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Posted: 20 May 2005 00:54
by Raichase
Yep, thats intended - when you can see the other side, you can also see that there is a ramp/stairs down to the tracks there. Hence why there is no roof

.
Posted: 20 May 2005 00:56
by krtaylor
Yes, but you can't see the other side. Maybe it would be better to code it so those show up only on the side you can see.
Posted: 20 May 2005 01:01
by Raichase
I disagree - after a while, you're bound to build a station of that type facing the other way, and then you will know it's there. I quite like it, it makes sense.
Posted: 20 May 2005 01:21
by krtaylor
No, I mean, put the staircase on the near side where you can see it. Doesn't matter what the orientation of the station is.
Posted: 20 May 2005 11:49
by michael blunck
Zimmlock wrote:And this gap is normal?
Yes, it is.
It´s that carpark tile with the walkway which has no roof at all. It´s intended, see below.
And o/c it´s the same behaviour if you attach the carpark to any other station tile type.
@Zimmlock: Didn´t you get my email address?
Posted: 20 May 2005 14:52
by krtaylor
Oh, I see. I don't know how they are in Europe, but in the US a similar configuration would have the opposite - instead of missing a piece of roof, it would have an extra piece of roof, to cover the walkway out to the parking lot.
Posted: 18 Jun 2005 13:53
by lobster
the website says it's updated. can't find it though.

Posted: 18 Jun 2005 13:54
by Aegir
Posted: 18 Jun 2005 14:47
by Marshy
Posted: 18 Jun 2005 19:17
by DanMacK
Wow... Michael, you've done it again! *Hands out drool mops all around*
Posted: 18 Jun 2005 19:37
by tijnttd
that looks really great!!!!
I have some problems with the latest new graphics set. It shows all platforms twice, and when I apply them, save the game, close TTD, and start the game again, the graphics are gone and replaced with regular TTD graphics.
Every file is the latest release.
Is this a known problem? And how to fix it?
Posted: 19 Jun 2005 00:36
by Raichase
tijnttd wrote:Is this a known problem? And how to fix it?
Are you using the right version for your version of TT? IE DOS Version if you are using the DOS Version of TT, and the Win version for the Windows version.
Do you have Alpha 52? Most graphics sets require the latest alpha to work properly?
Posted: 19 Jun 2005 01:43
by Patchman
Actually that sounds like you've loaded the stations set twice. That's bound to confuse the game, so check your newgrf(w).cfg and make sure you don't have any file twice.
Posted: 19 Jun 2005 09:13
by tijnttd
I feel really stupid this time.... That was indeed the case, don't know how that happened...... Hmmz, thanks anyway!!!!!!!!!!!
Posted: 23 Jun 2005 07:47
by michael blunck
I´ve uploaded a couple of bug fixes at
http://www.ttdpatch.de/download.html
AlpineClimate v0.1
- fixed bug in Hotel building flags, resulting in additional tiles removal,
- new ID remapping for buildings to allow proper usage of old arctic savegames,
- added snowline height parameter
NewStations v0.41
- fixed animation bug with sprite ordering of "modern flat roofs".
regards
Michael
Posted: 23 Jun 2005 08:20
by Aegir
Brilliant as usual Michael.
Posted: 24 Jun 2005 08:45
by SuperTycoon

thankyou Mr.Blunk!
Posted: 24 Jun 2005 09:02
by michael blunck
[thanks]
Well, those were only (late) bug fixes. Nothing new ...
regards
Michael
Posted: 24 Jun 2005 10:19
by Geo Ghost
Excellent!
Time to rebuild the town!

Well, atleast i wont get disapearing buildings now, However, i have found another glitch with 2x2 builds. (Mainly the shopping mall and football pitch)
only some, when placed next to railways, they will turn the rails to maglev for some reason, but when you change it back to rails, it goes back to maglev again.
Deleteing the 2x2 building makes it stop though.
Just thought id inform you of that

Posted: 24 Jun 2005 10:56
by michael blunck
Geo.c Ghost wrote:[...] the shopping mall and football pitch [...] when placed next to railways, they will turn the rails to maglev [...]
Highly interesting bug, although I´ve no clue why it happens. Do you have any "special" (unusual, unknown to me, ....) .grf files active, too?
I cannot spot the bug for myself. Could you please try deleting some of the other .grfs and check if that bug will be gone?
Thanks
Michael