[OTTD] Temporal8 32bpp 4x ExtraZoom Projects / Development Thread (WIP)

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belgi
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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Post by belgi »

Qamarsultan wrote: 22 Aug 2023 03:12
temporal8 wrote: 16 Jul 2023 15:50 It will be ready when it is ready, There is no date.
No update about next or underdeveloping projects why there is this much silence?
Try to draw or create something yourself. It is not a matter of a few hours, and certainly not a matter of minutes. In addition, such sophisticated and realistic-looking objects as Temporal8 creates, few people can seduce. And besides, you have to go to work, take care of your family... It takes a little patience and the result will come. After all, there is still something to play with.

Have a nice day :wink:
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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Post by Argus »

On the contrary, it is an advantage for players, they don't have to start a new game every now and then because they want to try new things :wink:
Due to the timing of their launch, I haven't really enjoyed the existing vehicles apart from the ships and housess yet :D
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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Post by temporal8 »

andythenorth wrote: 22 Aug 2023 06:11 History shows that asking this kind of question is not helpful ;)

As already said, it's done when it's done. Asking for updates adds nothing to progress or the community :)
Argus wrote: 22 Aug 2023 08:09 Not only is this not helpful, it is often counterproductive. Especially if the author starts spending more time answering stupid questions than working on the project :D
belgi wrote: 22 Aug 2023 08:33 Try to draw or create something yourself. It is not a matter of a few hours, and certainly not a matter of minutes. In addition, such sophisticated and realistic-looking objects as Temporal8 creates, few people can seduce. And besides, you have to go to work, take care of your family... It takes a little patience and the result will come. After all, there is still something to play with.

Have a nice day :wink:
Argus wrote: 22 Aug 2023 10:29 On the contrary, it is an advantage for players, they don't have to start a new game every now and then because they want to try new things :wink:
Due to the timing of their launch, I haven't really enjoyed the existing vehicles apart from the ships and housess yet :D


Thanks guys for the support and for reply to this user.

At the moment i am busy with my real life, probably in the next few months I will continue without free time, I am an architect, my ongoing architectural project is causing me high doses of stress and very little free time, In my country we build in reinforced concrete and there are many things to take into account regarding design, calculate, build and safety of things and people of course.

And the truth is that attitudes like this user don't really help, on the contrary, without a doubt he doesn't know how to relate to others.

Probably more pushy messages = less progress on current and future projects.
Real Projects 32bpp releases:

Real Semi Trucks 32bpp: viewtopic.php?t=90996
Real Houses Eyecandy Objects 32bp: viewtopic.php?t=90767
Real Ships 32bpp: viewtopic.php?t=90733
Real Industries 32bpp: viewtopic.php?t=90183
Real Houses Townset 32bp: viewtopic.php?p=1254605
Real Stations 32bpp: viewtopic.php?p=1255635
Real Cars 32bpp: viewtopic.php?p=1249244
Real Vehicles 32bpp: viewtopic.php?p=1253581
Real Bus 32bpp: viewtopic.php?p=1249245
Real Trucks 32bpp: viewtopic.php?p=1254468
Real Parks 32bpp: viewtopic.php?p=1250255
Argentina World Cup 2022 Champions Bus 32bpp viewtopic.php?p=1257026
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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Post by Jatinbattan09 »

Hii can you develop single platforms stasion not both side :bow:
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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Post by temporal8 »

Real Cars updated to 1.5!

New cars added, many new models since 1949!

viewtopic.php?p=1269657#p1269657
Real Projects 32bpp releases:

Real Semi Trucks 32bpp: viewtopic.php?t=90996
Real Houses Eyecandy Objects 32bp: viewtopic.php?t=90767
Real Ships 32bpp: viewtopic.php?t=90733
Real Industries 32bpp: viewtopic.php?t=90183
Real Houses Townset 32bp: viewtopic.php?p=1254605
Real Stations 32bpp: viewtopic.php?p=1255635
Real Cars 32bpp: viewtopic.php?p=1249244
Real Vehicles 32bpp: viewtopic.php?p=1253581
Real Bus 32bpp: viewtopic.php?p=1249245
Real Trucks 32bpp: viewtopic.php?p=1254468
Real Parks 32bpp: viewtopic.php?p=1250255
Argentina World Cup 2022 Champions Bus 32bpp viewtopic.php?p=1257026
temporal8
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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Post by temporal8 »

Work in progress.

I'm working on Real docks (to complement Real Ships) and while I was making some warehouses it occurred to me to make a DHL one and it escalated to this... now it occurred to me to add DHL as an industry to Real Industries, some basic 3x3 or 4x4 industry and All of these will be eyecandy objects to decorate/enlarge it.

