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Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases
Posted: 09 Jun 2009 10:12
by FooBar
Please continue reading on this development subject here:
http://www.tt-forums.net/viewtopic.php?p=794656#p794656
Continue posting bugreports, questions and comments on the OpenGFX releases here

Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases
Posted: 27 Jun 2009 15:18
by Jubalulu
FooBar, why have buildings that are in Black and don't are appearing in the OpnTTD?
Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases
Posted: 27 Jun 2009 15:41
by Korenn
*facepalm*
sorry, sorry.
great work!
Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases
Posted: 27 Jun 2009 18:50
by FooBar
Jubalulu wrote:FooBar, why have buildings that are in Black and don't are appearing in the OpnTTD?
Simple: those buildings aren't drawn yet. We can't include something that isn't there
The OpenGFX nightlies contain a few more buildings than the latest alpha release, thus reducing the amount of black boxes. There's a link in the first post.
Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases
Posted: 09 Jul 2009 22:57
by Ammler
comming soon...

Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases
Posted: 10 Jul 2009 04:12
by Gen.Sniper
Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases
Posted: 10 Jul 2009 09:17
by FooBar
Dear OpenGFX enthusiasts,
Finally, time has come. Time for a new OpenGFX release. Ammler already teased you with a few screenshots; he told me that he had a hard time finding black boxes
Some of you might have been enjoying the nightly releases we've been providing since the end of May, but today we add
0.1.0-alpha5 to the family of OpenGFX releases. We are very pleased with this new release, what might suprise some of you in terms of how far we managed to get. Ofcourse it's not completely done yet, but we're closer than ever!
Let me stop talking and give you the release:
http://mz.openttdcoop.org/bundles/opengfx/releases/
This will be added to Bananas shortly, so you can get it there as well in due time.
I like to thank everyone who supported us so far: we couldn't have done it without you! But more importantly: we can't finish OpenGFX without your support either!
Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases
Posted: 10 Jul 2009 15:53
by mrMann
Is this the final one? Or a non-beta/alpha?

Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases
Posted: 10 Jul 2009 16:18
by planetmaker
mrMann wrote:Is this the final one? Or a non-beta/alpha?

FooBar wrote:(...) today we add 0.1.0-alpha5 to the family of OpenGFX releases (...)

Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases
Posted: 10 Jul 2009 16:25
by mrMann
Yes, using my eyes
might be a good idea...

Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases
Posted: 10 Jul 2009 17:33
by LordAzamath

(And now some words here to make the post not too spammish)
Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases
Posted: 10 Jul 2009 17:39
by mrMann
That's much better! All buildings that I can see, have no black squares, and the MAG-LEVs don't either! Just some of the faces as far as I can see!

Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases
Posted: 10 Jul 2009 21:05
by FooBar
mrMann wrote:Just some of the faces as far as I can see!

A list of black boxes is here:
http://openttd.jaspervries.nl/opengfx/a ... ingsprites
Mostly Toyland indeed.
Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases
Posted: 13 Jul 2009 10:18
by AndersI
I did a replacement for the piggybank
here, but it's still noted as a missing sprite in your table. (Not that it's necessarily very nice or anything, but it is at least a replacement while waiting for a better version...)
Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases
Posted: 13 Jul 2009 10:31
by planetmaker
AndersI wrote:
I did a replacement for the piggybank
here, but it's still noted as a missing sprite in your table. (Not that it's necessarily very nice or anything, but it is at least a replacement while waiting for a better version...)
Cool & thanks for notifying. I'll see that I get this sprite into OpenGFX when I'm home.
Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases
Posted: 23 Jul 2009 19:49
by Ammler
Tonights nightly can be considered as bugfix release for OpenTTD trunk r16825 upwards, the close-x didn't fit anymore and disappeared. Reducing the size with 1px makes it appearing again. Maybe, it isn't perfect, but it works.
http://bugs.openttd.org/task/3033
http://dev.openttdcoop.org/issues/331
Greets
Ammler
Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases
Posted: 11 Aug 2009 20:54
by FooBar
New release!
Mere minutes ago we released
OpenGFX 0.1.0-alpha6! A few things are fixed in this new alpha release, but more importantly a lot of things have been added! Most notable are the completion of the temperate, arctic and tropical climates. And then toyland progresses slowly but surely: trucks and building construction stages are the main additions for this release.
Get it while it's fresh! Available via the ingame download feature or download it manually from
http://bundles.openttdcoop.org/opengfx/releases/ Enjoy!
Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases
Posted: 12 Aug 2009 06:09
by LordAzamath
kudos
Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases
Posted: 12 Aug 2009 08:34
by Zephyris
sweet

its getting there!
Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases
Posted: 12 Aug 2009 14:29
by regi
Hi,
first, i'm a french speaker, so i apologize for my bad english.
I like economic simulation games (constructor, capitalism, industry giant, sim city, patrician ... and of course openttd

)
I'm planning to make a small economic simulation browser game in PHP.
But I'm not realy a great artist.
I'm looking for some graphics that suite my needs and are "free to use" (i was thinking of creative common license, or anything like this)
--
i have question about the openGFX GPL outlook.
in the case of a website, using some of your artworks. What is your point of view about "scope of linkage" and "derivated work".
I would be happy if you clearly expose me what are your expectations.