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Re: Transport Tycoon to be "revitalised" for iOS and Android

Posted: 15 Jul 2013 15:31
by WWTBAM
I believe he doesn't like it or TTDPatch.

Re: Transport Tycoon to be "revitalised" for iOS and Android

Posted: 15 Jul 2013 15:58
by michael blunck
planetmaker wrote:
Purno wrote: [...] Any chance Chris Sawyer will use some bits of OpenTTD? :P
That will mean he has to go open-source, has to apply the GPL v2 to his code and project. That is very unlikely.
Would be interesting to watch OpenTTD developers sueing CS over copyright issues. Might need a large order of popcorn.

regards
Michael

Re: Transport Tycoon to be "revitalised" for iOS and Android

Posted: 15 Jul 2013 17:13
by Born Acorn
roboboy wrote:I believe he doesn't like it or TTDPatch.
Not sure about that. The Locomotion manual had a nice foreword that could only refer to the use of TTDPatch/OpenTTD but didn't mention them by name.

Re: Transport Tycoon to be "revitalised" for iOS and Android

Posted: 15 Jul 2013 17:16
by jonty-comp
Unfortunately most iOS/Android ports of classic games like TTD are rubbish. I hope they don't dumb it down too much, or worse, add a "connect to your Facebook friends and get exclusive train models!".

I believe orudge invited Lord Sawyer to a meet once, but he declined. :P

Re: Transport Tycoon to be "revitalised" for iOS and Android

Posted: 15 Jul 2013 17:41
by Supercheese
jonty-comp wrote:I hope they don't dumb it down too much, or worse, add a "connect to your Facebook friends and get exclusive train models!".
Oh lord, I hope not. :roll:

Re: Transport Tycoon to be "revitalised" for iOS and Android

Posted: 15 Jul 2013 17:57
by Roman
The most interesting parts, in my opinion, are:
In 2010, Chris had the opportunity of reverting the MicroProse license
Transport Tycoon © 1994, 2013 31X Ltd. Created by Chris Sawyer. Transport Tycoon ® Chris Sawyer. All rights reserved.
I guess those statements put our long-yet-unsuccessful search for the legal owner of the "Transport Tycoon" trademark to an end. :)

Re: Transport Tycoon to be "revitalised" for iOS and Android

Posted: 15 Jul 2013 18:10
by ChillCore
Michael Blunck wrote:
planetmaker wrote:
Purno wrote: [...] Any chance Chris Sawyer will use some bits of OpenTTD? :P
That will mean he has to go open-source, has to apply the GPL v2 to his code and project. That is very unlikely.
Would be interesting to watch OpenTTD developers sueing CS over copyright issues. Might need a large order of popcorn.

regards
Michael
Buckets of popcorn.
Especially since I would be willing to dual license my ideas/code if ever he could use any of it ... :mrgreen:

Regards
ChillCore.

Re: Transport Tycoon to be "revitalised" for iOS and Android

Posted: 16 Jul 2013 00:27
by kamnet
From what I've read on the forums over the years from a few people who have been in touch with him, or through associates, he's aware of TTDPatch and isn't happy that it exists, but hasn't taken any action to discourage it. He considers TTD to be exactly as it was intended, bugs, gameplay flaws and all. It's probably a good guess that he knows about OpenTTD.

Re: Transport Tycoon to be "revitalised" for iOS and Android

Posted: 16 Jul 2013 02:40
by TinyMusic
orudge wrote:A forum may be created here in time, when more information about the game is released.
No need, there is already a "Transport Tycoon" section in the forum :mrgreen:

Re: Transport Tycoon to be "revitalised" for iOS and Android

Posted: 16 Jul 2013 04:13
by WWTBAM
Born Acorn wrote:
roboboy wrote:I believe he doesn't like it or TTDPatch.
Not sure about that. The Locomotion manual had a nice foreword that could only refer to the use of TTDPatch/OpenTTD but didn't mention them by name.
Well it talks about people still playing TT 10 years after it was released without mentioning (O)TTD(P), but clearly he would know one of them is being used on modern OSes. He also talks about not liking to create perfect games as he feels that they then do have any individuality and so on.

Re: Transport Tycoon to be "revitalised" for iOS and Android

Posted: 16 Jul 2013 06:45
by ChillCore
Well TTD sure has spirit ... in the form of ghost mountains.

The firts time I saw one of them moving hills I was like "what the flying freckles is that hill doing?"
Then I found out it was the cheaty AI and I started talking to the mountain ... "Stay! I am going go build a line there!".
Good times when thinking about it.

