Page 179 of 185
Re: AuzObjects
Posted: 27 Oct 2024 13:36
by zyliety
Happy birthday!
Re: AuzObjects
Posted: 27 Oct 2024 21:16
by GarryG
Thanks everyone for your birthday wishes.
My birthday suit still fits even if it out of shape in some places.
Cheers
Re: AuzObjects
Posted: 27 Oct 2024 22:07
by belgi
Happy birthday Garry!!!

Re: AuzObjects
Posted: 28 Oct 2024 09:17
by Argus
Habby Birthday Garry!

Re: AuzObjects
Posted: 29 Oct 2024 06:25
by RoyalExamination9410
Happy belated birthday Garry!
Re: AuzObjects
Posted: 29 Oct 2024 07:34
by GarryG
Thanks again to everyone. How come when we have a birthday they say we are a year older, when we are only a day older then the day before?

Re: AuzObjects
Posted: 30 Oct 2024 09:38
by GarryG
AuzWaterObjectsAddOns
I been making some pontoon jetties.
Also been seeing if I can draw some boats to go with them but failed some I was hoping to make. Maybe I get them right another day.
These what I did so far.
Hope to do a few more designs.

- Pontoons.png (49.19 KiB) Viewed 3434 times
Re: AuzObjects
Posted: 03 Nov 2024 02:16
by GarryG
Finally designed the warehouse that goes near the coast that was used in Newcastle NSW Australia.

- Lee Wharf.png (82.18 KiB) Viewed 3257 times
On the far side of the building can place railway lines or roads.
The near side can choose any wharf design we want. I chose the old style wooden wharf with the sailing ships as that what it would have originally looked like.
Just need to do the other direction now.
And maybe make them look a bit dirty
Also wondering what else I could add to go with these warehouses
Maybe do some with the doors open and people.
Re: AuzObjects
Posted: 03 Nov 2024 03:53
by GarryG
AuzIndObjectsAddOnsV24
Subject: Added warehouses that can be used in harbors and port.
These are based on actual warehouses that was used in Newcastle NSW Australia. Known as Lee Wharf also Honeysuckle.
These days one is a motel. The rest been removed.

- Lee Wharf 2.png (43.83 KiB) Viewed 3240 times
There are 3 to choose from (as shown in the image) and can be found in the menu called "Water Industries".
Re: AuzObjects
Posted: 03 Nov 2024 09:35
by belgi
GarryG wrote: 03 Nov 2024 03:53
AuzIndObjectsAddOnsV24
Subject: Added warehouses that can be used in harbors and port.
These are based on actual warehouses that was used in Newcastle NSW Australia. Known as Lee Wharf also Honeysuckle.
These days one is a motel. The rest been removed.
Lee Wharf 2.png
There are 3 to choose from (as shown in the image) and can be found in the menu called "Water Industries".
Beautiful!
It looks very good.
I'll try it when I have time to play
Have a nice day
Re: AuzObjects
Posted: 03 Nov 2024 21:24
by GarryG
belgi wrote: 03 Nov 2024 09:35
Beautiful!
It looks very good.
Thank you.
I just realised I forgot to give them a dirty look. Hope to remedy that later in week.
Some images of the actual building.
In 1935

- Lee Wharf-1935.png (81.92 KiB) Viewed 3133 times
In the 1960s

- Lee Wharf 1952.png (495.71 KiB) Viewed 3133 times
What it like to day as a Motel.

- Lee Wharf 2012.png (498.24 KiB) Viewed 3133 times
Re: AuzObjects
Posted: 03 Nov 2024 23:16
by GarryG
AuzIndObjectsAddOnsV24
Subject: Fixed some graphics problems.
Update:
* Fixed some flashing pixels (one day when I test I will remember to make sure the game is un-paused

)
* Made them look a bit dirty.
* Added platforms at the back which I forgot to do before.

- Lee Wharf 3.png (53.87 KiB) Viewed 3112 times

- Lee Wharf 4.png (50.47 KiB) Viewed 3112 times
Re: AuzObjects
Posted: 04 Nov 2024 01:40
by Mrsunman
GarryG wrote: 03 Nov 2024 23:16
AuzIndObjectsAddOnsV24
Subject: Fixed some graphics problems.
Update:
* Fixed some flashing pixels (one day when I test I will remember to make sure the game is un-paused

)
* Made them look a bit dirty.
* Added platforms at the back which I forgot to do before.
Lee Wharf 3.png
Lee Wharf 4.png
These look good! maybe you could make some versions of those wharves with things like cargo, offices, pedestrians and plazas on them? cheers

Re: AuzObjects
Posted: 04 Nov 2024 04:49
by GarryG
Mrsunman wrote: 04 Nov 2024 01:40
These look good! maybe you could make some versions of those wharves with things like cargo, offices, pedestrians and plazas on them? cheers
The Seawalls I have in AuzWaterObjects I could put set of these in AuzIndOvjectsAddOns with you idea of cargos and workers on them.
Will have a look at those ideas.
Cheers
EDIT:
Just did a quick set .. these are multi select.

