
Nice work!
Moderator: Graphics Moderators
Yeah but the stadium has to be "off scale" ofcourse, otherwise it would take up way to much space! But thats OK according to me, but the parkinglot is gonna look so redicilous in comparison to the road and the cars! I dont know how to go around it, but perhaps making a parkinglot for 3 cars or somethingSilky wrote:As far as realistic scale goes, that pitch would have to be about 12x12 (6x6 old money) to be consistent. You might get away with 8x8, but that would be pushing it. It is quite obvious from the recent mockups that scale is going to have to be more realistic than the current graphics. Some of the houses are 1x1 when they should be 2x2, and they are very obviously miniatures.
It doesnt have parking for the punters, but there is tons of parking under the stadium. In fact, there is a 2 lane road in one part. (Had an access-all-areas pass for a photography session once...)Moriarty wrote:Simple solution: Dump the parking lot. One's in the city centre don't have them (for example: Cardiffs' millenium stadium doesn't to my knowledge).
I needed to upscale the tile. When raytracing is disabled it renders correctly. when enabled it shows this.Chicago Rail Authority wrote:Brupje - In Blender, you need to remove the duplicates on that road tile. As (I think) Ben pointed out, the tile has a ton of extra detail that is necessary for the curve, but completely unnecessary for the straight tile.
If nobody posts explicit instructions before I return to my other laptop on which Blender is loaded, I'll PM you step by step instructions.
Yeeeaaaahhhh. . . . riiiiiigghht... Thank you for pointing that out for me, I was gonna do that tomorrow morning at 7 o clock...davidpk212 wrote:Field-Mouse - be careful on busy streets. Do not read newspapers or drop parcels in the middle of them.
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