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Posted: 08 Oct 2006 14:17
by CPCNMAN007
I made a small update at level of the color grey on my street canadian and here the result:

Posted: 08 Oct 2006 14:57
by Dave
You can use a randomiser if it lets you select which colours it uses when randomising.

Posted: 08 Oct 2006 17:30
by Hyronymus
It's still too plain :(. Some texturing will really make it more realistic.

Posted: 08 Oct 2006 22:02
by DaleStan
CPCNMAN007 wrote:rue canadiennes.BMP
Stop that.

Either post real PNGs, or don't post images at all.

Posted: 08 Oct 2006 23:23
by wallyweb
DaleStan wrote:
CPCNMAN007 wrote:rue canadiennes.BMP
post real PNGs,
CPCNMAN007, DaleStan is right. What image editor(s) are you using to make your drawings? Simply adding .png does not change the format.

When you save you have to select png from the format options. If your image editor does not offer png then it would be a good idea to find one that does.

Posted: 09 Oct 2006 01:37
by CPCNMAN007
Here an update of streets canadian, I added of streets lamp for city streets and of electricity pole for country streets. Here the result:

Posted: 09 Oct 2006 01:41
by DaleStan
That one's a .bmp file too.

Posted: 09 Oct 2006 08:31
by wallyweb
DaleStan wrote:That one's a .bmp file too.
I just now PM'd CPCNMAN007 pointing him to Irfanview. :wink:

Posted: 09 Oct 2006 10:40
by Born Acorn
Lights and Telephone poles won't work, they'll just be driven over by the vehicles.

Posted: 09 Oct 2006 15:21
by CPCNMAN007
I used Irfanview and here the result

Posted: 09 Oct 2006 15:24
by Redirect Left
Lights And Traffic Lights & Poles WILL NOT WORK, Born Acorn told you so above.

Posted: 09 Oct 2006 15:26
by CPCNMAN007
Captain_Kirk76 wrote:Lights And Traffic Lights & Poles WILL NOT WORK, Born Acorn told you so above.
For to put more realist

Posted: 09 Oct 2006 15:28
by DanMacK
Well yes, it's realistic, but vehicles driving over them isn't ;) I'd say have lights on one side only, and no traffic poles

Posted: 09 Oct 2006 17:57
by m4rek
erm, couldnt they be coded in a similar way to stations?

so that the poles (foreground) go over the road(background) and the RV goes in the middle(sandwich filler)

Posted: 10 Oct 2006 23:56
by CPCNMAN007
Here a small update of street canadian

Posted: 11 Oct 2006 19:03
by CPCNMAN007
I maked an update and creating the intersection ''T'' for city street and country street. Here:

Posted: 12 Oct 2006 15:03
by SuperTycoon
CPCNMAN007 wrote:Here my update
Sorry, I can't actually see what has changed since the last update. Can i reccomend some shading, by this we don't mean making htme darker necessarily, just randomise the colours slightly - when was the last time you saw a road of identiacal colour all over. The lines on your roads are inconsistant as someone else has pointed out, you would probably need a parameter on the grf so the side the lines were on could be varied depending on how a player had TT set up.

Posted: 12 Oct 2006 15:35
by m4rek
and your lines on the slopes are incorrect

Posted: 12 Oct 2006 15:40
by Purno
Your telephone wire (or what ever the cable is) system is not gonna work. Try connection your sprites and you'll see that some wires end up in a dead end without a pole.

Posted: 12 Oct 2006 19:54
by m4rek
again i ask, could they be coded like stations/signals/etc ?