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Re: Total Bridge Renewal Set

Posted: 09 Jun 2008 12:41
by Packer
Alright, it works now. Wish this waas US roads cmpatible, but I'll wait.

Re: Total Bridge Renewal Set

Posted: 09 Jun 2008 12:55
by richk67
thgergo wrote:About lighting error, so it should the lighter than the main face? Yes? Then the shaded part of the pillar will shine with its full bright too. You really want to this happen, because having customized pillars per height is not possible yet?(like in the attachment)
I just want to say that the tall light pillar looks stunning compared to the other ones. If you coded up the nice lighting pillar for use as all pillars, then when the bridge is short, wouldnt it hide most of the light parts anyway? It may work.

If not, then I cant wait for (O)TTD(P) to code graphic selection by pillar height. It looks just amazing.

Re: Total Bridge Renewal Set

Posted: 09 Jun 2008 13:35
by michael blunck
[lighting effects]
richk67 wrote: I cant wait for [...] graphic selection by pillar height.
To get that special effect, it´d be sufficient to have layered sprites like we have for stations, houses and industry tiles - if ever a 0/1/2/3 scheme for bridges will be implemented.

regards
Michael

Re: Total Bridge Renewal Set

Posted: 10 Jun 2008 07:47
by eis_os
I thought about calling action2 for each block height for pillar, starting with 0 being the lowest sprite (with proper slope mask). So it would call the sprite drawing several times. (the upper parts would get a non slope mask regardless of the lowest)

Re: Total Bridge Renewal Set

Posted: 13 Jun 2008 17:27
by hectobar
hey i have the total bridge replacement test version#3 and when i play a game it says didabled so i cant use it any ideas why because i want to use it ?( :bow: :cry: and i have the newest version of openttd

Re: Total Bridge Renewal Set

Posted: 13 Jun 2008 17:51
by Ameecher
hectobar wrote:i have the newest version of ttd
"the newest version of ttd" doesn't help us. Do you use TTDPatch or OpenTTD?
Which version of those do you use? Nightlies? (If so, which revision)?
Stable release?
Beta?

We need more information ;)

Re: Total Bridge Renewal Set

Posted: 14 Jun 2008 03:04
by Packer
hectobar wrote:hey i have the total bridge replacement test version#3 and when i play a game it says didabled so i cant use it any ideas why because i want to use it ?( :bow: :cry: and i have the newest version of ttd
I had the same problem. Just downgrade the version a bit. IIRC, 1893 for OTTD.

Re: Total Bridge Renewal Set

Posted: 14 Jun 2008 08:24
by LordAzamath
r1893... hmm.. I THINK you've got something very wrong there.. OpenTTD is currently near r13058.. That's... A LOT MORE than r1893.. So mabe not posting wrong facts about OTTD.. Although if you are talking about TTDP nightlys, then don't say OTTD ;)

Re: Total Bridge Renewal Set

Posted: 15 Jun 2008 02:38
by Digitalfox
LordAzamath wrote:r1893... hmm.. I THINK you've got something very wrong there.. OpenTTD is currently near r13058.. That's... A LOT MORE than r1893.. So mabe not posting wrong facts about OTTD.. Although if you are talking about TTDP nightlys, then don't say OTTD ;)
You mean r13518 :mrgreen: :wink:

Re: Total Bridge Renewal Set

Posted: 15 Jun 2008 09:17
by hectobar
Ameecher wrote:
hectobar wrote:i have the newest version of ttd
"the newest version of ttd" doesn't help us. Do you use TTDPatch or OpenTTD?
Which version of those do you use? Nightlies? (If so, which revision)?
Stable release?
Beta?

We need more information ;)
i use the stable releases for openttd and it only says disabled on temperate maps ?( why?