At the moment the street are eyecandy / objects, but I don't rule out turning it into a real street, I still have to investigate how to do it, but it is a possibility.

Image
Attachments
Openttd-DHL-Temporal8-WIP.png
(12.95 MiB) Not downloaded yet
Real Projects 32bpp releases:

Real Semi Trucks 32bpp: viewtopic.php?t=90996
Real Houses Eyecandy Objects 32bp: viewtopic.php?t=90767
Real Ships 32bpp: viewtopic.php?t=90733
Real Industries 32bpp: viewtopic.php?t=90183
Real Houses Townset 32bp: viewtopic.php?p=1254605
Real Stations 32bpp: viewtopic.php?p=1255635
Real Cars 32bpp: viewtopic.php?p=1249244
Real Vehicles 32bpp: viewtopic.php?p=1253581
Real Bus 32bpp: viewtopic.php?p=1249245
Real Trucks 32bpp: viewtopic.php?p=1254468
Real Parks 32bpp: viewtopic.php?p=1250255
Argentina World Cup 2022 Champions Bus 32bpp viewtopic.php?p=1257026
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belgi
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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Post by belgi »

temporal8 wrote: 15 Aug 2024 20:45 Work in progress.

I'm working on Real docks (to complement Real Ships) and while I was making some warehouses it occurred to me to make a DHL one and it escalated to this... now it occurred to me to add DHL as an industry to Real Industries, some basic 3x3 or 4x4 industry and All of these will be eyecandy objects to decorate/enlarge it.

At the moment the street are eyecandy / objects, but I don't rule out turning it into a real street, I still have to investigate how to do it, but it is a possibility.
That's great! When it's downloadable, it'll be great :bow:
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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Post by temporal8 »

I resumed work on my TGV set and while I try to solve some technical issues (the dual head locomotive) I ask myself... in real life consist in two power cars (locomotives) and 8 articulated passenger carriages, for the game... when creating a TGV train it should have a fixed number of carriages, let's say 5 or 6 (similar to trams) instead of the actual 8 which may be too long, or it should be configured in such a way that you have complete freedom to create a tgv with 1...2...3...15 carriages...whatever the player wants.

Edit: Finally I chose the freedom option.

Image
Real Projects 32bpp releases:

Real Semi Trucks 32bpp: viewtopic.php?t=90996
Real Houses Eyecandy Objects 32bp: viewtopic.php?t=90767
Real Ships 32bpp: viewtopic.php?t=90733
Real Industries 32bpp: viewtopic.php?t=90183
Real Houses Townset 32bp: viewtopic.php?p=1254605
Real Stations 32bpp: viewtopic.php?p=1255635
Real Cars 32bpp: viewtopic.php?p=1249244
Real Vehicles 32bpp: viewtopic.php?p=1253581
Real Bus 32bpp: viewtopic.php?p=1249245
Real Trucks 32bpp: viewtopic.php?p=1254468
Real Parks 32bpp: viewtopic.php?p=1250255
Argentina World Cup 2022 Champions Bus 32bpp viewtopic.php?p=1257026
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belgi
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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Post by belgi »

temporal8 wrote: 15 Sep 2024 22:23 I resumed work on my TGV set and while I try to solve some technical issues (the dual head locomotive) I ask myself... in real life consist in two power cars (locomotives) and 8 articulated passenger carriages, for the game... when creating a TGV train it should have a fixed number of carriages, let's say 5 or 6 (similar to trams) instead of the actual 8 which may be too long, or it should be configured in such a way that you have complete freedom to create a tgv with 1...2...3...15 carriages...whatever the player wants.

Edit: Finally I chose the freedom option.

Wonderful work! I am completely charmed!
Of course, it would be best for the TGV to run in a full array of nested carriages. However, if the train should be excessively long, make it so that it has a total of 7 cars including the front/rear car. This means 5 inserted wagons. But there will certainly be more proposals. So choose the one you like the most.

Have a nice day 8)

EDIT: And yay! I see now that you have already made up your mind. Great!
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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Post by bassem.90 »

Great job ! 👏👏👏 I suggest you start making please 32bpp aircrafts set with real liveries ❤️ thank would be cool 😍🙏
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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Post by temporal8 »

Real Trains current progress.

Actually I started this project a year ago and I was making the models little by little and this last time I had a little free time and I finished at least this trains.

I would need to do the TGV M to complete the TGV's and then possibly start with the ICE German Trains and Japanese Shinkansen too. It's going to take a while since it takes time to make the locomotives / Wagons.

