FISH is Ships! - v0.9.2 released 31 July [OTTD]
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- andythenorth
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Re: FISH is Ships! (v0.2 released) [OTTD]
@Voyager1 - it appears it might be fixed in recent versions of the game
For FIRS, HEQS and FISH, I'm no longer testing with builds of OpenTTD after 0.7.5. This means I won't know about issues arising from nightlies or newer releases.
If serious issues are reported I'll compile an OS X nightly to test. I can compile, it's just tedious to do it for a specific version when a bug is reported.
For the time being though, I suspect 0.7.5 will be the officially supported version for my grfs. Hope a maintainer can be found for the mac port of OpenTTD
EDIT - I now only use self-compiled nightly. So FISH and my other grfs are only tested by me with recent nightlies.
For FIRS, HEQS and FISH, I'm no longer testing with builds of OpenTTD after 0.7.5. This means I won't know about issues arising from nightlies or newer releases.
If serious issues are reported I'll compile an OS X nightly to test. I can compile, it's just tedious to do it for a specific version when a bug is reported.
For the time being though, I suspect 0.7.5 will be the officially supported version for my grfs. Hope a maintainer can be found for the mac port of OpenTTD
EDIT - I now only use self-compiled nightly. So FISH and my other grfs are only tested by me with recent nightlies.
Last edited by andythenorth on 19 Aug 2010 05:25, edited 1 time in total.
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- Voyager One
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Re: FISH is Ships! (v0.2 released) [OTTD]
OK, a few explanations. I'm using 0.7.5. and the FISH version was 0.2.
As I said, the "problem" is not important, just something to let you know in case you're interested.
Never mind, nobody's looking for perfection. GREAT job anyways.
As I said, the "problem" is not important, just something to let you know in case you're interested.
Don't make me laugh! "problem caused by Andy"??? Are you kidding??? What problem?andythenorth wrote:'a problem caused by andy'
Never mind, nobody's looking for perfection. GREAT job anyways.
- Voyager One
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Re: FISH is Ships! (v0.2 released) [OTTD]
Sorry for double post. I installed v 1.0.0. and the "problem" is solved. Thanks guys.
Re: FISH is Ships! (v0.2 released) [OTTD]
Andy,
I could have sworn I chimed on on either this thread or the release thread before, but here goes:
First, FISH is great! Nice little ships when I need them, and bigger ones too.
My only request would be for sequential introduction dates for the ships- the smallest in 1900, next in 1925, the next in 1950- doesn't have to be realistic, but would be nice if you feel like adding that to the "to do" list for the next release.
I could have sworn I chimed on on either this thread or the release thread before, but here goes:
First, FISH is great! Nice little ships when I need them, and bigger ones too.
My only request would be for sequential introduction dates for the ships- the smallest in 1900, next in 1925, the next in 1950- doesn't have to be realistic, but would be nice if you feel like adding that to the "to do" list for the next release.
Who is John Galt?
Re: FISH is Ships! (v0.2 released) [OTTD]
Some suggestions and bug reports:
- Small Coaster's running cost is "0". Is this problem only caused for me?
- For passengers, there would be some middle-sized ships with about 100 person capacity.
- Also, these ships are too, too slow for long, long games...
Faster ships, something like 40km/h cargo ships of the original TTD ships, would be appear in the later days.
- And I expect you already thinking of it: it would be really great if this set contain its own speed boats
(hovercraft, hydrofoil, WIG ships... personally I love WIGs )
Anyway, thank you very much for this cool ships GRF!
I always missed for assorted new ships since Michael Blunk (seems to) abandoned his NewShips GRF development.
- Small Coaster's running cost is "0". Is this problem only caused for me?
- For passengers, there would be some middle-sized ships with about 100 person capacity.
- Also, these ships are too, too slow for long, long games...
Faster ships, something like 40km/h cargo ships of the original TTD ships, would be appear in the later days.
- And I expect you already thinking of it: it would be really great if this set contain its own speed boats
(hovercraft, hydrofoil, WIG ships... personally I love WIGs )
Anyway, thank you very much for this cool ships GRF!
I always missed for assorted new ships since Michael Blunk (seems to) abandoned his NewShips GRF development.
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Re: FISH is Ships! (v0.2 released) [OTTD]
I've got 0 running cost too, but I don't consider that a "bad bug". I like itChelsona wrote:- Small Coaster's running cost is "0". Is this problem only caused for me?
- For passengers, there would be some middle-sized ships with about 100 person capacity.
- Also, these ships are too, too slow for long, long games...
Faster ships, something like 40km/h cargo ships of the original TTD ships, would be appear in the later days.
Regarding the speed, i think to that the ships speed is waaaay too slow.
How about a poll Andy regarding the speed. Put 3 4 choices.
Cheers,
S.L.
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- andythenorth
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Re: FISH is Ships! (v0.2 released) [OTTD]
That's a bug. Good spot. I'll fix it soon.Chelsona wrote:- Small Coaster's running cost is "0". Is this problem only caused for me?
I agree. I plan to add quite a few more different passenger ships.- For passengers, there would be some middle-sized ships with about 100 person capacity.
