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Posted: 28 Feb 2005 10:19
by Illegal_Alien
Well this one looks a bit good:

Image

Posted: 28 Feb 2005 11:15
by Villem
We got something like the bendibus here, expect slight diffrences, but i'd hope to see bendi-buses in locomotion, the normal locomotion buses just don't cut all the required passenger output.

Posted: 28 Feb 2005 12:37
by metalangel
A few questions about bendibuses...

1) Where's the engine? We had them in Toronto on a few (very far out) routes so I presume if they're going to be low floor, they must have the engine in the back but which set of wheels are powered? The rear main ones or the trailer's ones?

2) Anyone have a picture of the ones they're getting in Cardiff? Cardiff Bus's own website doesn't acknowledge the one test vehicle they have, or the £18mil they're going to spend to get a bunch (and I think this will mean the end of the remaining, utterly mank Aisla doubledeckers)

3) What's the maximum angle it can bend at?

Posted: 28 Feb 2005 12:53
by Krystman
Akalamanaia wrote:But Muschi needs 2 diffrent kinds of sprites toggled together if he wants the bus to be proper bendibus(so it bends on corners etc).
I know, this was just a test to make sure, it would a possible. Changing the second sprite to something different is no big deal. :D
Illegal_Alien wrote:Well this one looks a bit good:
Yeah, that's the double articulated bus setup. I don't know if I will go that far, they are not very common and rather used only on special routes where the roads aren't so difficult.
Btw, here in cologne they are driving the bendibusses through all that narrow alleys. Alll with an incredible speed. It's a real roller coaster ride ^_^
metalangel wrote:1) Where's the engine? We had them in Toronto on a few (very far out) routes so I presume if they're going to be low floor, they must have the engine in the back but which set of wheels are powered? The rear main ones or the trailer's ones?
There are two differen setups. The old Ikarus Bus I posted has the Engine beneath the floor which is incredibly loud and you have to climb two steps to get in. This Bus is propelled on the middle wheels

The Modern Bendibusses (like the Mercedes Citiaro) have their Engine on the back and the back wheels are powered, pushing the whole thing froward. This allows a low floor construction but the middle section has to be reoinforced with hydraulics.

See here for more info:
http://en.wikipedia.org/wiki/Articulated_bus
metalangel wrote:3) What's the maximum angle it can bend at?
Depends on the Bus. I read somewhere, that a 18m long Bendibus had a truning radius of 12m.
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Posted: 28 Feb 2005 17:44
by Chrill
This bus is used at a few places in Stockholm, Sweden.

(Normally the buses in Stockholm are painted red)

Posted: 28 Feb 2005 20:17
by Muschi
@ aklamania

There are 2 different sprites in the rar

Posted: 28 Feb 2005 20:27
by chevyrider
Here is a bendi bus(Dutch gelede-bus) of the GVU in holland.
All buses from 1925 till now from this compagny you can find here.
http://gvu.nl/default2.aspx?baseID=5&subID=116

Posted: 28 Feb 2005 22:36
by Severous
Does the bendy tram we have as a standard vehicle give any clues ?
It was awsomly profitable in mixing muscle scenario.

Posted: 28 Feb 2005 23:00
by Illegal_Alien
Severous wrote:Does the bendy tram we have as a standard vehicle give any clues ?
It was awsomly profitable in mixing muscle scenario.
As far as know is that the trams are a some kind of roadvehicles in Locomotion, so with the right bit settings it could be possible to make a multie unit roedvehickle (Roadtrains for example)

So maybe someone has to try to make the tram to work on roads instead of tramstracks.

Posted: 01 Mar 2005 10:16
by Chrill
Where do I find pics to Volvo buses? Normal buses too if you can fins it.

Posted: 01 Mar 2005 11:06
by chevyrider
chrillDevil wrote:Where do I find pics to Volvo buses? Normal buses too if you can fins it.
Ever heard of Google?

Posted: 01 Mar 2005 12:06
by metalangel
chrilldevil: http://images.google.co.uk/images?q=vol ... a=N&tab=wi

IllegalAlien: The tanker truck has an optional trailer. So the game can do this with road vehicles already.

Krystman: Interesting, thanks for that. I don't agree with the Wikipedia's claim that 'double decker buses won't fit under tram wires'. What nonsense. London had double decker trolley buses, and Toronto has double deck tour buses that operate in the city, they couldn't possibly drive downtown without passing through at least one street with the wires.

Posted: 01 Mar 2005 12:06
by Villem
Illegal_Alien wrote:
Severous wrote:Does the bendy tram we have as a standard vehicle give any clues ?
It was awsomly profitable in mixing muscle scenario.
As far as know is that the trams are a some kind of roadvehicles in Locomotion, so with the right bit settings it could be possible to make a multie unit roedvehickle (Roadtrains for example)

So maybe someone has to try to make the tram to work on roads instead of tramstracks.
but the trams don't have diffrent graphic for the rear-end..
so the second part probably will have to be a trailer.

Posted: 01 Mar 2005 15:56
by Illegal_Alien
Akalamanaia wrote:
Illegal_Alien wrote:
Severous wrote:Does the bendy tram we have as a standard vehicle give any clues ?
It was awsomly profitable in mixing muscle scenario.
As far as know is that the trams are a some kind of roadvehicles in Locomotion, so with the right bit settings it could be possible to make a multie unit roedvehickle (Roadtrains for example)

So maybe someone has to try to make the tram to work on roads instead of tramstracks.
but the trams don't have diffrent graphic for the rear-end..
so the second part probably will have to be a trailer.
but they have different parts in the middle ;) And you dont need to buyt the trailer seperatly :P

Posted: 01 Mar 2005 20:19
by jjlor
This it is not an articulated bus, but I believe that it can be good for 21th century.

Some info:

Model : Neoplan N4032/4 Megashuttle
Length : 15m
Width : 2.5m
Height : 4m
1st axle weight : 7,100kg
2nd axle weight : 7,100kg
3rd axle weight : 11,000kg
4th axle weight : 7,100kg
Number of seats : 95
Number of Standees : 75

Posted: 02 Mar 2005 11:25
by Chrill
Metalengel: Thx!!! :D

Posted: 02 Mar 2005 19:00
by PennCentral
That's a nice idea there. Looking forward to it.

Posted: 03 Mar 2005 18:02
by HwAoRrDk
intercity125 wrote:The Bendibus is AWFUL in reality, but would be a good addition to the game i think. In London, i know it is just a terrible idea when they keep adding them everywhere. I had to laugh when they kept setting on fire when first introduced.
LOL, yeah. :lol: Maybe someone can do some animation of some flames engulfing the bus whenever it breaks down in the game!

Re: Bendibus

Posted: 05 Mar 2005 08:50
by barney_5uk
This is an example how a bendibus might be created in Locomotion. It's just a 36R bus with integrated trailer. The integrated trailer uses the same graphics as the 36R bus but for making a bendi bus, graphics should be changed.

The bus as it is may be used for a bus with trailer which was common in Central Europe until late 50's and is still used in Switzerland until now.

Posted: 05 Mar 2005 12:14
by Downmaster
That's awesome!
So this should be quite easy to accomplish then, I mean the bendy busses. Is more than one trailer possible?

Downmaster