TGV Sud Est Orange Livery, TGV Sud Est Grey-Blue Livery, TGV Atlantique, TGV Thalys PBA, TGV Duplex, TGV PBKA.

Image
Attachments
Real Trains Temporal8.png
(2.31 MiB) Not downloaded yet
Real Projects 32bpp releases:

Real Semi Trucks 32bpp: viewtopic.php?t=90996
Real Houses Eyecandy Objects 32bp: viewtopic.php?t=90767
Real Ships 32bpp: viewtopic.php?t=90733
Real Industries 32bpp: viewtopic.php?t=90183
Real Houses Townset 32bp: viewtopic.php?p=1254605
Real Stations 32bpp: viewtopic.php?p=1255635
Real Cars 32bpp: viewtopic.php?p=1249244
Real Vehicles 32bpp: viewtopic.php?p=1253581
Real Bus 32bpp: viewtopic.php?p=1249245
Real Trucks 32bpp: viewtopic.php?p=1254468
Real Parks 32bpp: viewtopic.php?p=1250255
Argentina World Cup 2022 Champions Bus 32bpp viewtopic.php?p=1257026
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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Post by belgi »

temporal8 wrote: 24 Sep 2024 01:09 Real Trains current progress.

Actually I started this project a year ago and I was making the models little by little and this last time I had a little free time and I finished at least this trains.

I would need to do the TGV M to complete the TGV's and then possibly start with the ICE German Trains and Japanese Shinkansen too. It's going to take a while since it takes time to make the locomotives / Wagons.

TGV Sud Est Orange Livery, TGV Sud Est Grey-Blue Livery, TGV Atlantique, TGV Thalys PBA, TGV Duplex, TGV PBKA.

Image
Amazing work! Thanks for your time, which you sacrifice so that we have beautiful high-speed trains. TGV looks really cool!

Have a nice day everyone
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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Post by Argus »

I drooled on my keyboard :lol:
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Re: [OTTD] [Real Cars / 32bpp],[Real Houses / 32bpp] and [Real Fences / 32bpp] Development Thread (WIP)

Post by temporal8 »

Image
Attachments
tgv-m.png
(3.53 MiB) Not downloaded yet
Real Projects 32bpp releases:

Real Semi Trucks 32bpp: viewtopic.php?t=90996
Real Houses Eyecandy Objects 32bp: viewtopic.php?t=90767
Real Ships 32bpp: viewtopic.php?t=90733
Real Industries 32bpp: viewtopic.php?t=90183
Real Houses Townset 32bp: viewtopic.php?p=1254605
Real Stations 32bpp: viewtopic.php?p=1255635
Real Cars 32bpp: viewtopic.php?p=1249244
Real Vehicles 32bpp: viewtopic.php?p=1253581
Real Bus 32bpp: viewtopic.php?p=1249245
Real Trucks 32bpp: viewtopic.php?p=1254468
Real Parks 32bpp: viewtopic.php?p=1250255
Argentina World Cup 2022 Champions Bus 32bpp viewtopic.php?p=1257026
temporal8
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Re: [OTTD] Temporal8 32bpp 4x ExtraZoom Projects / Development Thread (WIP)

Post by temporal8 »

Working in Real Bus v1.2 update!

At the moment I made these buses, I plan to make a few more.

Happy New Year!, 2025 be a better year for everyone!

Real-Bus-1.2.png
Real-Bus-1.2.png (132.89 KiB) Viewed 5622 times
Real Projects 32bpp releases:

Real Semi Trucks 32bpp: viewtopic.php?t=90996
Real Houses Eyecandy Objects 32bp: viewtopic.php?t=90767
Real Ships 32bpp: viewtopic.php?t=90733
Real Industries 32bpp: viewtopic.php?t=90183
Real Houses Townset 32bp: viewtopic.php?p=1254605
Real Stations 32bpp: viewtopic.php?p=1255635
Real Cars 32bpp: viewtopic.php?p=1249244
Real Vehicles 32bpp: viewtopic.php?p=1253581
Real Bus 32bpp: viewtopic.php?p=1249245
Real Trucks 32bpp: viewtopic.php?p=1254468
Real Parks 32bpp: viewtopic.php?p=1250255
Argentina World Cup 2022 Champions Bus 32bpp viewtopic.php?p=1257026
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belgi
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Re: [OTTD] Temporal8 32bpp 4x ExtraZoom Projects / Development Thread (WIP)

Post by belgi »

temporal8 wrote: 31 Dec 2024 22:08 Working in Real Bus v1.2 update!

