New Graphics - Blender ".blend" thread (Works In Progress)

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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Field-Mouse
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Post by Field-Mouse »

Looks good, but that parkinglot is probably gonna look very weird (scale). The only other things i see right now is that I would like those "grass stripes" that are made by lawn mowers :) and some kind of better looking concrete base for the floodlights.
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Post by Silky »

As far as realistic scale goes, that pitch would have to be about 12x12 (6x6 old money) to be consistent. You might get away with 8x8, but that would be pushing it. It is quite obvious from the recent mockups that scale is going to have to be more realistic than the current graphics. Some of the houses are 1x1 when they should be 2x2, and they are very obviously miniatures.
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Post by Field-Mouse »

Silky wrote:As far as realistic scale goes, that pitch would have to be about 12x12 (6x6 old money) to be consistent. You might get away with 8x8, but that would be pushing it. It is quite obvious from the recent mockups that scale is going to have to be more realistic than the current graphics. Some of the houses are 1x1 when they should be 2x2, and they are very obviously miniatures.
Yeah but the stadium has to be "off scale" ofcourse, otherwise it would take up way to much space! But thats OK according to me, but the parkinglot is gonna look so redicilous in comparison to the road and the cars! I dont know how to go around it, but perhaps making a parkinglot for 3 cars or something :P
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Post by TagDaze »

See, that's why I've been wondering what the plan was with the stadium. In TTD it was a 2x2 building. What it will be now doesn't matter much for the model, I guess. Only for the parking lot, but that's just a small bit of the texture, easily adapted. It's up to others how many squares the stadium will take. I guess the lot and the trees will greatly determine the appearance of scale.
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Post by Field-Mouse »

Yeah i agree, its very difficult to know the amount of squares for a building, are we gonna keep to the 12.5 meters per square for most buildings?
Cause thats what I have guessed and personally I think your stadium should be 4x4, bigger buildings might be difficult to handle in a city... If people agree about that, parkinglot and trees should probably be scaled to the the 12.5 meter scale and the building itself not. If that looks too weird, trees and parkinglot might have to be removed from the stadium? In cases like this I think we have to let go of things that makes the difference in scale redicolously obvious.
We cant keep to real scale anyways, right? That would probably kill the game, since for example a coalmine should be as big as a city, an airport should be enormous.. i could go on like that for a long time..
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Post by Ben_Robbins_ »

Well feedback (on and off the forum) would indicate that its probly best to go with the unshaded edges of the road, and the last attached image. So Il'll make them in that way from now on.

Richk67: Very interesting post, (offtopic) I have great admiration for your photography after I tried to take photos of fireworks the other day, and found its rather tricky to get right.

Feild-Mouse: I agree, it needs lines for the grass stripes, thats the first thing i noticeds also.

For realistic scale, I think it should be made to full scale, so that if needed its avaiable. Another option could just be to make the football field into a tennis court. That way 2x2 would be a logical size.
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Post by TagDaze »

Yeah, but Ben, can you imagine a city with a tennis court, but without a footy stadium? You're from England, you understand what I mean, right? :P
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Post by Brianetta »

TagDaze wrote:Yeah, but Ben, can you imagine a city with a tennis court, but without a footy stadium?
Sounds like heaven.
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Post by Moriarty »

Simple solution: Dump the parking lot. One's in the city centre don't have them (for example: Cardiffs' millenium stadium doesn't to my knowledge).
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Post by Born Acorn »

Indeed. Can you imagine the trouble that'd cause? 100s if not 1000s of drunk football fans in a car park?
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Post by richk67 »

Moriarty wrote:Simple solution: Dump the parking lot. One's in the city centre don't have them (for example: Cardiffs' millenium stadium doesn't to my knowledge).
It doesnt have parking for the punters, but there is tons of parking under the stadium. In fact, there is a 2 lane road in one part. (Had an access-all-areas pass for a photography session once...)
OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
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Post by brupje »

I am probably doing something wrong, so I stopped doing it until someone can explain how to get the road right :P
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Aracirion
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Post by Aracirion »

I suspect you must merge the points of the polygons or something ... Blender has the strange tendency to draw black lines between polygons even when they touch eachother.
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Post by Field-Mouse »

In this post, I just want to share my "research" on our current scale.
I went out and measured a pair of roads nearby to see how wide they are, and the result was that the current scale of one square of road, 12.5 meters, is pretty darn good! :)
The road outside my house is:
Image
- without sidewalk 6 meters and 30 centimeters
Allmost half the size of the current scale..

The "main road" through our little village is:
Image
- without sidewalk 8 meters and 30 centimeters
- with sidewalk 11 meters and 10 centimeters
Thats pretty close to the scale used here! :D
And taking in consideration that this is a small village with pretty narrow sidewalks etc. I think the people here has done a good job setting current scale! At least when comparing roads! :D
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Post by Chicago Rail Authority »

Brupje - In Blender, you need to remove the duplicates on that road tile. As (I think) Ben pointed out, the tile has a ton of extra detail that is necessary for the curve, but completely unnecessary for the straight tile.


If nobody posts explicit instructions before I return to my other laptop on which Blender is loaded, I'll PM you step by step instructions.
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Post by davidpk212 »

Field-Mouse - be careful on busy streets. Do not read newspapers or drop parcels in the middle of them.
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Post by brupje »

Chicago Rail Authority wrote:Brupje - In Blender, you need to remove the duplicates on that road tile. As (I think) Ben pointed out, the tile has a ton of extra detail that is necessary for the curve, but completely unnecessary for the straight tile.


If nobody posts explicit instructions before I return to my other laptop on which Blender is loaded, I'll PM you step by step instructions.
I needed to upscale the tile. When raytracing is disabled it renders correctly. when enabled it shows this.

Als the texture is not correctly applied, so it seems. If you can help me, great :)
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Post by Field-Mouse »

davidpk212 wrote:Field-Mouse - be careful on busy streets. Do not read newspapers or drop parcels in the middle of them.
Yeeeaaaahhhh. . . . riiiiiigghht... Thank you for pointing that out for me, I was gonna do that tomorrow morning at 7 o clock... :)
Or was your real message to inform me that I was presenting something everone allready knows? Well, everyone didnt know, off-forum we had a small discussion how wide a road is, is it really 12 meters?, and we ended up meassuring it.
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Post by Ben_Robbins_ »

TagDaze: I would be extreamly happy if there was no football staiums!. In tt I always thourght it was strange having tiny tiny hamlets in the middle of knowhere, with a huge stadium to support the local team and fans. Tennis courts on the other hand can be found in hamlets nomatter how small.

Brupje: I'm not shore why it has done that, I'll try and find out...

Field-Mouse, strange you post that, cause today I decided to measure a roadd also, (other reasons) and it was slightly thinnner than a standard painted one, and it measerd 17' across, so thats English roads are also close. I asume this isnt co-insidental, but was intentional.
Last edited by Ben_Robbins_ on 22 Nov 2006 02:11, edited 1 time in total.
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Post by TagDaze »

So... what now? Scrap the stadium and create a tennis court instead? It's your choice, people.
I don't mind if you vote to scrap it, since it was good practice for me anyway.

So, what say ye. Keep it, or scrap it?
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