Re: Total Bridge Renewal Set

Posted: 15 Jun 2008 09:19
by thgergo
hectobar wrote:
Ameecher wrote:
hectobar wrote:i have the newest version of ttd
"the newest version of ttd" doesn't help us. Do you use TTDPatch or OpenTTD?
Which version of those do you use? Nightlies? (If so, which revision)?
Stable release?
Beta?

We need more information ;)
i use the stable releases for openttd and it only says disabled on temperate maps ?( why?
What stable release Openttd you are using, 0.6.1?
edit: It seems you have some grf conflicts, becouse it remains undisabled for me with OTTD 0.6.1, and it works. How many grfs have you activated?

Re: Total Bridge Renewal Set

Posted: 15 Jun 2008 09:29
by hectobar
yes and i have the same grfs as what beardie 27 has in his screenshots

Re: Total Bridge Renewal Set

Posted: 15 Jun 2008 09:47
by sc79
I have (had) the same issue. Moving it to the very top of the grf list fixed the problem (but may cause graphic glitches with other grf sets, depending on what you have loaded).

Re: Total Bridge Renewal Set

Posted: 15 Jun 2008 09:57
by thgergo
ok, just to remind you all, TTRS contain bridges too, so you should disable the TTRS bridges, or load my set after TTRS. Bridge slots are constant, so I can only replace the original ones. Same thing applies to any bridgeset, do not use with TBRS,( or load it lastly, to overwrite the previous bridgesets.

Re: Total Bridge Renewal Set

Posted: 15 Jun 2008 10:55
by Beardie
hectobar wrote:yes and i have the same grfs as what beardie 27 has in his screenshots
Here are my GRFs and mine works fine on Stable Version 0.6.1 of OpenTTD.
Wrontfingley Transport, 3rd Feb 1930.png
Wrontfingley Transport, 3rd Feb 1930.png (85.45 KiB) Viewed 4110 times
thgergo wrote:ok, just to remind you all, TTRS contain bridges too, so you should disable the TTRS bridges, or load my set after TTRS. Bridge slots are constant, so I can only replace the original ones. Same thing applies to any bridgeset, do not use with TBRS,( or load it lastly, to overwrite the previous bridgesets.
You know it werid that i have the TTRS above the The Total Bridge Renewal Set because that seems to work and i haven't disabled the bridges on TTRS.

Re: Total Bridge Renewal Set

Posted: 15 Jun 2008 11:09
by Raichase
I'm really confused. I've been trying everything to get this to work since it came out, and I've finally decided to ask for help, at the risk of sounding stupid.

TTDP version is r1895. newgrf is attached.

I'm really stumped - I get no evidence of the set loading, yet I also get no error messages. I hope it's something simple I've missed or done wrong. Help is very much appreciated, thanks :D

Re: Total Bridge Renewal Set

Posted: 15 Jun 2008 11:28
by eis_os
You have enabled newbridges?

Re: Total Bridge Renewal Set

Posted: 15 Jun 2008 11:58
by michael blunck
BTW, Oskar, did you see http://www.tt-forums.net/viewtopic.php?p=700171#p700171 ?

regards
Michael

Re: Total Bridge Renewal Set

Posted: 15 Jun 2008 14:24
by thgergo
Beardie27 wrote: You know it werid that i have the TTRS above the The Total Bridge Renewal Set because that seems to work and i haven't disabled the bridges on TTRS.
You did it right, lower place in the grf list means higher priority, that set will loaded later. The game will load my set after TTRS. I might add a warning if TBRS is going to be overwritten, by other bridgeset :|
As for TTDpatch compatibility, it should work, I have checked the eary versions with it, but I couldn`t manage to set up a working TTDpatch after my system reinstall, (seems harder than an copy/paste OTTD). Also some recolourings may not work, due of my loneyness...

Re: Total Bridge Renewal Set

Posted: 15 Jun 2008 20:23
by Raichase
eis_os wrote:You have enabled newbridges?
G'day Oskar. Could you do me a favour, and throw us the dunce hat! I forgot the most obvious thing :tongue:. That's got it working now, thanks :))