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Posted: 17 Aug 2004 08:11
by Wolf01
Celestar wrote:Don't yet count on it 100%, but we might need horizontal and vertical bridge graphics (as opposed to the current diagonal ones) in not-too-near future
Celestar
i feel smell of coming news
if someone can code Purno's bridges into a grf or something else i can test it, i'm sure that if the bridges will be coded into a grf, only the railroad bridges are supported because the newgrf support is not finished for the roads yet
Posted: 17 Aug 2004 08:13
by Purno
Wolf01 wrote:only the railroad bridges
Does this include mororail/maglev?
Oh, and any thoughts about the aqueduct bridge?
Posted: 17 Aug 2004 08:30
by Wolf01
i think that includes only train (raiload, monorail and maglev), all sets i tried does't have added modifies at road vehicles/roads... for now the only possibility to add new features for the roads is to code them into the trg##.grf files
Posted: 17 Aug 2004 17:46
by Korenn
Purno wrote:Wolf01 wrote:only the railroad bridges
Does this include mororail/maglev?
Oh, and any thoughts about the aqueduct bridge?
an aquaduct bridge will need the new tile array thing that someone is working on, before it's doable.
Posted: 17 Aug 2004 17:52
by ConductorBob
What about tunnels? They have em for ships.
Posted: 17 Aug 2004 20:29
by Born Acorn
they have them for very small canal boats, not for ships.
may be OT, but an Idea would be a thinner canal, with the canal boats.