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Re: Joining any multiplayer game starts fast, then stops...
Posted: 07 Jan 2009 15:43
by helgihg
diheral: You know what? Nevermind.
You're right, it was silly of me to ask for help here.
Re: Joining any multiplayer game starts fast, then stops...
Posted: 07 Jan 2009 15:54
by Sand3r
helgihg wrote:diheral: You know what? Nevermind.
You're right, it was silly of me to ask for help here.
Well i though for this is this board/forum, for gain some help

if everything would be so simple, every single bug ppls could fix for their own.. anyway i though its known bug thats why i came here

Re: Joining any multiplayer game starts fast, then stops...
Posted: 08 Jan 2009 00:30
by PhilSophus
@helgihg:
Just one more idea. What is the output of
Code: Select all
cat /proc/sys/net/ipv4/tcp_window_scaling
If it's one try to set it to zero and try again:
Code: Select all
sudo echo "0" > /proc/sys/net/ipv4/tcp_window_scaling
I've seen a firewall that choked on TCP window scaling (the symptom being stalled TCP connections for some but not all servers). Even if you don't have a firewall, maybe your provider has one. Though, if it's really that, I wonder why you wouldn't have noticed it with other servers.
@Sand3r: It's not your English it's the
leetspeak you use. Please stop the use of it and stick to normal English, keep a spell-checker enabled and you will find out that people may care for your problem as you care for your posts. After all forum language is English not Leet

Re: Joining any multiplayer game starts fast, then stops...
Posted: 05 Feb 2009 13:52
by Sand3r
bump...
Re: Joining any multiplayer game starts fast, then stops...
Posted: 10 Feb 2009 21:21
by Born Acorn
Please don't bump threads. If there is no interest in a thread and nobody has anything else to say it will die. Unless you have situation changing information, it is unlikely this thread will be seen by anybody new.