Tough cookies. Big cargo ships won't be going any faster. They seem to make money in every game I've used them in See next comment...- Also, these ships are too, too slow for long, long games...
Faster passenger ships will definitely be added some time. I'm planning hovercraft, hydrofoil, waterjet ferry etc.- And I expect you already thinking of it: it would be really great if this set contain its own speed boats
There might be a hovercraft that refits to cargo, but the capacity will be limited and it will be expensive to run
There will be a faster 'utility vessel', this will be based on the kind of ship that is used to move supplies to oil rigs. It will be about 36mph, with a passenger capacity of 100. Cargo capacity will probably be lower. (1 passenger != 1t of cargo)
I'm not planning to add anything to FISH for a little while, I'd like to release a 'finished' version of FIRS first.
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- Railwaymodeler
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Re: FISH is Ships! (v0.2 released) [OTTD]
That cargo hoverboat, I think it should be limited in cargo carrying, to valuables and goods, and food.
Somehow I can't see a hoverboat carrying coal or oil!
Somehow I can't see a hoverboat carrying coal or oil!
- planetmaker
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Re: FISH is Ships! (v0.2 released) [OTTD]
Simple: don't do that Other people might have other ideas what purpose those boats serve.Railwaymodeler wrote:That cargo hoverboat, I think it should be limited in cargo carrying, to valuables and goods, and food.
Somehow I can't see a hoverboat carrying coal or oil!
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- andythenorth
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Re: FISH is Ships! (v0.2 released) [OTTD]
Discussion continued in the development thread...Railwaymodeler wrote:That cargo hoverboat, I think it should be limited in cargo carrying, to valuables and goods, and food.
http://www.tt-forums.net/viewtopic.php? ... 16#p864916
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- andythenorth
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Re: FISH is Ships! (v0.3 released) [OTTD]
FISH 0.3 available in the first post of the thread, and on Bananas.
Main feature: Tanker graphics when refitted to liquid cargos for River Boats and Traders (except Island Trader).
Main feature: Tanker graphics when refitted to liquid cargos for River Boats and Traders (except Island Trader).
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- andythenorth
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Re: FISH is Ships! (v0.3 released) [OTTD]
FISH 0.4 now on Bananas.
Adds tanker graphics for Coasters:
Adds tanker graphics for Coasters:
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- colossal404
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Re: FISH is Ships! (v0.4 released) [OTTD]
Nice work Andy!
Keep it up!
I discovered that the Traders are open their tailgate when loading, is this feature wil be added to Coasters in the future?
Keep it up!
I discovered that the Traders are open their tailgate when loading, is this feature wil be added to Coasters in the future?
Re: FISH is Ships! (v0.4 released) [OTTD]
Interesting. I missed quite a lot of nice things I see. Good work
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- Voyager One
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Re: FISH is Ships! (v0.4 released) [OTTD]
Needless to say: JUST GREAT!
- andythenorth
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Re: FISH is Ships! (v0.4 released) [OTTD]
Yes. Opening hatches will be a feature for most ships when I get around to it.colossal404 wrote:I discovered that the Traders are open their tailgate when loading, is this feature wil be added to Coasters in the future?
I'm also considering cargo sprites, but that becomes a *lot* of work, and it will probably never happen.
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: FISH is Ships! (v0.4 released) [OTTD]
Maybe only mineral cargo spites for begining?
Correct me If I am wrong - PM me if my English is bad
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- andythenorth
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Re: FISH is Ships! (v0.5 released) [OTTD]
FISH 0.5 released - grf is on Bananas and in the first post of this thread.
Main feature - a new freight hovercraft: the Porcupine 30. This is a fast (but expensive) way to ship small amounts of freight by river, lake and sea. I've asked if the game can be patched so hovercraft can go on both land and water, the answer is "no"
Available 1972. Top speed: 46mph loaded, 60mph unloaded. Refits to all cargo except passengers.
Main feature - a new freight hovercraft: the Porcupine 30. This is a fast (but expensive) way to ship small amounts of freight by river, lake and sea. I've asked if the game can be patched so hovercraft can go on both land and water, the answer is "no"
Available 1972. Top speed: 46mph loaded, 60mph unloaded. Refits to all cargo except passengers.
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FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: FISH is Ships! (v0.5 released) [OTTD]
Nice! Are those pink things suppose to be containers? Why not make them in different colors and make them appear randomly at each load to get more variety, use industrial stations renewal set containers?andythenorth wrote:FISH 0.5 released - grf is on Bananas and in the first post of this thread.
Main feature - a new freight hovercraft: the Porcupine 30. This is a fast (but expensive) way to ship small amounts of freight by river, lake and sea. I've asked if the game can be patched so hovercraft can go on both land and water, the answer is "no"
Available 1972. Top speed: 46mph loaded, 60mph unloaded. Refits to all cargo except passengers.
- andythenorth
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Re: FISH is Ships! (v0.5 released) [OTTD]
I probably will, it just needs more drawing and coding I wanted to release this shipIrwe wrote:Nice! Are those pink things suppose to be containers? Why not make them in different colors and make them appear randomly at each load to get more variety
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
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