George's Long vehicles V4 beta4 is out (07 sep 2007)

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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goalie
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Post by goalie »

win version
and yes i have the latest ai manager
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krtaylor
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Post by krtaylor »

Try to reload that GRF in the New Graphics Status window.
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George
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Post by George »

goalie wrote:the newest longbusses cut version is buggy
the early buses before 1950 are displyed as white rectangles in my game

the normal longbus version works but i hate the pictures on the bus
because i play together with my 3 year old brother
Thank you for bug report. Fixed.
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Post by George »

krtaylor wrote:I don't have this problem. Do you have the most current AI manager also?
It deos not metter. GRF files can only override other graphics, not change it
krtaylor wrote:And are you using DOS or Windows?
Doesn't matter. Dos version si generated from the win version and should have the same bugs.
krtaylor wrote:I use the cut version also for a similar reason.
Do you use MB's new stations v0.3?
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Post by George »

goalie wrote:the normal longbus version works but i hate the pictures on the bus because i play together with my 3 year old brother
And your 3 years old brother has a knowledge about what is naughty and what is not? I doubt.
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Post by goalie »

yes i use new station 0.3
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Post by Colonel Sheperd »

Just say to your 3-year old brother "Oh, it's just a deer or something"
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Post by Aegir »

George wrote:
krtaylor wrote:I use the cut version also for a similar reason.
Do you use MB's new stations v0.3?
Are you talking about the billboards? 'Coz I thought they were cars :? ...

...

:lol:
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Post by George »

goalie wrote:yes i use new station 0.3
It was a question for krtaylor
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Post by George »

Aegir wrote:
George wrote:
krtaylor wrote:I use the cut version also for a similar reason.
Do you use MB's new stations v0.3?
Are you talking about the billboards? 'Coz I thought they were cars :? ... :lol:
Yes, I do :roll: I hope you will not ask him for cut version? :lol:
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Post by Aegir »

No, one single little easter egg doesnt bother me, but when they're on the sides of bus after bus after bus it seems a little silly :P .

I'd rather look at the bus, not the nekid chicks on the side ;).
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Post by krtaylor »

George wrote:
goalie wrote:yes i use new station 0.3
It was a question for krtaylor
<looks> Yes I have it in my list, but I haven't used it much since I'm too busy testing other things. So this is the first I've heard of any problems with it. I'll have to keep an eye out and make my own decision.
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v3 error

Post by wallyweb »

Using patch 47
Getting error AIManager has to be loaded before any of Long Vehicles v3 files.
AIManager is loaded before the v3 files.
AIManager remains greyed out in the game.
All the v3 files were freshly downloaded this evening.
Here is my newgrfw.cfg:

Code: Select all

#DISABLED#newgrf/arcticsetw.grf
#DISABLED#newgrf/tempsetpw.grf
#DISABLED#newgrf/tempsetw.grf
#DISABLED#newgrf/tropicstw.grf
#DISABLED#newgrf/dbsetw.grf
#DISABLED#newgrf/dbsetxlw.grf
#DISABLED#newgrf/cargosetw.grf
#DISABLED#newgrf/guiw.grf
#DISABLED#newgrf/taxiwP2.grf
#DISABLED#newgrf/obridge1w.grf
newgrf/ttrsw.grf
newgrf/elrailsw.grf
newgrf/trkfoundw.grf
newgrf/signalsw.grf
newgrf/canalsw.grf
newgrf/newshipsw.grf
newgrf/3AIManagerw.grf
newgrf/3LongBusesw.grf
newgrf/3McTrucksw.grf
newgrf/3MercedesTrucksw.grf
newgrf/3NavistarTrucksw.grf
newgrf/3OpelTrucksw.grf
newgrf/3ScaniaTrucksw.grf
newgrf/3VolvoTrucksw.grf
newgrf/planesetw.grf
newgrf/multistoreycarpark.grf
newgrf/newfactory.grf
newgrf/newstatsw.grf
newgrf/newbridgesw.grf
newgrf/openttd.grf
newgrf/jcindstaw.grf
newgrf/ussetw.grf
newgrf/USSignalsw.grf
newgrf/usstatsw.grf
newgrf/pgs2wpre2.grf
Probably something obvious but I can't figure it out.
Any suggestions?
Attachments
status
status
status.png (2.83 KiB) Viewed 1781 times
error
error
error.png (2.1 KiB) Viewed 1781 times
Patch 47 is loaded
Patch 47 is loaded
patch47.png (591 Bytes) Viewed 1781 times
Last edited by wallyweb on 30 Mar 2005 03:22, edited 2 times in total.
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krtaylor
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Post by krtaylor »

Looking at your screenshot, it would appear that you don't have the AI Manager, you have the AI Manger. :P
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Post by wallyweb »

krtaylor wrote:Looking at your screenshot, it would appear that you don't have the AI Manager, you have the AI Manger. :P
Yes, I noticed that when I first saw the error ... and its only just past Easter ... not even Christmas yet. :lol:
I hope that's not what's breaking it for me. I'm surprised nobody's mentioned the typo yet. :)
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Post by Patchman »

Well, you don't actually have the AI manager enabled since it has a gray colour. Does it not show an error itself? It can't be disabled without an error message.
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wallyweb
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Post by wallyweb »

Patchman wrote:Does it not show an error itself?
The only error I can see is the red banner on the TTDX launch window, right after hitting enter to go from the patch DOS window.
Is there somewhere else I should be looking for an error?
btw I'm running win98 although I can't see that as the issue.
I'll retry the AIManager download ... it may be corrupted.

Nope! The new download did not fix it.
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Post by Patchman »

Doesn't it show anything in the info for that grf, when you click on it in the grf status window?
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wallyweb
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Post by wallyweb »

Patchman wrote:Doesn't it show anything in the info for that grf, when you click on it in the grf status window?
In a thousand words screenshot below ...

Also ... disabled all v3 grf's and of course problem went away.
Then ... enabled only 3AIManager but no other v3's ... same error returned ...
Sounds crazy but ... does AIMAnager want itself to be loaded before it can be loaded :?: :?
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statusAIManager
statusAIManager
statusAIManager.png (6.73 KiB) Viewed 1734 times
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Post by SHADOW-XIII »

are you sure those files are the latest :?: (http://ttd.cernun.net/)

there should be cargoset before AIManager, and it (cargoset) should be disabled automatically ... try then disabling it manually
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