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Posted: 02 Mar 2006 21:49
by stevenh
MJS wrote:And it the following bug a TTRS thing too, or is this probably caused by another grf? My bus station was underneath that stadium!
MJS, are you using Beta 1? That could be a bug that I introduced (and repaired) a while back.
Posted: 02 Mar 2006 22:44
by MJS
Yes, I am using beta 1.
Posted: 10 Apr 2006 08:41
by 2006TTD
40th day anniversary of "no replies" in this forum
(Counting)
Posted: 10 Apr 2006 11:14
by Wile E. Coyote
This project is abandoned. If you want to use new cargos, use ECS.
Posted: 10 Apr 2006 11:30
by eis_os
2006TTD: your topic bumping annoys people, stop it...
Posted: 10 Apr 2006 11:51
by Ramshill
Perhaps you should (with permision from threads author) change the thread title to say that the project is abandened?
Posted: 11 Apr 2006 01:54
by 2006TTD
eis_os:
I will stop now, sorry for annoying
Posted: 29 Sep 2006 15:36
by tonylaw1993
i have problem
the factory's name and the texture are not echo
sand pit shows a forest
how can i solve the problem
Posted: 29 Sep 2006 19:29
by Samwise
This set is abandoned

Re: George's new cargos [aborted] Use ECS instead
Posted: 17 May 2008 13:35
by hectobar
problem! how do you suggest i transport these tourists or the gas there isnt anything to transport them in
Re: George's new cargos [aborted] Use ECS instead
Posted: 17 May 2008 13:45
by zypa
Do you use george's ECS vectors?
This thread's "new cargos" are outdated.
ECS thread:
http://www.tt-forums.net/viewtopic.php?f=26&t=30188
to ECS:
You can transport tourists and gas to cities. The standard TTD files do not have gas stations/hotels, so you have to use a city grf (like total town replacement set).
Do not reply here, use the ECS thread instead.
Re:
Posted: 17 May 2008 13:47
by Ar4i
Darkmast49 wrote:This set is abandoned

Maybe someone would lock this thread?