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Posted: 28 Aug 2006 12:54
by bobo
Ouch, i never realised. Im gonna get a TTD bus next time and try to scale. But graphics_master's are too small. a mid point about the size of a ttd bus maybe?
Posted: 28 Aug 2006 12:55
by graphics_master
Mine was way too small
Mid way would be alright you could just make it from scatch it is very easy.
Posted: 28 Aug 2006 12:57
by bobo
Yeah. Also, the caravan park i was on had about 14 vans. I could fit 2 on on tile if they were midpoint size. Im gonna try it now.
Posted: 28 Aug 2006 12:58
by graphics_master
you could dit 4 on to a tile mid way and the biggest size I think is 4x4 tiles.
Posted: 28 Aug 2006 13:05
by Dave
But a luxury static caravan isn't that much shorter than a bus.
Posted: 28 Aug 2006 13:06
by bobo
Here is v2 with no cartoony black lines.
Posted: 28 Aug 2006 13:10
by GameR
i made an "piece" of the toilet. but it's going to bee smaller
Posted: 28 Aug 2006 13:10
by Dave
bobo wrote:Here is v2 with no cartoony black lines.
That's not bad at all! A nice effort!
Posted: 28 Aug 2006 13:14
by bobo
Yeah. Also I made a 4 van demo. Here it is! I can imagine this being used with Pikka UK vehicles and Dave Worley's UK roads set!
Posted: 28 Aug 2006 13:18
by Dave
Oh yes, that's very nice
What would be good is if you had company colour bands around some of them, to give them a bit of colour. and in an industry, you'd need a road between them... what i'd do, though, is like this:
Black square is a tile, red rectangles are the caravans you already have.
Yellow is a road down the middle, split between two tiles.
EDIT: Sorry for the rough drawing...
Posted: 28 Aug 2006 13:19
by Ikkenick
very nice!!
Posted: 28 Aug 2006 13:20
by GameR
i got the Black lines away and adad the light effect also it got an chimny or whatever it's clled
Posted: 28 Aug 2006 13:23
by bobo
yeah. try shading the chimeny more and putting a black hole at the top.
Posted: 28 Aug 2006 13:25
by GameR
forgoted the chimny

i am also adding smal pieces of concrete in fron of the door
Posted: 28 Aug 2006 13:26
by Dave
Since toilet blocks are only one storey, I think it should be a bit... lower, if you know what I mean.
Not quite so tall.
Posted: 28 Aug 2006 13:26
by GameR
v 0.3 of the toilets
Posted: 28 Aug 2006 13:27
by GameR
Dave Worley wrote:Since toilet blocks are only one storey, I think it should be a bit... lower, if you know what I mean.
Not quite so tall.
afirmatife
Posted: 28 Aug 2006 13:35
by GameR
v 0.4
Posted: 28 Aug 2006 13:39
by Dave
How many pixels high is that?
Posted: 28 Aug 2006 13:41
by graphics_master
Well I belive a toielet would be around 1 pixel lower or more than 1 story and 1 story is around 6 pixles.