[OTTD] Generic Train Renewal Set (Discontinued)
Moderator: Graphics Moderators
Re: Generic Train Renewal Set [Coders\Artists Needed!\New Poll!]
Yeah, i love streamliners. I think Cab Diesels (Streamliners) are actually the only kind of diesel trains id actually ever use in my game.
[OffTopic]
For the question why Stadler FLIRTs suck is that i rather dislike Multiple Units (Also im commuting ith them daily).
They suck because of:
Only having one toilet in a whole consist
Being Slow
Having doors that like to crush me
Not being able to open the windows
Being a MU
[OffTopic/]
Edit: Ive worked out a naming scheme for the Trains
[OffTopic]
For the question why Stadler FLIRTs suck is that i rather dislike Multiple Units (Also im commuting ith them daily).
They suck because of:
Only having one toilet in a whole consist
Being Slow
Having doors that like to crush me
Not being able to open the windows
Being a MU
[OffTopic/]
Edit: Ive worked out a naming scheme for the Trains
- Attachments
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- Naming Scheme.txt
- (246 Bytes) Downloaded 73 times
Last edited by FHS on 08 Sep 2009 14:05, edited 1 time in total.
- NekoMaster
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Re: Generic Train Renewal Set [Coders\Artists Needed!\New Poll!]
lol, well, its nice to see your still around, mind helping some?FHS wrote:Yeah, i love streamliners. I think Cab Diesels (Streamliners) are actually the only kind of diesel trains id actually ever use in my game.
[OffTopic]
For the question why Stadler FLIRTs suck is that i rather dislike Multiple Units (Also im commuting ith them daily).
They suck because of:
Only having one toilet in a whole consist
Being Slow
Having doors that like to crush me
Not being able to open the windows
Being a MU
[OffTopic/]


