Page 7 of 10

Posted: 19 Nov 2004 00:07
by Korenn
that would be arse-ugly though.

Posted: 19 Nov 2004 04:18
by Alltaken
MeusH wrote:Oh, team colours. I understand

For the crossing with highway, i"ve mentioned it can be made with one tile looking just like (attachement)
not possible.

look at the scale of the highway.

if i add more angled on/off ramps then it would require 3 tiles per on/off ramp.

Alltaken

Posted: 19 Nov 2004 09:46
by Wolf01
highways would be in player color (border walls) so other players can't connect their highways with yours like railways or there would be a complete freedom like normal roads?

Posted: 19 Nov 2004 11:03
by Joker
Wolf01 wrote:highways would be in player color (border walls) so other players can't connect their highways with yours like railways or there would be a complete freedom like normal roads?
It should be like roads - everybody should be able to use them. However, how about some expenses if you use other company's highways? Or maybe even income if others use your highway?

Posted: 19 Nov 2004 11:11
by Wolf01
i posted that because in italy highways are owned by privates, so, if you want to use them, you have to buy a ticket.... but in other countries highways are completely free (i think that is only italy that has pay-to-use highways :roll: )

Posted: 19 Nov 2004 11:33
by Archonix
A lot of countries have toll roads. I don't think many of them are privately owned, though.

Posted: 19 Nov 2004 11:52
by Alltaken
hmmm well tool roads is an option. should cost way more for maintainence... and should be undeletable by opposing players.

but then public roads, should be deletable by any player. (switch option to turn on/off)

i hate computers leaving roads around the place.

Alltaken

Posted: 19 Nov 2004 14:36
by ThorRune
Well, you place a toll-stall (I made that word up) in the entrances to your highways, and people have to pay for their entrance.

In norway, that happens all the time. Close to where i lived, there where mad a long tunell, and about 10 other, and in the middle of that route, there was placed a toll-stall so anyone passing thru wouls have to stop WITH!!!!! the building and pay. Cheap for standard cars, hell expensive for semitrailers...

Anyways, placing that stall would be an investment you could make, and cars driving by it, if built, would have to pay. Pathfindifng for trucks would take another route if possible. It is not elegal to make an evatrion of them. There is an example in norway, that was on the TV... A farmer had to drive thru one to get to hes fields, so he built a little road around it himselfe so he could drive around... Of course,e veryone else started using that road too. The farmer was sued, but he won the lawsuit :O

Hmm... Why did i write this?

Posted: 19 Nov 2004 14:40
by Moriarty
[quote]Well, you place a toll-stall (I made that word up)[/quote]

It's called a "toll-booth". But good try. :)



Toll roads generally seem to be a way for the gov to re-coup the investment made on a particularly expensive or necessary major road (i.e. new M6 motorway bypass thing near birmingham or the seven bridge in the UK).

Posted: 19 Nov 2004 14:58
by MeusH
So how about that?

Posted: 19 Nov 2004 20:27
by Alltaken
MeusH wrote:So how about that?
umm thats what happens.

LOL

Alltaken

Posted: 19 Nov 2004 20:35
by MeusH
Yes, just keep in mind the paving in center etc.

Posted: 20 Nov 2004 10:15
by Joker
ThorRune wrote:Well, you place a toll-stall (I made that word up) in the entrances to your highways, and people have to pay for their entrance.
Not necessary... computer can just count how many squares your vehicles travelled on not-your-highways, and then increase "other expenses" by corresponding amount.

Posted: 20 Nov 2004 11:52
by MeusH
Yes, that would be good, but... imagine this:

Company X makes highway (with toll-booth), so company Y makes highway 2 squares away with toll-both, too :D Now, company should be able to change the prizes so cars from company Z would choose cheaper one :D

Posted: 20 Nov 2004 12:13
by Alltaken
MeusH wrote:Yes, just keep in mind the paving in center etc.
the piece from the top right, i.e. the one with the concrete seperator in the center. is the piece that lines up with where you just mentioned.

i will shorten that concrete divider

is that what you had in mind? coz its what i had designed ;)

Image

Alltaken

Posted: 20 Nov 2004 14:07
by MeusH
Yes, that's right! :D
Just remember about urban version of it (with pavement on sides)

How about bridges? Are you going to make them, soon?

And how about railway crossings? You'll use your tracks, right? And would it be possible to cross the road with diagonal track (passing through road with degree different than 90)?

And I've got a question... you're waiting for 24 bit graphic system for OTTD to relase (such amazing and colorful) graphics?
Oh, and is this grass going to be default one? I really like it :)

Posted: 21 Nov 2004 14:46
by lucaspiller
MeusH wrote:Just remember about urban version of it (with pavement on sides)
Pavements would only be needed on the single carriageway versions, AFAIK dual carriageways with pavements are fairly uncommon.

They do look good though. :) Very good. :D

Posted: 21 Nov 2004 14:47
by lucaspiller
MeusH wrote:Just remember about urban version of it (with pavement on sides)
Pavements would only be needed on the single carriageway versions, AFAIK dual carriageways with pavements are fairly uncommon.

They do look good though. :) Very good. :D

Posted: 21 Nov 2004 14:53
by lucaspiller
MeusH wrote:Just remember about urban version of it (with pavement on sides)
Pavements would only be needed on the single carriageway versions, AFAIK dual carriageways with pavements are fairly uncommon.

They do look good though. :) Very good. :D

Posted: 21 Nov 2004 19:03
by ThorRune
Alltaken wrote:Image
What if they come from the south (Down) and want to go east?