Re: S60v3 port
Posted: 02 Jan 2010 17:47
I really enjoyed the port. I play it almost every day. Thanks for making it. However I am having problem with the minimap. I can not scroll it. My phone is nokia 5800 with s60v5.
The place to talk about Transport Tycoon
https://www.tt-forums.net/
How? Got only squares after switching to russianwolf wrote:Another feature added: http://team.pld-linux.org/~wolf/symbian ... eetype.jpg.
- Freetype (TTF) support is enabled. If you want to use it, you must put font file name (not font's name) in the openttd.cfg and the font file should be in e:\openttd\ directory.
It's impossible on 5800. To scroll the minimap you need to be able to press the right mouse button, but there are no hardware keys available that could be pressed to indicate that touch events are supposed to be the right mouse button, not left.leodrivera wrote:I really enjoyed the port. I play it almost every day. Thanks for making it. However I am having problem with the minimap. I can not scroll it. My phone is nokia 5800 with s60v5.
Well, you've cited the solution. You put some font that has cyryllic characters in it (tahomabd.ttf for example) into e:\openttd\ directory. Then you edit openttd.cfg file so it look like this:Vaulter wrote:How? Got only squares after switching to russianwolf wrote:Another feature added: http://team.pld-linux.org/~wolf/symbian ... eetype.jpg.- Freetype (TTF) support is enabled. If you want to use it, you must put font file name (not font's name) in the openttd.cfg and the font file should be in e:\openttd\ directory.
...
[misc]
...
small_size = tahomabd.ttf
medium_size = tahomabd.ttf
large_size = tahomabd.ttf
...
I've discovered a way to do this: just click at the left or right margin and drag into the map.It's impossible on 5800. To scroll the minimap you need to be able to press the right mouse button, but there are no hardware keys available that could be pressed to indicate that touch events are supposed to be the right mouse button, not left.
"If you want to have new builds in future, you have to talk with the OpenTTD developers."themmaster wrote:Will you be making a build of version 1 when it is released?
Networking does work to some extent, ie. you can (sometimes) download the newgrf files and you can list the servers. Anything more complicated seems to be broken due to bugs in Symbian's implementation of POSIX networking interfaces.Also, I would love to be able to use multiplayer and I see you posted some screenshots earlier in the thread of it working, but in your posts you always put 'multiplayer not supported'. Is this just because you will not fix any bugs or just that it is not included, as it doesn't work on my N95?
This should be working.leodrivera wrote:1- Make it possible to load save games on pc
"If you want to have new builds in future, you have to talk with the OpenTTD developers." Really, it's not up to me whether this port becomes official. And you can see how interested they were in reviewing/including the code in the past 2 years by reviewing this thread.2- Make this project official so everybody could help and know your project
There is an option, somewhere in settings, or maybe in the installer, different phones have it in different places. It either restricts installation only to the "trusted" programs, or allows installation of everything. You want the latter option. Or maybe the certificate had expired. If this is the case, then try setting the clock back a couple of monts for duration of the installation.loctroc wrote:the installer just won't start. I mean the OpenTTD installer, it says that it's not secure ... blablabla ...
No.mvamorim wrote:Is there any way to change the volume (or camera zoom) buttons to another function?
Even if the volume buttons could be bound to other functions, you wouldn't be able to use them as a ctrl button, as these buttons work only with "click" events. "Click and hold" are not possible with them.I miss the CTRL button and the DELETE button that we can use on PC.
The scroll problem could be solved by creating a double-click event, so that you can also scroll without having to avoid clickable items on the map such as industries, towns, vehicles, etc. But for some reason the double click in old DOS games seems to be a forbidden zone for all programmers.jawsper wrote:I was thinking about the issue with the lack of ctrl and right mouse button, and I suddenly had an idea: using the buttons as a toggle switch for ctrl + rmb, with a small visual indicator on the screen so you know the button is enabled. That should work with a click event I suppose.