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Re: [WIP] Matterhorn Railways v1.0
Posted: 07 Oct 2010 10:52
by noofnoof
strongbow wrote:Yes, it definitely makes guys turn their heads and have pictures taken with it.
+1 respect. how that is even possible though, because I already held you in such esteem, creating such amazing mods.
Re: [WIP] Matterhorn Railways v1.0
Posted: 07 Oct 2010 11:18
by strongbow
Took me a while though to come up with a semi-smart answer.

Re: [WIP] Matterhorn Railways v1.0
Posted: 07 Oct 2010 19:15
by strongbow
Same rack, different location, different clothes...

Re: [WIP] Matterhorn Railways v1.0
Posted: 07 Oct 2010 19:39
by Tattoo
Very nice as usual Strongbow. I have a question about them. What is the middle part of them trains? Is that where the engine is? No certain reason why I ask, just curious. I also wanted to ask you something about the screenshot of the train in max on the first page. The lights look like they are on. Did you use a self illuminating texture or is that something else? Thanks...
Re: [WIP] Matterhorn Railways v1.0
Posted: 07 Oct 2010 19:52
by strongbow
Yes, the middle part is the power module and the front + back part are not powered. As for MAX, I find it easier to model with a material applied to the mesh that has self-illumination at 25-33%. That way nothing gets drowned in black and it has a nicer look to work with. There is no lights in that scene, apart from the default lights that MAX applies to every new scene. I also love how ZBrush displays viewport models in a sort of wax look, but that's not useful for trains at all.

Re: [WIP] Matterhorn Railways v1.0
Posted: 07 Oct 2010 20:02
by Seelenquell
rofl at zbrush.. maybe you could sculpt some landscapes?
anyway nice as usual, martin. i promise - this time no single word about the seats..
Re: [WIP] Matterhorn Railways v1.0
Posted: 07 Oct 2010 20:17
by strongbow
Hahaha, the joke with seats never gets old...
But as for ZBrush, even landscapes in Locomotion have a sharp look - maybe a gigantic snowman? Should be easy with the ZSpheres tool.

Re: [WIP] Matterhorn Railways v1.0
Posted: 07 Oct 2010 21:16
by Tattoo
Thanks Strongbow. I wasn't sure how you did that but thought is was a self illuminating texture. The screenie looks cool with them looking like the lights on the train are on. I just recently learned about that. I wasn't asking about the scene lights tho. I guess I should have been a little more specific but you understood what I was asking. Thanks again.
Re: [WIP] Matterhorn Railways v1.0
Posted: 07 Oct 2010 22:35
by strongbow
You're welcome Tatoo, glad I can help.
Here's the units in game, with all the details lost.

Re: [WIP] Matterhorn Railways v1.0
Posted: 08 Oct 2010 01:15
by Tattoo
strongbow wrote:Here's the units in game, with all the details lost.

hehe, I know what ya mean but them still look damn good. You da man!!!
Re: [WIP] Matterhorn Railways v1.0
Posted: 08 Oct 2010 21:02
by strongbow
And the last unit for this pack is the GGB Bhe4/8, which has been available in the Tatra pack for some years now, but this time it comes along with the original version from 1965 with old stairs and livery. I don't think I've ever shown it in high resolution, even though it's more basic than my recent work.
Anyway...

Re: [WIP] Matterhorn Railways v1.0
Posted: 09 Oct 2010 00:06
by SwissFan91
Definitely love any Gornergrat trains

Well done.
Re: [WIP] Matterhorn Railways v1.0
Posted: 09 Oct 2010 07:18
by strongbow
Now that I got your attention, how about that scenario I sent you a while back?

Re: [RELEASE] Matterhorn Railways v1.0
Posted: 13 Oct 2010 19:45
by strongbow
Pack released on
http://www.locomods.eu. See first post for info.
Re: [WIP] Matterhorn Railways v1.0
Posted: 21 Oct 2010 12:07
by maquinista
strongbow wrote:You're welcome Tatoo, glad I can help.
Here's the units in game, with all the details lost.

Awesome models.

I like them.
Re: [RELEASE] Matterhorn Railways v1.0
Posted: 07 Oct 2011 21:02
by strongbow
Update here as well with a company-coloured unit. See first post.
Re: [RELEASE] Matterhorn Railways v1.2
Posted: 30 Jan 2022 13:28
by strongbow
Since I had the ABeh 2/6 front mask modelled in 3D, I decided to do the Westswiss Metergauge trains that share a similar design. You can read about them on
Wikipedia (use Google Translate if needed).

- westswiss_metergauge.png (28.25 KiB) Viewed 18411 times

- goldenpass_panoramic.png (32.1 KiB) Viewed 18411 times
Re: [RELEASE] Matterhorn Railways v1.2
Posted: 30 Jan 2022 20:59
by griffinrails
Looks great!
Re: [RELEASE] Matterhorn Railways v1.2
Posted: 31 Jan 2022 17:24
by strongbow
Some more carriages for the Goldenpass Panoramic...

- goldenpass_panoramic2.png (59.53 KiB) Viewed 18361 times
Re: [RELEASE] Matterhorn Railways v1.2
Posted: 31 Jan 2022 23:00
by griffinrails
Very nice! Loving the blur effect around the sides of the screenshot!
I'd love to see this included with these GoldenPass cars:
