Re: My comments on TT and TTD
Posted: 20 Jan 2000 00:00
Chris Becke <chr...@mvps.org> wrote
bridge. I was quite impressed. I had fiddled the landscape to make an island
city, and it was very busy. Those steel bridges going across the oceans were
even better!
other.
Eddie
-- Personal Site: http://www.ebernard.greatxscape.net
-- Transport Tycoon World: http://www.ttworld.cjb.net
Yep. I remember my first game of TTO and I noticed the steel monorail"Eddie Bernard" wrote:
I think I know why TT plays from 1950-2050, Maglev's! The extra twenty
years
are a good excuse for saying these new trains were invented then. And
boy
are they good!
I was dissapointed by the loss of the monorail bridge - it looked so nice
sweeping accross valleys![]()
bridge. I was quite impressed. I had fiddled the landscape to make an island
city, and it was very busy. Those steel bridges going across the oceans were
even better!
Yep. All the dates had to be standardised. They all have to fit in with eachI think another reason was to simplify the other scenario types (tropical
/
arctic? and toyland). They have a smaller selection of vehicles that
bahave
(in terms of upgrades and stuff) in a far more regimented (boring -
preditable) way than the profusion of differing vehicles offerd in the
classic scenario.
other.
Exactly.In TTO you had to wait for the Ginzu to be developed and released. Its
just
there & available in TTD - almost boring![]()
Eddie
-- Personal Site: http://www.ebernard.greatxscape.net
-- Transport Tycoon World: http://www.ttworld.cjb.net