NUTS!!! Let's go NUTS!!!
Moderator: Graphics Moderators
Re: NUTS!!! Let's go NUTS!!!
You should set the depot y-pixel offset global variable, so that your vehicles are properly aligned vertically.
He's like, some kind of OpenTTD developer.
- trainman1432
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Re: NUTS!!! Let's go NUTS!!!
Have you ever considered adding the Factorio locomotive(s) to NUTS or would the devs be unhappy with that?
Jetrain
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Re: NUTS!!! Let's go NUTS!!!
I had zero idea that existed, thanks!peter1138 wrote:You should set the depot y-pixel offset global variable, so that your vehicles are properly aligned vertically.

There's not much point in doing thattrainman1432 wrote:Have you ever considered adding the Factorio locomotive(s) to NUTS or would the devs be unhappy with that?

Re: NUTS!!! Let's go NUTS!!!
Hello,
Apologize for this, but I cannot make NUTS become 32bpp.
Whenever I tried to try it in new games, the game will show 8bpp .
This is what I have in my GRF folder: As you can see, I installed YETI, PURR 0.0.6, and NUTS 0.8.4, as per instruction.
I checked on the parameter and 32bpp SLUGs: enabled.
This is what I get ingame: Is there something I miss here? Please help. Thanks in advance!
Apologize for this, but I cannot make NUTS become 32bpp.
Whenever I tried to try it in new games, the game will show 8bpp .
This is what I have in my GRF folder: As you can see, I installed YETI, PURR 0.0.6, and NUTS 0.8.4, as per instruction.
I checked on the parameter and 32bpp SLUGs: enabled.
This is what I get ingame: Is there something I miss here? Please help. Thanks in advance!
- trainman1432
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Re: NUTS!!! Let's go NUTS!!!
NUTS is not a fullzoom set, it only contains a handful of fullzoom assets.ajee wrote: 09 Dec 2019 15:11 Hello,
Apologize for this, but I cannot make NUTS become 32bpp.
Whenever I tried to try it in new games, the game will show 8bpp .
This is what I have in my GRF folder:
inside game folder.JPG
As you can see, I installed YETI, PURR 0.0.6, and NUTS 0.8.4, as per instruction.
I checked on the parameter and 32bpp SLUGs: enabled.
This is what I get ingame:
game.jpg
Is there something I miss here? Please help. Thanks in advance!
The only fullzoom assets in NUTS are the SLUG locomotives. that is the T-1000, which is not a SLUG.
Jetrain
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Re: NUTS!!! Let's go NUTS!!!
Enjoying this set for something different - started from 1920, got to 1926 but don't seem to have an InterCity/Express loco option but do have carriages - is this intentional?
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Re: NUTS!!! Let's go NUTS!!!
NUTS parameters - would it be possible to add an option to replace ALL signals?
At the moment the choice is:
And.. THANK YOU. This is an awesome set!
At the moment the choice is:
- OFF
- Wetrail only
- Wetrail and PURR
- Wetrail, PURR, Rail, Electric Rail, Monorail and Maglev
And.. THANK YOU. This is an awesome set!
- Emperor Jake
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Re: NUTS!!! Let's go NUTS!!!
I don't think it's possible for one railtype GRF to override another set's custom signals, at least not without code specific to those other sets.
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Re: NUTS!!! Let's go NUTS!!!
New version does not work, report unknown function
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Re: NUTS!!! Let's go NUTS!!!
Hi, this is my first reply, and I have a idea, something like a mega big boy, like the regular big boy, but bigger,it's strong, really strong, but slow with low acceleration,
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I uh do art,modeling and stuff
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NUTS unrealistic train set - changing maintenance costs
Hey,
So i run tons of mods.
I love train mods.
Most mods allows the of change of maintenance costs of vehicles it introduces, NUTS doesn't.
I am wondering can i somehow change the maintenance of nuts mod.
Thanks for the info,
Cheers,
P.S.
I have already set, in game maintenance costs to high, nonetheless, it is still much lower then other train, bus, tram, ships mods i have.
So i run tons of mods.
I love train mods.
Most mods allows the of change of maintenance costs of vehicles it introduces, NUTS doesn't.
I am wondering can i somehow change the maintenance of nuts mod.
Thanks for the info,
Cheers,
P.S.
I have already set, in game maintenance costs to high, nonetheless, it is still much lower then other train, bus, tram, ships mods i have.
- piratescooby
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Re: NUTS!!! Let's go NUTS!!!
Base cost mod 5 grf , is what I use , Loads of parameters to choose from .
Re: NUTS!!! Let's go NUTS!!!
Old post but for anyone still curious, the video titled "OpenTTD - NUTS - YETI trains lost 32BPP? - possible solution here" states v0.7.9 removed many of the 32bpp graphics; from v0.7.8=105Mb to v0.7.9=44Mb (@1min52sec in the video)ajee wrote: 09 Dec 2019 15:11 ... but I cannot make NUTS become 32bpp.
Whenever I tried to try it in new games, the game will show 8bpp .
...
and NUTS 0.8.4
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