase the TE, and we don't want that for balance reasons, do we?uzurpator wrote:Mikado is too light - 129 tons - should be 240+ tons.
BOINK! Tender!. Make that 140 tons for the loco+tender.krtaylor wrote:But the tender weighs 50 tons, does it not? Dan did the research for this one already.
You know - 2100 hp for shay is too high. 300 hp was the class medium. 600, meh, 1000 hp even is much more accurate.We've argued this out several times. No more arguments from data. If there's a gameplay or balance issue, that's different.
http://www.steamlocomotive.com/articulated/nwy.shtmlThe Y6b is the famous one, I'm not sure what the difference is. Dan? I agree about the double tenders.
Nevermind - I dug up some data. E8 were produced in 1949-1953 period.I'm not 100% clear on the difference between the various E and F models, but as I recall they were introduced quite some while before they became common, initially because of wartime materials shortages, later I think because the railroads had a whole lot of things they needed capital investment in and locos were only one. In my games, despite the introduction of diesels in the early 40s (and no wartime shortages), the transition doesn't really happen until the mid-50s, which is realistic. So we got the balance right I think.
The weight and TE values can be tweaked - and should beDan? Again, don't forget the tender. Is it different from the past version? I haven't noticed any problems with it. Also, increasing the weight would increase the TE, and we don't want that for balance reasons, do we?
There's a 400 HP difference, plus several years. The C44-9W gives us more paint scheme options. Have the SD70MAC come out in 1992 (70M came in '92, AC in 93) and the AC4400CW in 1994 (they came out in 11/93)uzurpator wrote:ac4400 duplicates sd70mac - no point to have two virtually the same locos.
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