Page 9 of 14
Posted: 05 Apr 2005 15:48
by Pnaky
I don't understand your pic... What is on pic??? Is it so small... :/ Please, If you posting bigger pic, I must definitely validate or refute your question...
Posted: 05 Apr 2005 15:56
by eis_os
Wile E. Coyote wrote:Why doesn't? It would be good for TTDPatch developers when they decide to add tram and/or trolley bus support to know in what way to add it.
In the way the TTDPatch dev thinks and wants them to add, simple system
I have to look again how TTD rail rolling stock is bind together ... Trams do need to have wagons or

Posted: 05 Apr 2005 16:13
by krtaylor
eis_os wrote:I have to look again how TTD rail rolling stock is bind together ... Trams do need to have wagons or

IF it is possible for trams to have wagons or be multiheaded, like trains, but still operate on roads as we've discussed, that would be great. But if trams were otherwise possible, with the limitation that they must be singles like other RVs, then that is an acceptable limitation in order to get the feature.
If trams operated on roads, and yet were able to have wagons or be multiheaded, then it would seem to me that in effect you'd have found a way for normal RVs to be articulated too. That's been thought to be impossible for a long time, but hey, you never know I guess.
Posted: 05 Apr 2005 20:12
by Wile E. Coyote
There are trams with wagons and coupled trams IRL, it'd be great if that will be possible.
Pnaky: Here's bigger image. For more visit this link:
http://www.railfaneurope.net/pix/yu/trams/pix.html
This is ČKD's KT4YUB tram in Belgrade's trams livery.
BTW, I have in plan to draw:
Trolleybuses:
Silver Ansaldo (current drawing)
Goša
ZIU
TROLZA
Belkommunmaš
Trolleybus from page 6 of this topic (I don't know from which manufacturer it is)
Trams:
Djuro Djaković
ČKD
It'll be better to merge all vehicles in one set then draw them twice. What vehicles you have?
Posted: 05 Apr 2005 21:00
by Pnaky
When patch allow use trolley buses, we will are start on the trolley vehicles straightaway... Catenery aren't problem... But draw all trolley buses on the world will be very hard and long work...
Greyfur now works on busses but he prefer czech manufactures vehicles (ČKD - trams, ŠKODA - trolley buses)
I want special system for string together vehicles. If for example will be system as for trains... We can use for trolley buses or trams as to turn round vehicles...
It will very good idea but I don't write it in full excogitation...
Posted: 05 Apr 2005 21:05
by krtaylor
Well, we pretty much know the trolleys we'd add to the US set, if it was possible to use them. We may add some of the interurbans anyway and use them as normal electrified trains. Trolleybusses likewise, we could easily add.
Posted: 05 Apr 2005 21:20
by Pnaky
We are make trams for third type railway then patch will be support utility which enable construct railway on road...
Sorry, but we create trams only for czech set...
Posted: 06 Apr 2005 08:18
by eis_os
Normal rails can't be constructed on roads, that would make a lot problems...
http://www.tt-forums.net/viewtopic.php?p=75881#75881
Posted: 06 Apr 2005 08:55
by Wile E. Coyote
Pnaky wrote:Greyfur now works on busses but he prefer czech manufactures vehicles (ÈKD - trams, ŠKODA - trolley buses)
Could you post some pics, I have several ÈKD trams, so I could compare your set with my set?
Posted: 06 Apr 2005 10:04
by Pnaky
It is famous... I like this utility in game but I know it is very hardly...
Coyote: Yes... I say it him...

Hadn't had no problem...
Posted: 06 Apr 2005 22:13
by Pnaky
I have one small question... What i must draw or create for this utility in patch???
I like help you all...

Posted: 07 Apr 2005 01:16
by krtaylor
In order to make the Patch support proper trams, you would have to code a fix in assembler. If you already know assembler, you would need to learn something about how the game internals work. The Patchteam can help with this if you're serious. There might be some language barriers though.
Posted: 07 Apr 2005 03:01
by Patchman
Yeah we'll help. Pnaky, download the patch source code and see if it makes any sense at all. And about the language barrier, together we speak a lot of languages... English, german, french, polish, hungarian, dutch, maybe more... we'll work something out

Posted: 07 Apr 2005 05:34
by Pnaky
Oh no... You don't understand me... I think what i draw concretely for trolley and tram for patch develop...
I'm not coder... It's so heavy to me...
You determinate need start graphics to develop this utility and I quiet draw it but you must tell me what...
Base is made...
Posted: 07 Apr 2005 05:53
by Wile E. Coyote
Did you made catenary for _ and | wiews?
Posted: 07 Apr 2005 13:58
by Pnaky
I don't your contribution but i draw catenary for trolley buses and I when finished this graphics it's no problem work on tram rail on road...
We have in our town same trolley buses and I can me make it for game...
But screen of my work like post if will be finished...
Posted: 07 Apr 2005 15:22
by Pnaky
There is first screen trams rail on road... It's make by Pedro Zawislak of our team...

What do you think about it???

Posted: 07 Apr 2005 15:36
by krtaylor
Looks great! But you need curves at the intersection.
Posted: 07 Apr 2005 15:43
by Pnaky
There are no problem... Few minutes with graphic editor and is it finish...
Pedro is rapid worker...

Posted: 07 Apr 2005 15:43
by Pedro_Zawislak
krtaylor wrote:Looks great! But you need curves at the intersection.
Yes,you right. This is a "quick-work"