At the moment I made these buses, I plan to make a few more.

Happy New Year!, 2025 be a better year for everyone!


Real-Bus-1.2.png
All TGV variants are great!
I think the buses look really good too. I'm looking forward to them ;-)
Happy New Year!
I wish you much success and continued health!
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Re: [OTTD] Temporal8 32bpp 4x ExtraZoom Projects / Development Thread (WIP)

Post by bassem.90 »

Very nice work please add some 32bpp aircrafts with real liveries this year . They are really needed in game 🙏🙏🙏
temporal8
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Re: [OTTD] Temporal8 32bpp 4x ExtraZoom Projects / Development Thread (WIP)

Post by temporal8 »

Japanese Time!!
japan-team.jpg
japan-team.jpg (107.83 KiB) Viewed 4269 times
Real Projects 32bpp releases:

Real Semi Trucks 32bpp: viewtopic.php?t=90996
Real Houses Eyecandy Objects 32bp: viewtopic.php?t=90767
Real Ships 32bpp: viewtopic.php?t=90733
Real Industries 32bpp: viewtopic.php?t=90183
Real Houses Townset 32bp: viewtopic.php?p=1254605
Real Stations 32bpp: viewtopic.php?p=1255635
Real Cars 32bpp: viewtopic.php?p=1249244
Real Vehicles 32bpp: viewtopic.php?p=1253581
Real Bus 32bpp: viewtopic.php?p=1249245
Real Trucks 32bpp: viewtopic.php?p=1254468
Real Parks 32bpp: viewtopic.php?p=1250255
Argentina World Cup 2022 Champions Bus 32bpp viewtopic.php?p=1257026
ahyangyi
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Re: [OTTD] Temporal8 32bpp 4x ExtraZoom Projects / Development Thread (WIP)

Post by ahyangyi »

Hi temporal8,

I have a question: I want to use some of your RealGarden images to produce preview images to showcase how my station set looks like alongside your objects. Since your sets do not have a license specified yet, I think this very forum post is a good place to ask for explicit permission :)

What I am doing (and asking for):
  • Include some of your graphics in my source code.
  • I will extract the images needed myself (with the in-game sprite aligner).
  • They will be properly attributed to you.
  • They will not be included as a part of any NewGRF I produce.
  • They will be composed with my graphics to produce preview images and put on websites. Said preview images will also be clearly labeled as using your material.
Technically I can also just go into the game and make screenshots, but producing the images programatically is more automatic and helps me catches bugs and visual glitches.

(yes, I read about the previous discussion about licenses... but this post isn't about the license, just asking for the permission. No pressure :)

Thanks in advance!
temporal8
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Re: [OTTD] Temporal8 32bpp 4x ExtraZoom Projects / Development Thread (WIP)

Post by temporal8 »

ahyangyi wrote: 16 Feb 2025 16:36 Hi temporal8,

I have a question: I want to use some of your RealGarden images to produce preview images to showcase how my station set looks like alongside your objects. Since your sets do not have a license specified yet, I think this very forum post is a good place to ask for explicit permission :)

What I am doing (and asking for):
  • Include some of your graphics in my source code.
  • I will extract the images needed myself (with the in-game sprite aligner).
  • They will be properly attributed to you.
  • They will not be included as a part of any NewGRF I produce.
  • They will be composed with my graphics to produce preview images and put on websites. Said preview images will also be clearly labeled as using your material.
Technically I can also just go into the game and make screenshots, but producing the images programatically is more automatic and helps me catches bugs and visual glitches.

(yes, I read about the previous discussion about licenses... but this post isn't about the license, just asking for the permission. No pressure :)

Thanks in advance!

Hello ahyangyi!

Yes, Do what you need, no problem! :wink:
Real Projects 32bpp releases:

Real Semi Trucks 32bpp: viewtopic.php?t=90996
Real Houses Eyecandy Objects 32bp: viewtopic.php?t=90767
Real Ships 32bpp: viewtopic.php?t=90733
Real Industries 32bpp: viewtopic.php?t=90183
Real Houses Townset 32bp: viewtopic.php?p=1254605
Real Stations 32bpp: viewtopic.php?p=1255635
Real Cars 32bpp: viewtopic.php?p=1249244
Real Vehicles 32bpp: viewtopic.php?p=1253581
Real Bus 32bpp: viewtopic.php?p=1249245
Real Trucks 32bpp: viewtopic.php?p=1254468
Real Parks 32bpp: viewtopic.php?p=1250255
Argentina World Cup 2022 Champions Bus 32bpp viewtopic.php?p=1257026
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