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Posted: 10 Nov 2005 19:55
by Patchman
Does it depend on the planespeed setting?
Posted: 10 Nov 2005 21:31
by DaleStan
Nope. I checked all five settings. (off, 1..4)
This bug was introduced sometime between a60 and a61.
I'm not sure which switch causes it, but it doesn't happen with -a- -2, so here's a config file.
Posted: 13 Nov 2005 19:05
by Grigory1
My version An-124 Ruslan of 1+4 liveries!
I ask to test and I wait for remarks
Posted: 13 Nov 2005 20:07
by krtaylor
Looks very sharp! I'd like to see it integrated into the main GRF.
Posted: 18 Nov 2005 23:48
by Grigory1
Posted: 19 Nov 2005 03:08
by krtaylor
Oh, those are beautiful! I really wish TTD allowed more different aircraft...

Posted: 19 Nov 2005 13:16
by Mickeye
WOW! Great work Grigory1. Very sharp and very clear.
Oh yeah. I miss some olders planes in Planeset, but anyway Planeset looks fantastic in all ways.
Posted: 19 Nov 2005 15:29
by krtaylor
Mickeye, the graphic in your sig is excellent! Just had to say something.
Posted: 19 Nov 2005 15:34
by Villem
Well, that banner anyone can get from
http://ttd.tycoonez.com/?id=80&lang=en
Posted: 19 Nov 2005 17:43
by Mickeye
Yes, banner probably could use anybody but please ask for permission
Pnaky or me.
Banner was made by Snix, using some CZ graphics sets for TTDPatch.
Sorry for OT
Posted: 19 Nov 2005 20:53
by George
Mickeye wrote:Yes, banner probably could use anybody but please ask for permission
Pnaky or me.
Banner was made by Snix, using some CZ graphics sets for TTDPatch.
Sorry for OT
And where could whose buses (on the banner) be taken?
Posted: 19 Nov 2005 21:12
by Mickeye
Buses were made by Greyfur, but they are still not yet fully coded and there isn't official release.
Posted: 20 Nov 2005 00:08
by Pnaky
Akalamanaia: Thx for your post with link on our web...

George: The bus graphics has made ba Greyfur...
All: Few graphics on banner is in develop stadium...
Sorry for my OT...
Posted: 20 Nov 2005 06:31
by George
Mickeye wrote:Buses were made by Greyfur, but they are still not yet fully coded and there isn't official release.
there are two buses on that site, but they are not the busses from the banner. Who made buses from the banner?
If the coding is the only problem with busses - send them to mee, I'll code them
Posted: 28 Nov 2005 10:26
by Grigory1
In a reality in very important parameter for planes range of flight is
Whether probably to realize it in TTDP?
For example by quantity of cells
Posted: 28 Nov 2005 11:13
by lepkka
sorry, this is getting too much OT, but, Grigory1, Mickeye, can you explain me how do you record this gif files? it's just a matter of "ctrl+s" a lot?
Posted: 28 Nov 2005 12:15
by Grigory1
lepkka wrote:sorry, this is getting too much OT, but, Grigory1, Mickeye, can you explain me how do you record this gif files? it's just a matter of "ctrl+s" a lot?
Screen Recorder
file.avi 
convert to
file.gif
Posted: 28 Nov 2005 12:36
by George
Grigory1 wrote:lepkka wrote:sorry, this is getting too much OT, but, Grigory1, Mickeye, can you explain me how do you record this gif files? it's just a matter of "ctrl+s" a lot?
Screen Recorder
file.avi 
convert to
file.gif
don't you find 1.1 Mb is too much for a signature? Please cut it to 50Kb max.
Posted: 28 Nov 2005 13:03
by Pnaky
lepkka wrote:sorry, this is getting too much OT, but, Grigory1, Mickeye, can you explain me how do you record this gif files? it's just a matter of "ctrl+s" a lot?
This animation is made in Photoshop... You must you simple sprites and animate it...

Posted: 28 Nov 2005 13:40
by Prebral
Grigory1 wrote:In a reality in very important parameter for planes range of flight is
Whether probably to realize it in TTDP?
For example by quantity of cells
Maybe using some simple check when giving destinations to the airplane? I think there is something similar used when setting route for ships - if a buoy is too far, then the program will tell you, that it cannot approve that waypoint. But I do not know, if it is possible to turn this numer to a variable set by grf files...