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Posted: 08 Dec 2006 09:18
by Moriarty
WinME? Have you tried compatibility modes - but then I don't think ME has any. And it should be fine in that OS anyway.
You might want to try the TTDPatch - see if that works. Rapidly running out of suggestions here.
Posted: 08 Dec 2006 11:40
by gunniebear
Moriarty wrote:WinME? Have you tried compatibility modes - but then I don't think ME has any. And it should be fine in that OS anyway.
You might want to try the TTDPatch - see if that works. Rapidly running out of suggestions here.
Well yes, WinME has some compatibility mode but i never needed to activate this. And normally it is fine in that OS.
Actually i found out that MiniIN rev7243_miniin_132 of nov24 also works fine.
It was compiled by glx as i see.
So i can say that this rev works fine but still others don't
TTDPatch works fine also. Sometimes works much better but has worse graphic. (I like to play in 1024*768)
Maybe some of the devs has some better solution for that prob ;o)
Posted: 08 Dec 2006 12:21
by Born Acorn
Try creating an new OpenTTD folder, and extract the nightly files into it. Then put the data files into the data directory.
Posted: 08 Dec 2006 14:08
by Darkvater
Please read the announcement on
http://www.openttd.org
Until 0.5 you should keep using the last working nightly.
Posted: 08 Dec 2006 15:16
by gunniebear
Darkvater wrote:Please read the announcement on
http://www.openttd.org
Until 0.5 you should keep using the last working nightly.
Hey a dev is calling back , cool!!
Well no fine news but well, have to accept it, though I can't program.
Anyway thanx for all who tried to help, it's great community here

Posted: 08 Dec 2006 15:20
by DaleStan
gunniebear wrote:I ask again. Is there something in the program that isn't compatible with systems like mine? (WInME)
Go read DV's note on
http://www.openttd.org.
EDIT: I somehow missed the fact that there were two pages.
Posted: 08 Dec 2006 15:44
by gunniebear
DaleStan wrote:gunniebear wrote:I ask again. Is there something in the program that isn't compatible with systems like mine? (WInME)
Go read DV's note on
http://www.openttd.org.
Well nice hint, thanx for that unless DV gave me the same hint some minutes before. Just look 2 posts ahead of yours...
Since that I know what I wanted to know, so question solved. THANX!
greetings
Gunnie
Posted: 11 Jan 2007 13:32
by Aylomen
I have the same problem with MiniIn and I have also WinME.
I have installed MSLU and unzipped MiniIn. The programm shows still the smae message: No available language packs.
Can anyone explain the solution again, please? Or gunniebear, if you have solved the problem, can you explain it me in German?
I haven't understood it yet
thanks,
Aylomen
Posted: 11 Jan 2007 14:11
by Darkvater
Unless the MiniIN is compiled with MSVC2003 it will not work which I believe is also explained on the announcement page under the heading:
The compile farm that gives you all these new versions, cannot handle UNICODE applications (more specifically, applications that have a wide startup function are not supported by mingw). So no Win9x support.
Posted: 13 Jan 2007 22:48
by CyberBoy
Crud. My other computer uses 98, so I guess I can't play multiplayer against a friend.
Posted: 13 Jan 2007 22:57
by Rubidium
Unless you compile it yourself with MSVC2003 (and link it to the correct libraries) or you are using a version released via sourceforge (i.e. stables and release candidates).