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Re: File repository
Posted: 14 Oct 2010 15:03
by maquinista
Yes, It's correct. I think that the bridges code will be patched and the file for draw better pillars is not necessary.
Re: File repository
Posted: 16 Oct 2010 21:46
by GeekToo
Maquinista, thanks for the review (the pillars file is still linked in the notes section (file 4)).
On the repo, this file
http://jupix.info/openttd/gfxdev-repo/i ... ile&id=117 can be marked as standard grf
Re: File repository
Posted: 18 Oct 2010 17:23
by Lord Aro
done!
edit:
oh, and while running 32bpp, i get this output: (only the dev pack used)
Code: Select all
dbg: [misc] Warning: PNG Sprite '\ogfx1_base/2.png' doesn't have x_offs and y_offs; expect graphical problems
dbg: [misc] Warning: PNG Sprite '\ogfx1_base/1.png' doesn't have x_offs and y_offs; expect graphical problems
dbg: [misc] Warning: PNG Sprite '\ogfx1_base/1694.png' doesn't have x_offs and y_offs; expect graphical problems
dbg: [misc] Warning: PNG Sprite '\ogfx1_base/1694.png' doesn't have x_offs and y_offs; expect graphical problems
dbg: [misc] Warning: PNG Sprite '\ogfx1_base/1694.png' doesn't have x_offs and y_offs; expect graphical problems
dbg: [misc] Warning: PNG Sprite '\ogfx1_base/4240.png' doesn't have x_offs and y_offs; expect graphical problems
and i do get graphical problems...

Re: File repository
Posted: 18 Oct 2010 19:06
by maquinista
Lord Aro wrote:done!
edit:
oh, and while running 32bpp, i get this output: (only the dev pack used)
Code: Select all
dbg: [misc] Warning: PNG Sprite '\ogfx1_base/2.png' doesn't have x_offs and y_offs; expect graphical problems
dbg: [misc] Warning: PNG Sprite '\ogfx1_base/1.png' doesn't have x_offs and y_offs; expect graphical problems
dbg: [misc] Warning: PNG Sprite '\ogfx1_base/1694.png' doesn't have x_offs and y_offs; expect graphical problems
dbg: [misc] Warning: PNG Sprite '\ogfx1_base/1694.png' doesn't have x_offs and y_offs; expect graphical problems
dbg: [misc] Warning: PNG Sprite '\ogfx1_base/1694.png' doesn't have x_offs and y_offs; expect graphical problems
dbg: [misc] Warning: PNG Sprite '\ogfx1_base/4240.png' doesn't have x_offs and y_offs; expect graphical problems
and i do get graphical problems...

This tree was a preview release by Ben Robbins. It will be coded and released in the future.

Re: File repository
Posted: 18 Oct 2010 19:08
by Lord Aro
it's not just the tree though, it's also a field and some weird foundation-type tiles (1.png & 2.png)
Re: File repository
Posted: 18 Oct 2010 20:28
by GeekToo
Thanks for updating Lord Aro.
There are two major problems in the dev pack: 4240, which is one of the grain fields, and another one in 1500-1506 (town houses), both causing severe glitches.
Re: File repository
Posted: 18 Oct 2010 21:02
by ChillCore
There are two major problems in the dev pack: 4240
http://www.tt-forums.net/viewtopic.php? ... start=5961
I hope that helps a bit in solving some of the glitches.
Re: File repository
Posted: 03 Dec 2010 19:34
by Jupix
New tool:
Sprite search engine (pinpoints sprite number to a repo entry)
Re: File repository
Posted: 03 Dec 2010 20:22
by Lord Aro
Nice! This will help loads with, umm, sprite searching!

Two things:
1. Make the search box only accept numbers
2. Add a link to it on the repo site (sorry if you already have, haven't looked yet)
Re: File repository
Posted: 04 Dec 2010 16:15
by Lord Aro
+...
searching for 1,2 and 3 digit sprites will yield results that have those digits in its name
i realise that may be quite hard to fix though...
Re: File repository
Posted: 04 Dec 2010 21:04
by Jupix
Lord Aro wrote:+...
searching for 1,2 and 3 digit sprites will yield results that have those digits in its name
i realise that may be quite hard to fix though...
Actually that will be quite an easy fix, certainly #1 in your first post will be much harder, but before touching this I need to know, do we only have 4-digit sprite numbers?
I'm hesitant to add a link to the repo, because it'd have to be in a logical and prevalent place like next to the entry search box, and I'm trying to remove all OpenTTD-specific pieces of code from the repo source. Doing so will make it easier to adopt updates if/when I release the repo for public use.
Re: File repository
Posted: 22 Jun 2011 08:12
by Lord Aro
Answer = no

(e.g.
http://jupix.info/openttd/gfxdev-repo/i ... file&id=68)
Also, i have just noticed a couple of other problems:
- The lists for licensing and status are offset by one, i.e. you enter GPLv2 and you get GPLv3 or you enter 'Sources Missing' and you get 'Released'
- On a 1280x1024 screen, the bar 'Logged in as: Lord Aro [ Disable edit mode ] ...' overlaps with the main title, making them hard to press
Re: File repository
Posted: 25 Jun 2011 19:50
by Jupix
Lord Aro wrote:
searching for 1,2 and 3 digit sprites will yield results that have those digits in its name
This is now fixed.
- The lists for licensing and status are offset by one, i.e. you enter GPLv2 and you get GPLv3 or you enter 'Sources Missing' and you get 'Released'
After debugging this for a an hour or so, it appears there's been a behavior change in a php function, and when the repo moved from my old server to the new one, the bug was created. The bug affects all similar select boxes, including but not limited to filetype, license and status. Doesn't look like it'll be a breeze to fix, will possibly have to rewrite every select box there is, which is a lot.
- On a 1280x1024 screen, the bar 'Logged in as: Lord Aro [ Disable edit mode ] ...' overlaps with the main title, making them hard to press
Can I have a screenshot?
Re: File repository
Posted: 26 Jun 2011 19:34
by maquinista
I can't upload this file to the repository, I will leave it here.
This file doesn't have the current ZIP file with Blend files. If someone wants to upload the TAR file, please, add the ZIP file in the "sources" foolder of the TAR file, before upload it.
Re: File repository
Posted: 26 Jun 2011 19:41
by maquinista
I can't upload the file with the mall.
It's finished. Please, upload it to the repository.
The file with three construction stages, will be added to "better houses" GRF file.

Re: File repository
Posted: 26 Jun 2011 20:09
by Jupix
Why can't you upload?
Re: File repository
Posted: 26 Jun 2011 20:49
by Lord Aro
Jupix wrote:
- On a 1280x1024 screen, the bar 'Logged in as: Lord Aro [ Disable edit mode ] ...' overlaps with the main title, making them hard to press
Can I have a screenshot?
Not a 1280x1024 screen, and with IE9, but the same thing
I can't get the same with Firefox (4) though, so it looks like an IE bug
Re: File repository
Posted: 27 Jun 2011 08:54
by Jupix
Ah, that explains it, I don't develop for MSIE. It's always had its own way of thinking how CSS should work. I can check if the code is something that it has a particular problem with, but apart from that, it's doubtful I will change the visuals just because MSIE can't fathom it.
Re: File repository
Posted: 27 Jun 2011 09:00
by XeryusTC
You can easily fix IE only problems by using
this 
Re: File repository
Posted: 27 Jun 2011 13:53
by Zephyris
You can also easily fix IE only problems by using
this,
this or
this.