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Re: Generic Train Renewal Set [Coders\Artists Needed!\New Poll!]
Im trying to retouch my pax carriages atm
Still WIP
Edit: Done
See attached image:
Still WIP
Edit: Done
See attached image:
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- 3rd Gen Pax Coach (1).PNG (2.28 KiB) Viewed 1848 times
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Re: Generic Train Renewal Set [Coders\Artists Needed!\New Poll!]
looks great... try to put some space between the coaches...like there is between the engine and the 1st coach. i think it will look even better (IMHO)
I was in:
Austria,Belgium,Brazil,China,France,Germany,Hungary,Indonesia,Italy,Luxemburg,Malaysia,Mexico,Netherlands,Norway,Panamà,Poland,Romania,
Saudi Arabia,Singapore,Slovenia,Spain,Switzerland,Thailand,U.K.,Ukraine,U.S.A.
Austria,Belgium,Brazil,China,France,Germany,Hungary,Indonesia,Italy,Luxemburg,Malaysia,Mexico,Netherlands,Norway,Panamà,Poland,Romania,
Saudi Arabia,Singapore,Slovenia,Spain,Switzerland,Thailand,U.K.,Ukraine,U.S.A.
Re: Generic Train Renewal Set [Coders\Artists Needed!\New Poll!]
Well, i can really put a gap between it, since that looks rather large in comparison.
In that scale, it looks really akward to have a gap inbetween if it are pax coaches.
Compare, has the attached pic huge gaps inbetween?
In that scale, it looks really akward to have a gap inbetween if it are pax coaches.
Compare, has the attached pic huge gaps inbetween?
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- Compare.jpg (94.22 KiB) Viewed 533 times
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Re: Generic Train Renewal Set [Coders\Artists Needed!\New Poll!]
than try to put a line lighter (or darker) of that colour tone.
I was in:
Austria,Belgium,Brazil,China,France,Germany,Hungary,Indonesia,Italy,Luxemburg,Malaysia,Mexico,Netherlands,Norway,Panamà,Poland,Romania,
Saudi Arabia,Singapore,Slovenia,Spain,Switzerland,Thailand,U.K.,Ukraine,U.S.A.
Austria,Belgium,Brazil,China,France,Germany,Hungary,Indonesia,Italy,Luxemburg,Malaysia,Mexico,Netherlands,Norway,Panamà,Poland,Romania,
Saudi Arabia,Singapore,Slovenia,Spain,Switzerland,Thailand,U.K.,Ukraine,U.S.A.
Re: Generic Train Renewal Set [Coders\Artists Needed!\New Poll!]
You could do it like the attached picture, although IMO shortening them 1px would look better in game - sometimes (=all the time) we have to trade off a bit of reality to increase the game experience.
There's also quite a big difference in height in your sprites - in _ view the roof begins 9px above rail, in the / \ | views it's only 6px. I've shaved off 1px from the wheels in the _ view in my examples, but you might also consider increasing the height 1px in the other views.
There's also quite a big difference in height in your sprites - in _ view the roof begins 9px above rail, in the / \ | views it's only 6px. I've shaved off 1px from the wheels in the _ view in my examples, but you might also consider increasing the height 1px in the other views.
- Attachments
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- 32px wagon, light effect
- Example80.png (664 Bytes) Viewed 1746 times
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- 31px wagon, light effect
- Example81.png (657 Bytes) Viewed 1748 times
Re: Generic Train Renewal Set [Coders\Artists Needed!\New Poll!]
Thx AndersI
I just guess I suck at shading, scaling and drawing in general.
But atleast i tried.
About the thingy with the roof height, they are equal to the ones on Purnos Drawing Tutorial, i believe.
Whatever, i am currently trying to draw an Railcar. Any suggestions?
Edit: Done with the Railcar:
Name : HLA CPe-456 (Third Rail Electric)
Manufacturer : Hexter Locomotive and Aerospace
Available : 1934 - 1968
Cost : $ 20,240 USD
Running Cost : $ 5,750 USD
Power : 1,700 HP
Weight : 80 Tonnes
Capacity : 50 Passengers
Max Speed : 80 KM/H
Max Tractive Effort : 48 kN
Reliability : 89%
Life : 30 Years
Suitable for : Commuter Passenger
Pax Equipment : HEP From Third Rail
I just guess I suck at shading, scaling and drawing in general.
But atleast i tried.
About the thingy with the roof height, they are equal to the ones on Purnos Drawing Tutorial, i believe.
Whatever, i am currently trying to draw an Railcar. Any suggestions?
Edit: Done with the Railcar:
Name : HLA CPe-456 (Third Rail Electric)
Manufacturer : Hexter Locomotive and Aerospace
Available : 1934 - 1968
Cost : $ 20,240 USD
Running Cost : $ 5,750 USD
Power : 1,700 HP
Weight : 80 Tonnes
Capacity : 50 Passengers
Max Speed : 80 KM/H
Max Tractive Effort : 48 kN
Reliability : 89%
Life : 30 Years
Suitable for : Commuter Passenger
Pax Equipment : HEP From Third Rail
- Attachments
-
- Railcar.png (5.88 KiB) Viewed 1725 times
Re: Generic Train Renewal Set [Coders\Artists Needed!\New Poll!]
No, you don't. But we can always learn more and get better. Many small things are not visible at all in game, and some things that seemingly doesn't matter at all when you're looking at the plain sprite becomes very visible in game.FHS wrote:I just guess I suck at shading, scaling and drawing in general.
I think the proportions in Purno's tutorial has been discussed before, I even have a faint memory of Purno revising some numbers in the text, but not the images (but I could be wrong). This is probably mostly a matter of taste - I like my diagonals a bit higher than the Purno tutorial shows them...About the thingy with the roof height, they are equal to the ones on Purnos Drawing Tutorial, i believe.
Re: Generic Train Renewal Set [Coders\Artists Needed!\New Poll!]
Has been a while, well, I tried to improve the hoppers, not yet finished but some pics, comments please
- Attachments
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- ?
- Sandhopper.png (4.47 KiB) Viewed 1464 times
Re: Generic Train Renewal Set [Coders\Artists Needed!\New Poll!]
The cargo looks a bit flat. If you use more colors and add a bit more shading on the part away from the sun, and the parts that are shaded by the wagon sides, you can get more depth in the sprite. Example:
- Attachments
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- Example83.png (870 Bytes) Viewed 1392 times
Re: Generic Train Renewal Set [Coders\Artists Needed!\New Poll!]
Thans for the suggestion. I will try it.AndersI wrote:The cargo looks a bit flat. If you use more colors and add a bit more shading on the part away from the sun, and the parts that are shaded by the wagon sides, you can get more depth in the sprite. Example:
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Re: Generic Train Renewal Set [Coders\Artists Needed!\New Poll!]
BTW I think you should make it hve only 2 trucks with 3 AxlesFHS wrote:Thans for the suggestion. I will try it.AndersI wrote:The cargo looks a bit flat. If you use more colors and add a bit more shading on the part away from the sun, and the parts that are shaded by the wagon sides, you can get more depth in the sprite. Example:
|""""""""""""""""""""""""|
|_________________|
OOO""""""""""""""""OOO


Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
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Re: Generic Train Renewal Set [Coders\Artists Needed!\New Poll!]
Hmm, not A LOT of activity here huh? Well. Im a bit too busy to sprite lately, but, I got a idea for anyone who feels like it.
If any of you played Final Fantasy 8, theres some cool looking trains, and Im sure that this set could use something like that.
So, heres some links to pictures for FF8 trains
http://www.ffinsider.net/final-fantasy-8/pix/train.jpg
http://www.eyesonff.com/ff8/images/train.jpg
http://www.geocities.com/aarinfantasy/chocobo12.jpg
http://farm2.static.flickr.com/1309/126 ... 8b.jpg?v=0
http://4.bp.blogspot.com/_g4TEDpb6xwU/S ... mpest2.jpg
http://1.bp.blogspot.com/_g4TEDpb6xwU/S ... empest.jpg
What needs to be done is, the Locomotive and the passenger cars, I hope someone will take up this task
If any of you played Final Fantasy 8, theres some cool looking trains, and Im sure that this set could use something like that.
So, heres some links to pictures for FF8 trains
http://www.ffinsider.net/final-fantasy-8/pix/train.jpg
http://www.eyesonff.com/ff8/images/train.jpg
http://www.geocities.com/aarinfantasy/chocobo12.jpg
http://farm2.static.flickr.com/1309/126 ... 8b.jpg?v=0
http://4.bp.blogspot.com/_g4TEDpb6xwU/S ... mpest2.jpg
http://1.bp.blogspot.com/_g4TEDpb6xwU/S ... empest.jpg
What needs to be done is, the Locomotive and the passenger cars, I hope someone will take up this task



Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
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Re: Generic Train Renewal Set [Coders\Artists Needed!\New Poll!]
If there is any support for this, i might draw the other views of this small 0-6-0* Engine.
*
Whyte Notation: 0-6-0
Swiss Notation (I prefer this one): 3/3
French Notation: 0-3-0
Turkish Notation: 33
*
Whyte Notation: 0-6-0
Swiss Notation (I prefer this one): 3/3
French Notation: 0-3-0
Turkish Notation: 33
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- What do you think
- Humble 060.png (2.67 KiB) Viewed 1108 times
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Re: Generic Train Renewal Set [Coders\Artists Needed!\New Poll!]
There still is, but I just havent come up with any new ideas, nor has any one tried finish the other stuffFHS wrote:If there is any support for this, i might draw the other views of this small 0-6-0* Engine.
*
Whyte Notation: 0-6-0
Swiss Notation (I prefer this one): 3/3
French Notation: 0-3-0
Turkish Notation: 33


Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!
Re: Generic Train Renewal Set [Coders\Artists Needed!\New Poll!]
Attachment:
gtrsaddonw.GRF [29.41 KiB]
Downloaded 57 times
Attachments:
File comment: MS 1015
general train setw.GRF [51.92 KiB]
Downloaded 87 times
there's two...
which one is which....
hehe.....
gtrsaddonw.GRF [29.41 KiB]
Downloaded 57 times
Attachments:
File comment: MS 1015
general train setw.GRF [51.92 KiB]
Downloaded 87 times
there's two...
which one is which....
hehe.....
Check out some of my work
Re: Generic Train Renewal Set [Coders\Artists Needed!\New Poll!]
btw... i love it
Check out some of my work
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Re: Generic Train Renewal Set [Coders\Artists Needed!\New Poll!]
the add on is one i made, the other is the official one


Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
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