Sort of just having the white squares and the tracks drawn like when placing the pastingarea but becoming sort of glued during ctrl?
I guess there is some things i havent thought about but it is an idea so far

Moderator: OpenTTD Developers
Don't know exactly. they were introduced in r9999 (fixes in r10004, r10014, r10221), afaik.Frostregen wrote:Do one-way roads actually work now?
They were included as a roadtype inside the code for a long time, but actually for no use back then.
Code: Select all
static void CP_Build_Bridge(TileIndex start_tile, TileIndex end_tile, uint8 bridgetype, uint8 railtype, uint8 transport_type)
{
CP_DoCommand(start_tile, end_tile,
bridgetype | (railtype << 8) | (transport_type << 15), NULL, CMD_BUILD_BRIDGE | CMD_MSG(STR_5015_CAN_T_BUILD_BRIDGE_HERE));
}
Code: Select all
if (GetBridgeTransportType(tile) == TRANSPORT_ROAD)
_copy_rail[bindex] = (GetRoadTypes(tile) << 6);
Code: Select all
if (((_copy_bridge[index] >> 3) & 1U) == TRANSPORT_RAIL)
CP_Build_Bridge(tile, tmp_tile, (_copy_bridge[index] >> 8), TRANSPORT_RAIL, convertRail ? (uint) _cur_railtype : ((_copy_rail[index] >> 6) & 3U) );
else
CP_Build_Bridge(tile, tmp_tile, (_copy_bridge[index] >> 8), TRANSPORT_ROAD, ((_copy_rail[index] >> 6) & 3U) );
i guess it will be in trunkclark17 wrote:It there has a chance to see it in the trunk?
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