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Posted: 25 May 2006 19:31
by Griff
Heres the mock up of King's Cross

Posted: 25 May 2006 21:41
by Pnaky
Your screens look soo good... Can you make a complete scenario with London Tube... I live now on Walthamstow Central... It's Victoria line... ;)

Posted: 25 May 2006 21:45
by Sacro
Its a community/group built savegame, not a scenario, your welcome to join them though.

Also, if anyones interested, i've just registered #throughthetube on FreeNode

Posted: 26 May 2006 12:05
by jvassie
Wow, thanks very much Sacro!

Pnaky, we are intending to do the entire tube lines if you'd read the .doc file :wink: and your more than welcome to join the team if you like :)

James

Edit: Added some more pics

Posted: 26 May 2006 13:54
by jvassie
And a few more:

James

Posted: 26 May 2006 14:53
by Pnaky
Ok James... It's no problem for me... I like make Victoria Line for Wlthm to Brxtn... But I don't have crossing scheme on station (Finsbury Park etc... :/ ) Can you tell me where can I found it???

Posted: 26 May 2006 16:14
by jvassie
Well, theres lots of places to get info from, in particular, i use a combination of:

http://www.wikipedia.co.uk - Useful info in general
http://www.davros.org/rail/culg/ - Very helpful site with lots oinfo
http://www.melted.com/bce/images/underg ... %20net.jpg - The very useful map i use.

Im sure theres plenty more out there though.

Welcome to the team!

James

Posted: 26 May 2006 16:53
by Pnaky
Thanks a lot for the links on the underground detail scheme... ;)

Posted: 26 May 2006 19:02
by jvassie
Wow, Finsbury Park looks amazing! Thats an amazing job you've done there!

James

Posted: 26 May 2006 20:11
by Pnaky
jamesvassie wrote:Wow, Finsbury Park looks amazing! Thats an amazing job you've done there!

James
Thanks... Can you say me how can use orientation??? To north???

Posted: 26 May 2006 21:08
by Griff
45 degrees anti-clockwise of standard london underground map

Posted: 26 May 2006 21:14
by Pnaky
jpmaster wrote:45 degrees anti-clockwise of standard london underground map
Thanks... Look on http://img132.imageshack.us/img132/6906 ... und6zi.jpg ;)

Posted: 26 May 2006 21:21
by Griff
Indeed, thats basically it.

Cool project

Posted: 26 May 2006 22:43
by Markavian
Are you putting the thames in?

I might be able to help out but I don't know how your going to organise people - an online netgame?

Posted: 27 May 2006 09:18
by Griff
Yes, hopefully it'll run on a online server where we can log in as the same company. Password protected of course

Yes, i am going to put the Thames in.

Posted: 27 May 2006 10:20
by jvassie
Thames would naturally have to be put in ;)

And yeah, it will all hopefully run on a server for everyone in the team to work on at the same time. Possibly with the help of Jonty, we may have an online server 24/7, but this is just an idea, might not come into practice.

Pnaky, that map is exactly what we needed. Good find! :D

BTW, you do realise that the Victoria line is underground for its entire length, and so all the tracks between station should be underground for as much as possible.

James

Colours

Posted: 27 May 2006 12:49
by WLT
You should use the subsidury patch then you could have each line in its orriginal colour, but all using the same line.

Posted: 27 May 2006 14:11
by jvassie
Indeed, i believe Sacro suggested this, we could all use the MiniIN, and then colour code each line. Other advantages are that it will have PBS, new signalling etc...

James

Posted: 27 May 2006 16:04
by Pnaky
jamesvassie wrote:Pnaky, that map is exactly what we needed. Good find! :D

BTW, you do realise that the Victoria line is underground for its entire length, and so all the tracks between station should be underground for as much as possible.
Map is my work... ;)

And sorry... I forget on it... ;)

Posted: 27 May 2006 17:11
by csuke
ok not been on the forums for aaaaages, but i just came across this, you guys can use any of the stuff i've already created for the LUG set, i'll just upload everything i've got for it, if i can find it .... /goes looking ....

ok found it, aint got no time to compile anything else at the moment, so it's probably best left to jvassie to interpret my grf maker stuff