Finally I started with third view :

I had to change first two views, add some new shops, change id's and menu. Hope I'll be done soon with this.


Moderator: Graphics Moderators
fridaemon wrote: 26 Oct 2021 11:44 I came with an idea - to add clouds to the game!![]()
1x1 size with overlaps.
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Sometimes I have good ideas
I'm very glad you like it
During January I'm gonna continue with that. Now I need a week or two to take a break from everything, it was too much. And I suffer from f*** health problems I need to get out of this.Aegir wrote: 24 Dec 2021 07:11 Superb! I like the new houses, I can't wait to get back to work on the building set!
This is very nice work and I particularly like the "muted" colors, which make sure the object does not stick out too much. Perfect for a small boat on a lake - but what always appeared strange to me are the large late game vessels, tankers, or even the paddle-wheel steamer emerging from one of the roofed ship depots. The one from ISR-style dock with the look of a floating dry dock (top right in the linked pic), on the other hand, is fine for large ships in sea-ports but looks weird for inland waterways and small ships:fridaemon wrote: 05 Jan 2022 21:31 Now I'm workin' on new ship depots with reldred aka Aegir. There will be probably 5 new ones. But you can choose only one of them to your game. I'll try to create all of them as overlapping objects, so you would use all of them in one game. Inspiration came from Ufiby's depots and GarryG's work. One or two depots will be in ISR style (under GPLv2).
You're right, 4 big ships it doesn't look good. But there's one dock I used in previous game (I have no idea from which grf it came):
I think It's possible ... with that it'S possible to use eyecandy overlapping objects to have different depots .Would you consider to make one more or less "invisible" ship depot, maybe with just some brick, concrete, or sheet piling retaining walls but otherwise mostly plain water and in particular no roof, that nicely blends into the surrounding, for all the infrastructure to be added from overlap NewGRFs?
This looks great - the match to the colors of the floating dry dock is perfect and it has a very "industrial" look, a bit rusty but not too much run down.You're right, 4 big ships it doesn't look good. But there's one dock I used in previous game (I have no idea from which grf it came):
Didn't Quast65 released this port? It looks very good ...
This is just the first (unfinished) verion:
I have to redraw drain and figure out how to use company colors.
The "industrial green" color in the top pic is even better than red - near-perfect to me, congratulations. Only comment: maybe try to make the "bridge" even smaller by one or two more pixel? Although I guess there will be a limit where it will look too fragile or simply show weird distortions.
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