Page 2 of 2

Posted: 02 Oct 2006 16:59
by scrooge
I'm not good at all drawing sprites, but I got this idea and after a few minutes in Gimp I had something that doesn't look horrible. It would be much better with some shading and I bet someone can do the ring better etc.

Posted: 02 Oct 2006 21:54
by Bjarni
for the record: skidd13's sprites are now in the trunk.

They work rather nicely, so I guess time will be better spent on finding nice cloning sprites (see the cloning sprite thread)

Posted: 03 Oct 2006 16:16
by Korenn
I think the sprites would look better with the recycle option on the bottom right, it makes the vehicle items more recognizable.

Posted: 12 Oct 2006 20:18
by Darkvater
skidd13 wrote:So another try, this time I hope I don't miss te topic ;) *lol*.
4 diffrent pic. Choose yourself.
Image
Great, just great :D. We've agreed the current recycle icon is pretty bad as it says the wrong thing, mainly 'RENEW' instead of 'REPLACE'.
The arrow (up) is good as it symbolizes an upgrade, which is what replace exactly is. Bjarni however doesn't really like the style of the arrow. Do you perhaps have some other style for it? Just for comparison?

Posted: 13 Oct 2006 08:40
by skidd13
Darkvater wrote:Do you perhaps have some other style for it? Just for comparison?
Yes.

Posted: 15 Oct 2006 13:32
by Darkvater
Great. /me kicks bjarni to pick one since he didn't like the original arrow...

Posted: 15 Oct 2006 14:01
by skidd13
Just a small question beside:
I noticed during drawing the gfx that there is a bigger button in the buttonbar.
The blue lines have the same size.
Is the bigger button intended?

I'm asking cause it looks a bit weird.

Posted: 15 Oct 2006 14:17
by MeusH
A-I, C-I, C-II from me

Posted: 15 Oct 2006 15:59
by Brianetta
skidd13 wrote:Just a small question beside:
I noticed during drawing the gfx that there is a bigger button in the buttonbar.
The blue lines have the same size.
Is the bigger button intended?

I'm asking cause it looks a bit weird.
The larger buttons resize with the window. They can be the same size.

Posted: 15 Oct 2006 19:12
by skidd13
Brianetta wrote:The larger buttons resize with the window. They can be the same size.
I know, but I read in the code that the upper 2 buttons should have the same size.
Right??

Code: Select all

/* Divide the size of DEPOT_WIDGET_SELL into two equally big buttons so DEPOT_WIDGET_SELL and DEPOT_WIDGET_SELL_CHAIN will get the same size.

Posted: 15 Oct 2006 22:46
by Bjarni
skidd13 wrote:
Brianetta wrote:The larger buttons resize with the window. They can be the same size.
I know, but I read in the code that the upper 2 buttons should have the same size.
Right??

Code: Select all

/* Divide the size of DEPOT_WIDGET_SELL into two equally big buttons so DEPOT_WIDGET_SELL and DEPOT_WIDGET_SELL_CHAIN will get the same size.
Sometimes space available is not a multiply of 3 and then the "left over" are left in the middle button.

Posted: 15 Oct 2006 23:58
by DaleStan
Comments lie.

Trust the comments to get the general idea right, but read the code for the exact details.

Posted: 19 Oct 2006 21:30
by Darkvater
skidd13 wrote:Yes.
Image

Out of these I would pick either 1C or 2D. Can't really decide. Perhaps 2D with the intermittent arrow symbolizes upgrade better. But it is bigger and obscures more of the vehicle. Could we see these two for the other 3 vehicle types? Then we'll decide which one is better in the overall view.

Posted: 19 Oct 2006 21:45
by skidd13
Darkvater wrote:Out of these I would pick either 1C or 2D. Can't really decide. Perhaps 2D with the intermittent arrow symbolizes upgrade better. But it is bigger and obscures more of the vehicle. Could we see these two for the other 3 vehicle types? Then we'll decide which one is better in the overall view.
I like 2D too. So here are the both in full usage.

Posted: 22 Oct 2006 08:09
by hatebreed
I like the buttons, but I really think the vehicle could be moved a pixel lower-left and the arrow a pixel to the upper-right, 'cause there remains a lot of border space anyway. Nice job!

Posted: 22 Oct 2006 10:52
by skidd13
hatebreed wrote:I like the buttons, but I really think the vehicle could be moved a pixel lower-left and the arrow a pixel to the upper-right, 'cause there remains a lot of border space anyway. Nice job!
The other icons I've made are at the exactly same position, for constancy they should have the same position.

The reason for the placement is I don't want to hit the button-outlines in clicked mode. Icons growing over button-outlines are awful.

Posted: 24 Oct 2006 15:53
by Darkvater
Ok, I've added the new icons. Thanks a lot skidd13 8)