- Wharf Cargos.png (33.5 KiB) Viewed 3058 times
Re: AuzObjects
Posted: 05 Nov 2024 09:25
by fridaemon
GarryG wrote: 03 Nov 2024 23:16
AuzIndObjectsAddOnsV24
Subject: Fixed some graphics problems.
Update:
* Fixed some flashing pixels (one day when I test I will remember to make sure the game is un-paused

)
* Made them look a bit dirty.
* Added platforms at the back which I forgot to do before.
Lee Wharf 3.png
Lee Wharf 4.png
These ones are luxurious!!!

Re: AuzObjects
Posted: 05 Nov 2024 23:40
by Mrsunman
GarryG wrote: 04 Nov 2024 04:49
Mrsunman wrote: 04 Nov 2024 01:40
These look good! maybe you could make some versions of those wharves with things like cargo, offices, pedestrians and plazas on them? cheers
The Seawalls I have in AuzWaterObjects I could put set of these in AuzIndOvjectsAddOns with you idea of cargos and workers on them.
Will have a look at those ideas.
Cheers
EDIT:
Just did a quick set .. these are multi select.
Wharf Cargos.png
Interesting, maybe some versions for public walkways , with fences and benches?
Re: AuzObjects
Posted: 06 Nov 2024 02:22
by RoyalExamination9410
Mrsunman wrote: 05 Nov 2024 23:40
GarryG wrote: 04 Nov 2024 04:49
Mrsunman wrote: 04 Nov 2024 01:40
These look good! maybe you could make some versions of those wharves with things like cargo, offices, pedestrians and plazas on them? cheers
The Seawalls I have in AuzWaterObjects I could put set of these in AuzIndOvjectsAddOns with you idea of cargos and workers on them.
Will have a look at those ideas.
Cheers
EDIT:
Just did a quick set .. these are multi select.
Wharf Cargos.png
Interesting, maybe some versions for public walkways , with fences and benches?
A version with cafes on the boardwalk?
Re: AuzObjects
Posted: 06 Nov 2024 07:36
by GarryG
Mrsunman wrote: 05 Nov 2024 23:40
Interesting, maybe some versions for public walkways , with fences and benches?
I started doing the Water Objects back in April 2020 .. I wish I knew than that I will start doing a Industry Object set a year later. i would have done some things in the Water objects different.
There are industry objects in Water Objects that build along the coast. These could have been transferred to the Industry sets.
The Seawalls could have made 2 sets. The set in Water objects could have had fences, cafes and benches and pedestrians. And the set in Industry Objects could have been the ones that are in Water Objects now.
I could remedy all that, but the sets will not be compatible with games in use now.
So what is the answer?
Cheers
Re: AuzObjects
Posted: 10 Nov 2024 01:24
by GarryG
AuzObjectsPre1900
Subject: Bike Rakes with bikes
Seeing if I can do some bicycle racks with bikes and also some stand along bikes without riders.

- Bike Stands 2.png (30.36 KiB) Viewed 2479 times

- Bike Stands.png (6.01 KiB) Viewed 2479 times
So far done the following:
* Bike racks added to the bike pathways.
* Racks that go on edge of tile .. hoping these can be use at the edge of other objects.
* Bike racks in middle of tile. Idea here is these can go in parks.
* Bikes stand alone. Idea here rides have left them here while they gone exploring on foot. Maybe it near a river or beach and they gone swimming or fishing.
Whatcha think?
Re: AuzObjects
Posted: 10 Nov 2024 06:53
by GarryG
AuzObjectsPre1900V23
Subject: Changed the Object Select Menu.
Made an adjustment to the Menu where to find things.
Added "Buildings Pre 1900"
I had problem finding some old building so imagine you do as well.
This image shows some of them.

- Old West.png (51.29 KiB) Viewed 2449 times
Also done some bike racks and bikes without riders.

- Bike Stands 3.png (29.39 KiB) Viewed 2449 times
Enjoy