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Re: [8bpp] Graphics Replacement Project - OpenGFX

Posted: 29 Jul 2009 15:00
by DaleStan
True. I didn't think that was particularly interesting/troublesome/etc., but it does happen.

Re: [8bpp] Graphics Replacement Project - OpenGFX

Posted: 29 Jul 2009 15:42
by Dimme
Congrats on 10000 posts DaleStan!

Re: [8bpp] Graphics Replacement Project - OpenGFX

Posted: 29 Jul 2009 16:07
by Roujin
Dimme wrote:Congrats on 10000 posts DaleStan!
I sure bet DaleStan is the type of person who would go crazy about archieving a certain number of posts in an online forum. :rolleyes:

Re: [8bpp] Graphics Replacement Project - OpenGFX

Posted: 29 Jul 2009 18:51
by mrMann
It's a nice thing to say. Obviously you don't know anything about compliments... :roll:

Re: [8bpp] Graphics Replacement Project - OpenGFX

Posted: 02 Aug 2009 07:55
by LordAzamath
About https://dev.openttdcoop.org/issues/231

I can't quite help atm, but the link which is posted there should contain the non palconverted sprites.

Re: [8bpp] Graphics Replacement Project - OpenGFX

Posted: 02 Aug 2009 12:10
by Ammler
The hint to the gui version 0.2 was fine enough, I copied the images to the opengfx pcx and it looks fixed now. :-) Thanks Lord

We getting closer and closer :-)
ogfx_tracking.png
ogfx_tracking.png (6.23 KiB) Viewed 6065 times
Greets
Ammler

Re: [8bpp] Graphics Replacement Project - OpenGFX

Posted: 04 Aug 2009 18:37
by bokkie
Tried to do some pixel-tweaking in Paint on the font. Left is old, right is new. Some characters are a bit 'noisy' IMO in the current font. Don't know (yet :p) how to change the font though, made this picture a few months ago but didn't get to pick it up again. Lot's of home improvement to do so little time in the next few months as well so I thought I'd share...

Re: [8bpp] Graphics Replacement Project - OpenGFX

Posted: 04 Aug 2009 18:51
by CommanderZ
I like old "a" more, but your "X" looks much better. And I don't see any difference with other letters :)

Re: [8bpp] Graphics Replacement Project - OpenGFX

Posted: 04 Aug 2009 21:33
by Ammler
bokkie wrote:... made this picture a few months ago...
Please check again with a nightly, I know, there was once a update with fonts, maybe your part is already fixed?

Greets
Ammler

Re: [8bpp] Graphics Replacement Project - OpenGFX

Posted: 05 Aug 2009 06:20
by bokkie
I believe it was the latest alpha (5?) but will check it. I'm not happy with the 'a' either, but it's just as bad as the old one ;). The whitespace is a pixel bigger since I was to lazy to re-align the characters after making the character one pixel smaller.

Re: [8bpp] Graphics Replacement Project - OpenGFX

Posted: 05 Aug 2009 19:28
by lawton27
I've started work on the toyland rail wagons for OpenGFX.
I've attached all my work so far.
Feal free to suggest improvements and I will try to improve the graphics.
Note: I've onely posted this here so if there's anyting about graphics that still need doing ect I haven't changed that...

edit: Sorry about the typo on the candy floss sheet.

Re: [8bpp] Graphics Replacement Project - OpenGFX

Posted: 05 Aug 2009 19:28
by lawton27
hmm I can onely attach 3, here's the rest.

Re: [8bpp] Graphics Replacement Project - OpenGFX

Posted: 06 Aug 2009 05:38
by planetmaker
Nice work :-) One thing though bugs me with the wagons: they all seem to miss the wheels :-)

Re: [8bpp] Graphics Replacement Project - OpenGFX

Posted: 06 Aug 2009 08:12
by lawton27
The default graphics don't show wheels, I'll try making them have wheels, we can use them for maglev/monorail.
Which angles should you be able to see the wheels from?

Re: [8bpp] Graphics Replacement Project - OpenGFX

Posted: 06 Aug 2009 10:44
by planetmaker
Good question. Certainly the side view and the oblique angles. Not sure about the vertical one. Maybe there are other opinions around :-)

Re: [8bpp] Graphics Replacement Project - OpenGFX

Posted: 06 Aug 2009 16:44
by DJ Nekkid
on 95% or more of the stuff i've coded are they only visible in the ___ view.

Re: [8bpp] Graphics Replacement Project - OpenGFX

Posted: 06 Aug 2009 17:51
by lawton27
Planetmaker, have you put them into the latest nightly to see how they look?

Edit: forget that, i'll finish them first :mrgreen:

Re: [8bpp] Graphics Replacement Project - OpenGFX

Posted: 08 Aug 2009 18:52
by LordAzamath
I decided I don't like the OPENTTD letters in intro what I've made before, so expect some better ones posted here soon by me :)

Re: [8bpp] Graphics Replacement Project - OpenGFX

Posted: 08 Aug 2009 19:00
by Yexo
LordAzamath wrote:I decided I don't like the OPENTTD letters in intro what I've made before, so expect some better ones posted here soon by me :)
It might be worth including some more letters: http://www.tt-forums.net/viewtopic.php?f=26&t=44560

Re: [8bpp] Graphics Replacement Project - OpenGFX

Posted: 08 Aug 2009 20:15
by LordAzamath
I was thinking of something conservative (which was why I didn't like the current ones with their grey highlight in the middle), so first draft is this. The colours are taken from already existing OpenTTD GUI window. Would something like this work?