Re: Transport Tycoon to be "revitalised" for iOS and Android

Posted: 16 Jul 2013 07:32
by WWTBAM
ChillCore wrote:Well TTD sure has spirit ... in the form of ghost mountains.

The firts time I saw one of them moving hills I was like "what the flying freckles is that hill doing?"
Then I found out it was the cheaty AI and I started talking to the mountain ... "Stay! I am going go build a line there!".
Good times when thinking about it.
Lol.

I wonder if the game will use GRFs for it's graphics, then we can go back to exes and grds.

Re: Transport Tycoon to be "revitalised" for iOS and Android

Posted: 16 Jul 2013 07:56
by TinyMusic
roboboy wrote:
ChillCore wrote:Well TTD sure has spirit ... in the form of ghost mountains.

The firts time I saw one of them moving hills I was like "what the flying freckles is that hill doing?"
Then I found out it was the cheaty AI and I started talking to the mountain ... "Stay! I am going go build a line there!".
Good times when thinking about it.
Lol.

I wonder if the game will use GRFs for it's graphics, then we can go back to exes and grds.
Aren't GRFs copyrighted?

Re: Transport Tycoon to be "revitalised" for iOS and Android

Posted: 16 Jul 2013 07:59
by WWTBAM
UseYourIllusion wrote:
roboboy wrote:
ChillCore wrote:Well TTD sure has spirit ... in the form of ghost mountains.

The firts time I saw one of them moving hills I was like "what the flying freckles is that hill doing?"
Then I found out it was the cheaty AI and I started talking to the mountain ... "Stay! I am going go build a line there!".
Good times when thinking about it.
Lol.

I wonder if the game will use GRFs for it's graphics, then we can go back to exes and grds.
Aren't GRFs copyrighted?
The format can be reused and we have the tools somewhere in the community for creating exes that patch the base TTD GRFs with new sprites as that's how it was done before TTDPatch gained the ability to load NewGRFs

Re: Transport Tycoon to be "revitalised" for iOS and Android

Posted: 16 Jul 2013 14:43
by JacobD88
Well i hope they've put all the budget on the game if they are using a free mailing list provider that exceeds its limit...
MailingListError1.png
MailingListError1.png (17.45 KiB) Viewed 7145 times
Other than that, interesting news :))

Looking forward to how this all pans out

Re: Transport Tycoon to be "revitalised" for iOS and Android

Posted: 16 Jul 2013 15:46
by WWTBAM
I read that it wioo come with 40 scenarios. I will post a link to the article in the morning.
Edit: Managed to copy it on the tablet http://www.rtsguru.com/article/6213/Cla ... obile.html

Re: Transport Tycoon to be "revitalised" for iOS and Android

Posted: 16 Jul 2013 18:32
by Killer 11
That doesn't sound like Transport Tycoon at all actually, unless they have no idea what they're talking about.

Re: Transport Tycoon to be "revitalised" for iOS and Android

Posted: 17 Jul 2013 03:36
by WWTBAM
jonty-comp wrote:Unfortunately most iOS/Android ports of classic games like TTD are rubbish. I hope they don't dumb it down too much, or worse, add a "connect to your Facebook friends and get exclusive train models!".

I believe orudge invited Lord Sawyer to a meet once, but he declined. :P
Well on it's Facebook page, they have said it will be a premium game not a freemium game.

Re: Transport Tycoon to be "revitalised" for iOS and Android

Posted: 17 Jul 2013 04:11
by TinyMusic
roboboy wrote:
jonty-comp wrote:Unfortunately most iOS/Android ports of classic games like TTD are rubbish. I hope they don't dumb it down too much, or worse, add a "connect to your Facebook friends and get exclusive train models!".

I believe orudge invited Lord Sawyer to a meet once, but he declined. :P
Well on it's Facebook page, they have said it will be a premium game not a freemium game.
Someone can always pirate them :mrgreen:

Unless there's going to be those DRMs :|

Re: Transport Tycoon to be "revitalised" for iOS and Android

Posted: 17 Jul 2013 09:41
by orudge
UseYourIllusion wrote:Someone can always pirate them :mrgreen:
Mobile games tend not to be expensive, I would rather not see any talk of pirating them on here please.

If you want Chris Sawyer to develop more games in the future, then paying a couple of quid for his new game is surely not too much to ask!

If he'd been able to put up a patched version of Transport Tycoon (supporting modern versions of Windows) for digital download for, say, £5, he'd probably have made a few bob or two over the past decade or so. I guess he couldn't do any such thing until he got the rights back from MicroProse (or its successors) though.