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Re: Tib's Patch Pack v2.6 (r14004)
Posted: 31 Aug 2008 00:16
by jmurrayufo
You would need to install Pax dest on your own into the source, its not part of the pack. The wiki has a nice article on how to apply patches. Good luck with it!
Re: Tib's Patch Pack v2.6 (r14004)
Posted: 03 Sep 2008 09:44
by andysine
I've just tried adding this patch to r14004 and compiling it on Mac OS X - When I execute the program, I get a black screen and nothing else until I force quit it. When I add the patch I get one error:
Code: Select all
...
patching file src/strings.cpp
patching file src/table/control_codes.h
patching file src/table/namegen.h
Hunk #1 FAILED at 1.
1 out of 87 hunks FAILED -- saving rejects to file src/table/namegen.h.rej
patching file src/table/sprites.h
patching file src/terraform_gui.cpp
...
It compiles okay, but won't run. Any Ideas?
Re: Tib's Patch Pack v2.6 (r14004)
Posted: 03 Sep 2008 10:26
by planetmaker
andysine wrote:
Code: Select all
1 out of 87 hunks FAILED -- saving rejects to file src/table/namegen.h.rej
It compiles okay, but won't run. Any Ideas?
Yeah. Code needs fixing. The patch obviously does not apply against the version of OpenTTD you used. If even the patching fails, the binary cannot be expected to run, even though it may compile (which by itself is also no guarantee to a bug free programme).
Re: Tib's Patch Pack v2.6 (r14004)
Posted: 03 Sep 2008 11:22
by Tiberius
Ahh ...... I've got overwhelmed these days, sorry. Probably will update this pack on 9/9 or so. Stay tuned.
Re: Tib's Patch Pack v2.6 (r14004)
Posted: 03 Sep 2008 13:58
by andysine
Alright, thanks for the info. This patch looks really cool, I hope you get it sorted soon!
Re: Tib's Patch Pack v2.6 (r14004)
Posted: 06 Sep 2008 06:33
by Chico008
looking forward to the next version of your patch.
hope you'll put back the Close Airport feature.
Re: Tib's Patch Pack v2.6 (r14004)
Posted: 11 Sep 2008 15:17
by Chico008
Any News ?
Re: Tib's Patch Pack v2.6 (r14004)
Posted: 14 Sep 2008 21:09
by Goofy
Last week, I was playing a multiplayer game with a friend of mine.
We put the 'share tracks/stations' option on.
Bought some shares of eachothers company and allowed access on that screen where you can see your own firm too.
But we were unable to connect eachothers tracks

. Anybody knows what I should do?
That was the most fun part of the game imo. 2 networks with connections betweem em.
An option is to both start in the same company, but then you can see who's "winning"
Re: Tib's Patch Pack v2.6 (r14004)
Posted: 15 Sep 2008 07:48
by planetmaker
Goofy wrote:But we were unable to connect eachothers tracks

. Anybody knows what I should do?
That was the most fun part of the game imo. 2 networks with connections betweem em.
Mind that you cannot build on a tile owned by another company.
Otherwise you're fine by just building on adjacent tiles such that the tracks connect.
Everything I say holds true for the standard IS patch alone, no idea whether this patch pack modifies that, but I think not.
Re: Tib's Patch Pack v2.6 (r14004)
Posted: 15 Sep 2008 08:42
by Goofy
oh

I remember it used to be possible in a Mini-In, so I thought it got into this patch pack too.
Re: Tib's Patch Pack v2.6 (r14004)
Posted: 16 Sep 2008 09:40
by Chico008
Tiberius ? are you still alive ?

you planned to release the last version of the patch last week, but nothing.
could you give us some news ?
good luck for the patch.
Re: Tib's Patch Pack v2.6 (r14004)
Posted: 16 Sep 2008 13:07
by Tiberius
Sorry for that I couldn't keep my promise
However I'm still very busy recently, therefore I can't give a definitive date for next version release ...
Hope someone capable can do another patchpack for us, and also hope these good patches would someday found their way into trunk!
I'll try do something once I have a whole weekend free or so ... but don't hold your breath

Re: Tib's Patch Pack v2.6 (r14004)
Posted: 17 Sep 2008 12:18
by Chico008
Thanks, we'll wait until then so.

Re: Tib's Patch Pack v2.6 (r14004)
Posted: 25 Sep 2008 12:30
by fsilva
I love your pack! Thanks a lot!
But.
After playing for about ten years, the game crashed. I auto-save weekly, but even going to the earliest of my saves, the game would crash entirely when trying to load a saved game giving a 'Too many orders' error. I just started from scratch again to see what happens.
Also, it will only let me use English Language in Game Options, the regular releases let me use other languages. Could you make it able for Spanish?
Again, I love your patch, man!

Re: Tib's Patch Pack v2.6 (r14004)
Posted: 28 Sep 2008 10:18
by Chico008
any news for un update ?
Re: Tib's Patch Pack v2.6 (r14004)
Posted: 15 Oct 2008 22:09
by wozzar
I cant work this out. I just re install the game but i cant get the big maps anymore using Tib's Patch. I had the big maps before. Any ideas?
It does show the map sizes say 512x2048 but i am not getting this size map or any other size.
Never mind i fixed the problem.
Re: Tib's Patch Pack v2.6 (r14004)
Posted: 02 Nov 2008 13:13
by LittleHelper
This is a great set, esp. with copy&paste and the daylength patch. Thanks Tiberius!
However if I try to use RVs (busses and/or trams) each game crashes, even new, nearly "naked" games without any grfs loaded. I reinstalled the pack, tried several games (old or new ones), but the result is always the same.
- Is there any workaorund?
- Is it useful to post the crash log etc ?
greetz
Re: Tib's Patch Pack v2.6 (r14004)
Posted: 04 Nov 2008 23:22
by wozzar
One thing i have notice is the AI doesn't use trains in tibs patch. Does anyone know why?
Re: Tib's Patch Pack v2.6 (r14004)
Posted: 06 Nov 2008 17:00
by Gen.Sniper
Can U make those patches as .exe files 'cause SVN doesn't work...
Re: Tib's Patch Pack v2.6 (r14004)
Posted: 06 Nov 2008 23:42
by DaleStan
I'm pretty sure SVN does work. If it's not working for you, we really can't help you if you don't bother to tell us why you think it's not working.