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Re: Purno's Dutch Trainset showcase
Posted: 21 Jul 2011 07:56
by ZxBiohazardZx
jmc47ott wrote:Purno,
I agree that the Dutch train set is one of the best and I often use it even for other locations. Please tell me what
programs you are using to get such clear and close-up screen shots, they are much better than anything I have
been able to get. I hope you don't find my artwork an insult to the Netherlands, it's intended to be a compliment.
Netherlands Govt RR flag.png
check the settings, maybe you get .jpg images, that tend to be more blurry then .png in this game (8bpp or 32bpp)
Re: Purno's Dutch Trainset showcase
Posted: 21 Jul 2011 08:02
by brickie
Purno wrote:Why no Dutch stations?

They always look a bit too modern. Perhaps in the 70s and onwards I'll start replacing these ones with Dutch Stations.
Re: Purno's Dutch Trainset showcase
Posted: 22 Jul 2011 21:14
by brickie
Here's another, as the country's first electric train - a Blokkendoos with extra carriage - loads at Maarssen for the short run to Utrecht, while another 3900 on express duties thunders past on the main line.

- Maarsen 1940.PNG (67.72 KiB) Viewed 1954 times
By coincidence, the date on the clock is 15 May 1940; a dark day for the real Netherlands...
Re: Purno's Dutch Trainset showcase
Posted: 11 Mar 2012 10:17
by Purno
With the Dutch Trainset v2 in progress, time for some new shots;

Re: Purno's Dutch Trainset showcase
Posted: 11 Mar 2012 10:18
by Purno
more
Apparently I forgot to clean up my mockup at screenshot5

Re: Purno's Dutch Trainset showcase
Posted: 11 Mar 2012 16:33
by alluke
You forgot to remove the depot in two pics.

Re: Purno's Dutch Trainset showcase
Posted: 11 Mar 2012 18:12
by jor[D]1
Nice shots. Maybe try to shot the trains in pause with a steam cloud. It will need some good timing but is possible.
Re: Purno's Dutch Trainset showcase
Posted: 12 Mar 2012 07:22
by Purno
alluke wrote:You forgot to remove the depot in two pics.

Oh, another one there behind the trees. Heh.
Well, those are mockups anyways.
jor[D]1 wrote:Nice shots. Maybe try to shot the trains in pause with a steam cloud. It will need some good timing but is possible.
It'll need extreme timing

TBH, IMO it's TMWFTLB

Re: Purno's Dutch Trainset showcase
Posted: 15 Mar 2012 13:19
by FooBar
jor[D]1 wrote:Maybe try to shot the trains in pause with a steam cloud.
That will not look too good with the current versions of the new trainset, as especially MUs smoke from every single vehicle part at the moment.
'
Anyways, nice screenshots!
Re: Purno's Dutch Trainset showcase
Posted: 17 Mar 2012 16:29
by Purno
A shot from some local station far far away and a shot from two international trains
Re: Purno's Dutch Trainset showcase
Posted: 17 Mar 2012 19:03
by jor[D]1
Nice, first one reminds me someway of rodeschool station.
Re: Purno's Dutch Trainset showcase
Posted: 17 Mar 2012 19:07
by Purno
jor[D]1 wrote:Nice, first one reminds me someway of rodeschool station.
Oddly, Roodeschool got stuck in my mind since I visited it, so indirectly, the screenshot is indeed loosely based upon it. Funny you were able to loosely recognize it

Re: Purno's Dutch Trainset showcase
Posted: 17 Mar 2012 19:09
by jor[D]1
I think it is because of the arriva DMU and the freight track next to one platform.
Second one could be the schiphollijn between Hoofdorp and nieuw vennep, around 1996